don't override previous needsLighting flag
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@ -1305,7 +1305,7 @@ class InfdevChunk(MCLevel):
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return;
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self.dirty = True;
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self.needsLighting = calcLighting;
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self.needsLighting = calcLighting or self.needsLighting;
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self.generateHeightMap();
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if calcLighting:
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self.genFastLights()
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