change x,z to cx,cz here
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53be8e48bf
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@ -472,7 +472,7 @@ class MCLevel(object):
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pass
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def compressChunk(self, x, z): pass
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def compressChunk(self, cx, cz): pass
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def entitiesAt(self, x, y, z):
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return None
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def tileEntityAt(self, x, y, z):
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@ -2856,9 +2856,9 @@ class MCInfdevOldLevel(MCLevel):
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for ch in self._loadedChunks.itervalues():
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ch.compress();
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def compressChunk(self, x, z):
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if not (x,z) in self._loadedChunks: return; #not an error
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self._loadedChunks[x,z].compress()
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def compressChunk(self, cx, cz):
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if not (cx,cz) in self._loadedChunks: return; #not an error
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self._loadedChunks[cx,cz].compress()
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decompressedChunkLimit = 2048 # about 320 megabytes
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loadedChunkLimit = 8192 # from 8mb to 800mb depending on chunk contents
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