mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-09-22 11:31:57 -04:00
Merge remote-tracking branch 'isle/master'
This commit is contained in:
commit
a336a817a2
@ -103,12 +103,17 @@ protected:
|
||||
LegoChar* FUN_10069150(const LegoChar* p_und1);
|
||||
void FUN_100692b0();
|
||||
void FUN_100695c0();
|
||||
LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
|
||||
LegoChar* GetVariableOrIdentity(const LegoChar* p_varName, const LegoChar* p_prefix);
|
||||
LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
|
||||
LegoROI* FUN_100699e0(const LegoChar* p_und);
|
||||
LegoROI* FindROI(const LegoChar* p_name);
|
||||
void FUN_10069b10();
|
||||
void FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi);
|
||||
void FUN_1006a4f0(LegoAnimStructMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi);
|
||||
void UpdateStructMapAndROIIndex(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi);
|
||||
void UpdateStructMapAndROIIndexForNode(
|
||||
LegoAnimStructMap& p_map,
|
||||
LegoAnimNodeData* p_data,
|
||||
const LegoChar* p_und,
|
||||
LegoROI* p_roi
|
||||
);
|
||||
void FUN_1006aa60();
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||||
void FUN_1006ab70();
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||||
LegoBool FUN_1006aba0();
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||||
@ -121,8 +126,8 @@ protected:
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||||
LegoAnim* m_anim; // 0x64
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LegoROI** m_roiMap; // 0x68
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||||
MxU32 m_roiMapSize; // 0x6c
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LegoROIList* m_unk0x70; // 0x70
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LegoROIList* m_unk0x74; // 0x74
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||||
LegoROIList* m_sceneROIs; // 0x70
|
||||
LegoROIList* m_managedActors; // 0x74
|
||||
Matrix4* m_unk0x78; // 0x78
|
||||
MxU32 m_flags; // 0x7c
|
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LegoWorld* m_currentWorld; // 0x80
|
||||
|
@ -127,10 +127,10 @@ public:
|
||||
MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
|
||||
|
||||
// FUNCTION: BETA10 0x100ef470
|
||||
void SetUnknown0xb0(MxU32 p_unk0xb0) { m_unk0xb0 = p_unk0xb0; }
|
||||
void SetPlayedAction(MxU32 p_playedAction) { m_playedAction = p_playedAction; }
|
||||
|
||||
// FUNCTION: BETA10 0x100ef850
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MxU32 GetUnknown0xb0() { return m_unk0xb0; }
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MxU32 GetPlayedAction() { return m_playedAction; }
|
||||
|
||||
// FUNCTION: BETA10 0x10088850
|
||||
MxS16 GetHighScore(MxU8 p_actorId) { return GetMission(p_actorId)->m_hiScore; }
|
||||
@ -139,12 +139,12 @@ public:
|
||||
// PizzaMissionState::`scalar deleting destructor'
|
||||
|
||||
Mission* GetMission(MxU8 p_actorId);
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||||
MxS16 FUN_10039540();
|
||||
MxS16 GetActorState();
|
||||
|
||||
PizzeriaState* m_pizzeriaState; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
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Mission m_missions[5]; // 0x10
|
||||
MxU32 m_unk0xb0; // 0xb0
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MxU32 m_playedAction; // 0xb0
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static IsleScript::Script g_pepperActions[];
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static IsleScript::Script g_mamaActions[];
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||||
@ -204,9 +204,9 @@ private:
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PizzaMissionState::Mission* m_mission; // 0x80
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SkateBoard* m_skateBoard; // 0x84
|
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Act1State* m_act1state; // 0x88
|
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IsleScript::Script m_unk0x8c; // 0x8c
|
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MxLong m_unk0x90; // 0x90
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MxLong m_unk0x94; // 0x94
|
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IsleScript::Script m_speechAction; // 0x8c
|
||||
MxLong m_startTime; // 0x90
|
||||
MxLong m_duration; // 0x94
|
||||
MxBool m_unk0x98; // 0x98
|
||||
};
|
||||
|
||||
|
@ -34,11 +34,11 @@ public:
|
||||
// SYNTHETIC: LEGO1 0x10017ce0
|
||||
// PizzeriaState::`scalar deleting destructor'
|
||||
|
||||
MxS16 FUN_10017d50();
|
||||
MxS16 GetActorState();
|
||||
MxU32 NextAction();
|
||||
|
||||
Playlist m_unk0x08[5]; // 0x08
|
||||
MxS32 m_unk0x44[5]; // 0x44
|
||||
Playlist m_playerPlaylists[5]; // 0x08
|
||||
MxS32 m_states[5]; // 0x44
|
||||
|
||||
static IsleScript::Script g_pepperActions[];
|
||||
static IsleScript::Script g_mamaActions[];
|
||||
|
@ -39,13 +39,13 @@ public:
|
||||
|
||||
void SetActive(MxBool p_active) { m_active = p_active; }
|
||||
|
||||
undefined4 FUN_1002d090();
|
||||
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
|
||||
MxU32 NextPlaylistObjectId();
|
||||
MxBool IsRadioObjectId(const MxAtomId& p_atom, MxU32 p_objectId);
|
||||
|
||||
// TODO: Most likely getters/setters are not used according to BETA.
