add fake chunkIsCompressed/Dirty for finite levels
This commit is contained in:
parent
c496c5f0ad
commit
91490dfd10
@ -617,6 +617,12 @@ class MCLevel(object):
|
||||
def chunkIsLoaded(self, cx, cz):
|
||||
return self.containsChunk(cx,cz)
|
||||
|
||||
def chunkIsCompressed(self, cx, cz):
|
||||
return False
|
||||
|
||||
def chunkIsDirty(self, cx, cz):
|
||||
return True
|
||||
|
||||
|
||||
def fakeBlocksForChunk(self, cx, cz):
|
||||
#return a 16x16xH block array for rendering. Alpha levels can
|
||||
|
Reference in New Issue
Block a user