add fake chunkIsCompressed/Dirty for finite levels
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@ -617,6 +617,12 @@ class MCLevel(object):
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def chunkIsLoaded(self, cx, cz):
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def chunkIsLoaded(self, cx, cz):
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return self.containsChunk(cx,cz)
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return self.containsChunk(cx,cz)
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def chunkIsCompressed(self, cx, cz):
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return False
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def chunkIsDirty(self, cx, cz):
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return True
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def fakeBlocksForChunk(self, cx, cz):
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def fakeBlocksForChunk(self, cx, cz):
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#return a 16x16xH block array for rendering. Alpha levels can
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#return a 16x16xH block array for rendering. Alpha levels can
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