add chunkPosition to FakeChunks
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@ -509,6 +509,7 @@ class MCLevel(object):
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f = FakeChunk()
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f = FakeChunk()
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f.world = self;
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f.world = self;
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f.chunkPosition = (cx,cz)
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f.Blocks = self.fakeBlocksForChunk(cx, cz)
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f.Blocks = self.fakeBlocksForChunk(cx, cz)
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