|
||||
|
||||
Playlist m_unk0x08[3]; // 0x08
|
||||
MxS16 m_unk0x2c; // 0x2c
|
||||
Playlist m_playlists[3]; // 0x08
|
||||
MxS16 m_activePlaylist; // 0x2c
|
||||
MxBool m_active; // 0x2e
|
||||
};
|
||||
|
||||
@ -85,7 +85,7 @@ public:
|
||||
|
||||
private:
|
||||
RadioState* m_state; // 0x08
|
||||
MxBool m_unk0x0c; // 0x0c
|
||||
MxBool m_enabled; // 0x0c
|
||||
MxBool m_audioEnabled; // 0x0d
|
||||
|
||||
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
||||
|
@ -136,9 +136,9 @@ Pizza::Pizza()
|
||||
m_mission = NULL;
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||||
m_skateBoard = NULL;
|
||||
m_act1state = NULL;
|
||||
m_unk0x8c = IsleScript::c_noneIsle;
|
||||
m_speechAction = IsleScript::c_noneIsle;
|
||||
m_unk0x98 = FALSE;
|
||||
m_unk0x90 = INT_MIN;
|
||||
m_startTime = INT_MIN;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10038100
|
||||
@ -188,7 +188,7 @@ void Pizza::FUN_10038220(IsleScript::Script p_objectId)
|
||||
AnimationManager()->EnableCamAnims(FALSE);
|
||||
AnimationManager()->FUN_1005f6d0(FALSE);
|
||||
PlayAction(p_objectId, FALSE);
|
||||
m_unk0x8c = IsleScript::c_noneIsle;
|
||||
m_speechAction = IsleScript::c_noneIsle;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100382b0
|
||||
@ -196,8 +196,8 @@ void Pizza::FUN_10038220(IsleScript::Script p_objectId)
|
||||
void Pizza::FUN_100382b0()
|
||||
{
|
||||
if (m_state->m_unk0x0c != 8) {
|
||||
if (m_unk0x8c != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
|
||||
if (m_speechAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_speechAction, NULL);
|
||||
}
|
||||
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
@ -209,10 +209,10 @@ void Pizza::FUN_100382b0()
|
||||
m_mission->m_startTime = INT_MIN;
|
||||
m_mission = NULL;
|
||||
m_unk0x98 = FALSE;
|
||||
m_unk0x8c = IsleScript::c_noneIsle;
|
||||
m_speechAction = IsleScript::c_noneIsle;
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
TickleManager()->UnregisterClient(this);
|
||||
m_unk0x90 = INT_MIN;
|
||||
m_startTime = INT_MIN;
|
||||
m_skateBoard->EnableScenePresentation(FALSE);
|
||||
m_skateBoard->SetPizzaVisible(FALSE);
|
||||
MxTrace("Pizza mission: idle\n");
|
||||
@ -254,7 +254,7 @@ MxLong Pizza::HandleClick()
|
||||
|
||||
IsleScript::Script action;
|
||||
|
||||
switch (m_state->FUN_10039540()) {
|
||||
switch (m_state->GetActorState()) {
|
||||
case 0:
|
||||
action = m_mission->m_actions[m_mission->m_numActions + 3];
|
||||
break;
|
||||
@ -284,7 +284,7 @@ MxLong Pizza::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
if (p_param.GetTrigger() == LegoPathStruct::c_s && p_param.GetData() == 0x12e &&
|
||||
GameState()->GetActorId() == LegoActor::c_pepper) {
|
||||
m_state->m_unk0x0c = 5;
|
||||
m_state->SetUnknown0xb0(SndanimScript::c_TRS302_OpenJailDoor);
|
||||
m_state->SetPlayedAction(SndanimScript::c_TRS302_OpenJailDoor);
|
||||
|
||||
if (time < m_mission->GetRedFinishTime()) {
|
||||
m_mission->UpdateScore(LegoState::e_red);
|
||||
@ -325,26 +325,26 @@ MxLong Pizza::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||
case IsleScript::c_pps025ni_RunAnim:
|
||||
case IsleScript::c_pps026ni_RunAnim:
|
||||
case IsleScript::c_pps027ni_RunAnim:
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 3800;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 3800;
|
||||
break;
|
||||
case IsleScript::c_pgs050nu_RunAnim:
|
||||
case IsleScript::c_pgs051nu_RunAnim:
|
||||
case IsleScript::c_pgs052nu_RunAnim:
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 6400;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 6400;
|
||||
break;
|
||||
case IsleScript::c_prt072sl_RunAnim:
|
||||
case IsleScript::c_prt073sl_RunAnim:
|
||||
case IsleScript::c_prt074sl_RunAnim:
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 7000;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 7000;
|
||||
break;
|
||||
case IsleScript::c_pho104re_RunAnim:
|
||||
case IsleScript::c_pho105re_RunAnim:
|
||||
case IsleScript::c_pho106re_RunAnim:
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 6500;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 6500;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -376,8 +376,8 @@ MxResult Pizza::Tickle()
|
||||
{
|
||||
