Add metacity theme

This commit is contained in:
Christian Medel 2020-01-03 09:22:10 -05:00
parent b96d97239c
commit 0ba6f74440
44 changed files with 2610 additions and 0 deletions

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metacity-1/button-bg.png Normal file

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metacity-1/close-active.png Executable file

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metacity-1/close.png Executable file

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metacity-1/menu-icon.svg Normal file
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<?xml version="1.0"?>
<metacity_theme>
<info>
<name>macOS</name>
<author>Elbullazul</author>
<copyright>b00merang Group</copyright>
<date>2019</date>
<description>macOS theme</description>
</info>
<!-- meaningfull constants -->
<constant name="C_title_focused" value="#000000" />
<constant name="C_title_shadow_focused" value="#ffffff" />
<constant name="C_title_unfocused" value="#4c4c4c" />
<constant name="C_title_shadow_unfocused" value="#8c8c8c" />
<constant name="C_wm_bg_focused" value="gtk:bg[NORMAL]" />
<constant name="C_wm_bg_unfocused" value="gtk:bg[NORMAL]" />
<constant name="C_wm_border" value="shade/gtk:bg[NORMAL]/0.85" />
<constant name="C_wm_border_unfocused" value="shade/gtk:bg[NORMAL]/0.9" />
<constant name="C_wm_highlight" value="rgba(0,0,0,0)" />
<!-- window button colors -->
<!-- minimize, maximize, etc. -->
<constant name="C_button_bg_focused" value="#4c4c4c" />
<constant name="C_button_bg_unfocused" value="#cecece" />
<constant name="C_button_bg_hover" value="#5e5e5e" />
<constant name="C_button_bg_active" value="#3e3e3e" />
<constant name="C_icon_bg_focused" value="#ffffff" />
<constant name="C_icon_bg_unfocused" value="#ffffff" />
<constant name="C_icon_bg_hover" value="#ffffff" />
<constant name="C_icon_bg_active" value="#ffffff" />
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="6" />
<distance name="right_width" value="6" />
<distance name="bottom_height" value="6" />
<distance name="left_titlebar_edge" value="9"/>
<distance name="right_titlebar_edge" value="9"/>
<distance name="title_vertical_pad" value="3"/>
<border name="title_border" left="0" right="0" top="1" bottom="0"/>
<border name="button_border" left="0" right="0" top="1" bottom="4"/>
<distance name="button_width" value="25"/>
<distance name="button_height" value="18"/>
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal">
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="2"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="0" right="0" top="0" bottom="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title color="C_title_focused" x="10" y="(height - title_height) / 2 - 1"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="C_title_unfocused" x="10" y="(height - title_height) / 2 - 1"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="titlebar_focused">
<image filename="titlebar-focused-left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="titlebar-focused-middle.png" x="5" y="0" width="width - 9" height="height"/>
<image filename="titlebar-focused-right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="titlebar_unfocused">
<image filename="titlebar-unfocused-left.png" x="0" y="0" width="object_width" height="height + 2"/>
<image filename="titlebar-unfocused-middle.png" x="5" y="0" width="width - 9" height="height"/>
<image filename="titlebar-unfocused-right.png" x="width - object_width" y="0" width="object_width" height="height + 2"/>
</draw_ops>
<draw_ops name="titlebar_max">
<image filename="titlebar-focused-middle.png" x="0" y="0" width="width" height="height"/>
<image filename="titlebar-focused-right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="titlebar_max_unfocused">
<image filename="titlebar-unfocused-middle.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="titlebar_small_focused">
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_wm_border" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_wm_border_unfocused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_max">
<line x1="1" y1="height-1" x2="width" y2="height-1" color="C_wm_border" />
</draw_ops>
<draw_ops name="border_left_focused">
<image filename="border-focused-left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="border_left_unfocused">
<image filename="border-unfocused-left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="border_right_focused">
<image filename="border-focused-right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="border_right_unfocused">
<image filename="border-unfocused-right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="border_bottom_focused">
<image filename="border-focused-leftcorner.png" x="0" y="0" width="4" height="object_height"/>
<image filename="border-focused-bottom.png" x="4" y="0" width="width - 4" height="object_height"/>
<image filename="border-focused-rightcorner.png" x="width - object_width" y="0" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="border_bottom_unfocused">
<image filename="border-unfocused-leftcorner.png" x="0" y="0" width="4" height="object_height"/>
<image filename="border-unfocused-bottom.png" x="4" y="0" width="width - 4" height="object_height"/>
<image filename="border-unfocused-rightcorner.png" x="width - object_width" y="0" width="object_width" height="object_height"/>
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="close.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="close-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="close-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="close-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="close-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="maximize.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="maximize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="maximize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="maximize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="maximize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--restore-->
<draw_ops name="unmaximize_focused">
<image filename="unmaximize.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="unmaximize_focused_prelight">
<image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="unmaximize_focused_pressed">
<image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused">
<image filename="unmaximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_prelight">
<image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_pressed">
<image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="minimize.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="minimize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="minimize-active.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<!--stick-->
<draw_ops name="stick_focused">
<image filename="button-bg.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_focused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_focused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused">
<image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--unstick-->
<draw_ops name="unstick_focused">
<image filename="button-bg.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_focused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_focused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused">
<image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--shade-->
<draw_ops name="shade_focused">
<image filename="button-bg.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_focused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_focused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--unshade-->
<draw_ops name="unshade_focused">
<image filename="button-bg.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_focused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_focused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused">
<image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--menu-->
<draw_ops name="menu_focused">
<image filename="button-bg.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="left_edge" draw_ops="border_left_focused"/>
<piece position="right_edge" draw_ops="border_right_focused"/>
<piece position="bottom_edge" draw_ops="border_bottom_focused"/>
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="left_edge" draw_ops="border_left_unfocused"/>
<piece position="right_edge" draw_ops="border_right_unfocused"/>
<piece position="bottom_edge" draw_ops="border_bottom_unfocused"/>
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
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<piece position="overlay" draw_ops="border_focused" />
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<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="normal_style_set"/>
<window type="modal_dialog" style_set="normal_style_set"/>
<window type="menu" style_set="utility_style_set"/>
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