skip sky lighting in The End
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@ -787,8 +787,8 @@ class InfdevChunk(EntityLevel):
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def genFastLights(self):
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self.SkyLight[:] = 0;
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if self.world.dimNo == -1:
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return #no light in nether
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if self.world.dimNo in (-1, 1):
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return #no light in nether or the end
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blocks = self.Blocks;
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la = self.world.materials.lightAbsorption
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