generateHeightmap should just call self.load() instead of checking root_tag
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@ -457,7 +457,7 @@ class InfdevChunk(MCLevel):
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self.root_tag[Level]["TerrainPopulated"].value = val;
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def generateHeightMap(self):
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if None is self.root_tag: self.load();
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self.load();
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blocks = self.Blocks
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heightMap = self.HeightMap
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