631 Commits

Author SHA1 Message Date
David Vierra
b323f6cc6e describe this ChunkMalformed error with more detail 2011-02-26 15:21:16 -10:00
David Vierra
b3ccdd5956 start using psyco where available 2011-02-23 09:39:08 -10:00
David Vierra
d961d96c79 add methods to close a file, now that the region files may be held open. they are not held open by default. 2011-02-23 09:38:40 -10:00
David Vierra
689bf41e1d close the GzipFile after reading from it 2011-02-23 09:37:45 -10:00
David Vierra
fd7388fcd0 fill out the new version and LevelName fields on creation 2011-02-23 09:35:53 -10:00
David Vierra
5ed31290c4 create regionDir when creating a level 2011-02-23 09:35:38 -10:00
David Vierra
c1c92d889b immediately preload regions on load 2011-02-23 09:35:28 -10:00
David Vierra
54ceb4c8f9 LastPlayed is actually a timestamp * 1000 2011-02-23 09:34:57 -10:00
David Vierra
b8c933fd66 use gzip.GzipFile instead of gzip.open because .open won't take a fileobj 2011-02-23 09:32:16 -10:00
David Vierra
549741e909 convenience function to load any world from the saves folder 2011-02-23 09:31:38 -10:00
David Vierra
8a52c977b5 catch more general errors in chunk.load and wrap them in ChunkMalformed 2011-02-23 09:31:18 -10:00
David Vierra
76787fb9ef catch general errors in regionFile.readChunk and wrap them in ChunkMalformed 2011-02-23 09:30:42 -10:00
David Vierra
2aef37d5dc don't throw an error when deleting a chunk whose region file is absent 2011-02-23 09:30:13 -10:00
David Vierra
3bb8e786a5 correctly fill out the free sector map while loading the region, additionally checking for bad offsets and logging a few statistics 2011-02-23 09:29:30 -10:00
David Vierra
2e8ed9fa9b chunk.compress checks for a compressed tag before throwing away uncompressed data 2011-02-23 08:47:05 -10:00
David Vierra
a95345231d add option to hold the file open or reopen it on every access 2011-02-22 13:45:42 -10:00
David Vierra
eff036576b fix zipped schematic imports 2011-02-22 13:45:21 -10:00
David Vierra
a3097b1072 clear region offsets when deleting chunks 2011-02-22 13:44:36 -10:00
David Vierra
283bd4ba9b fix zipped schematic imports 2011-02-22 13:44:16 -10:00
David Vierra
a7a79d8529 fix incorrect sector numbers when extending or reclaiming file space 2011-02-22 13:44:03 -10:00
David Vierra
3be251ce2a converted infdev level to use region files only 2011-02-22 12:38:20 -10:00
David Vierra
d22a2cc3a3 change several length values to unsigned ints 2011-02-22 12:17:13 -10:00
David Vierra
3d23f5b3d4 use a dtype with an explicit byte order when creating IntArrays 2011-02-22 03:37:34 -10:00
David Vierra
0cec37bd6b zipped schematics now read their dimensions from schematic.dat correctly 2011-02-21 04:54:44 -10:00
David Vierra
59cb2ce87d a few more changes for yMod - xxx the byte sex on TAG_Int_Array keeps changing 2011-02-21 04:54:07 -10:00
David Vierra
07b61c0b89 separate Height from ChunkHeight so that ymodded levels and zipped schematic levels can coexist 2011-02-21 04:52:07 -10:00
David Vierra
f45a9358cd removed cruft 2011-02-19 22:34:04 -10:00
David Vierra
07d958b657 print a notice when the size in the filename is too big for the amount of blocks 2011-02-19 21:45:24 -10:00
David Vierra
d0b1118221 remove calls to expandvars 2011-02-19 21:08:02 -10:00
David Vierra
600a1ed8f7 ignore errors while scanning for extra dimensions, specifically to skip a file named dim.txt 2011-02-19 21:06:53 -10:00
David Vierra
b2f8e82837 chunk.unload() will no longer try to save dirty chunks 2011-02-19 20:42:29 -10:00
David Vierra
0c3d9eeef9 added TAG_Int_Array introduced by ymod 2011-02-19 18:19:16 -10:00
David Vierra
f944725b00 use standard 4-space indent here 2011-02-19 18:18:57 -10:00
David Vierra
4e1ddc12df print more detail about invalid chunk format errors 2011-02-19 02:08:32 -10:00
David Vierra
729dec7bee get rid of hard-coded level heights 2011-02-19 01:54:29 -10:00
David Vierra
3f83f5c681 decode os.environ directly instead of using os.path.expandvars 2011-02-18 02:52:06 -10:00
David Vierra
c84b73d1ec infinite-to-infinite block copy now honors the blocksToCopy argument 2011-02-18 02:50:44 -10:00
David Vierra
5ac521957b loadWorld is clearer and doesn't set self.filename any more 2011-02-09 18:26:32 -10:00
David Vierra
97b51a5219 update regression checksum after changing block names (again) 2011-02-07 21:23:24 -10:00
David Vierra
823349a5ee log heightmap progress with logger so it appears during regression tests 2011-02-07 21:16:44 -10:00
David Vierra
4dbccca9dd add property chunkCount because allChunks is now exposed as an iterator 2011-02-07 18:58:22 -10:00
David Vierra
25e4ec07c1 update regression test for new block names 2011-02-07 18:55:54 -10:00
David Vierra
bb43071816 added docstrings and comments to presentChunks, allChunks, and getChunk 2011-02-07 18:55:39 -10:00
David Vierra
6a6d8a68ed reformatted the table of block names, textures, brightness, and opacity 2011-02-07 03:44:03 -10:00
David Vierra
ba33f6dcca xxx needed for material rename 2011-02-05 16:26:34 -10:00
David Vierra
b1b838ce96 remove confusing wording in _makeChunk 2011-02-05 12:01:01 -10:00
David Vierra
d88a5d8592 Continued to fix item names 2011-02-05 12:00:38 -10:00
David Vierra
ad23e8cf64 because allChunks no longer returns the actual set, use _allChunks to get the number of chunks. 2011-02-05 11:56:33 -10:00
David Vierra
c3a17cddba Changed lots of names to match the official ones 2011-02-05 11:55:05 -10:00
David Vierra
a915420e09 fixed a minor error in Door rotation 2011-02-04 13:03:34 -10:00