MxLong time = Timer()->GetTime();
|
||||
|
||||
if (m_unk0x90 != INT_MIN && m_unk0x94 + m_unk0x90 <= time) {
|
||||
m_unk0x90 = INT_MIN;
|
||||
if (m_startTime != INT_MIN && m_duration + m_startTime <= time) {
|
||||
m_startTime = INT_MIN;
|
||||
m_skateBoard->EnableScenePresentation(FALSE);
|
||||
m_skateBoard->SetPizzaVisible(FALSE);
|
||||
TickleManager()->UnregisterClient(this);
|
||||
@ -395,29 +395,29 @@ MxResult Pizza::Tickle()
|
||||
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Avo917In_PlayWav, NULL);
|
||||
MxTrace("Pizza mission: timeout, stop\n");
|
||||
}
|
||||
else if (time >= m_mission->m_startTime + 35000 && m_unk0x8c == IsleScript::c_noneIsle) {
|
||||
else if (time >= m_mission->m_startTime + 35000 && m_speechAction == IsleScript::c_noneIsle) {
|
||||
switch (GameState()->GetActorId()) {
|
||||
case LegoActor::c_pepper:
|
||||
m_unk0x8c = IsleScript::c_Avo914In_PlayWav;
|
||||
m_speechAction = IsleScript::c_Avo914In_PlayWav;
|
||||
break;
|
||||
case LegoActor::c_mama:
|
||||
m_unk0x8c = IsleScript::c_Avo910In_PlayWav;
|
||||
m_speechAction = IsleScript::c_Avo910In_PlayWav;
|
||||
break;
|
||||
case LegoActor::c_papa:
|
||||
m_unk0x8c = IsleScript::c_Avo912In_PlayWav;
|
||||
m_speechAction = IsleScript::c_Avo912In_PlayWav;
|
||||
break;
|
||||
case LegoActor::c_nick:
|
||||
m_unk0x8c = IsleScript::c_Avo911In_PlayWav;
|
||||
m_speechAction = IsleScript::c_Avo911In_PlayWav;
|
||||
break;
|
||||
case LegoActor::c_laura:
|
||||
m_unk0x8c = IsleScript::c_Avo913In_PlayWav;
|
||||
m_speechAction = IsleScript::c_Avo913In_PlayWav;
|
||||
break;
|
||||
}
|
||||
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
|
||||
if (m_unk0x8c != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, m_unk0x8c, NULL);
|
||||
if (m_speechAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, m_speechAction, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -447,14 +447,14 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
MxLong result = 0;
|
||||
MxU32 objectId = p_param.GetAction()->GetObjectId();
|
||||
|
||||
if (m_unk0x8c == objectId) {
|
||||
if (m_speechAction == objectId) {
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
return 1;
|
||||
}
|
||||
|
||||
switch (m_state->m_unk0x0c) {
|
||||
case 1:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
m_state->m_unk0x0c = 2;
|
||||
m_mission->m_startTime = Timer()->GetTime();
|
||||
TickleManager()->RegisterClient(this, 200);
|
||||
@ -462,7 +462,7 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
m_mission->m_startTime = Timer()->GetTime();
|
||||
|
||||
PizzaMissionState::Mission* mission = m_mission;
|
||||
@ -471,7 +471,7 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
}
|
||||
|
||||
m_state->m_unk0x0c = 4;
|
||||
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
|
||||
m_state->SetPlayedAction(IsleScript::c_noneIsle);
|
||||
UserActor()->SetActorState(LegoPathActor::c_initial);
|
||||
m_skateBoard->SetPizzaVisible(TRUE);
|
||||
m_world->PlaceActor(m_skateBoard, "int37", 2, 0.5, 3, 0.5);
|
||||
@ -490,7 +490,7 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
StopActions();
|
||||
|
||||
if (GameState()->GetActorId() == LegoActor::c_pepper) {
|
||||
@ -506,24 +506,24 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
break;
|
||||
case 2:
|
||||
action = IsleScript::c_pja129br_RunAnim;
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 500;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 500;
|
||||
m_mission->m_unk0x14++;
|
||||
m_state->m_unk0x0c = 6;
|
||||
MxTrace("Pizza mission: succeeds\n");
|
||||
break;
|
||||
case 3:
|
||||
action = IsleScript::c_pja131br_RunAnim;
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 500;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 500;
|
||||
m_state->m_unk0x0c = 6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
action = IsleScript::c_pja132br_RunAnim;
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 2300;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 2300;
|
||||
m_state->m_unk0x0c = 8;
|
||||
InputManager()->DisableInputProcessing();
|
||||
InputManager()->SetUnknown336(TRUE);
|
||||
@ -535,16 +535,16 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
else {
|
||||
FUN_100382b0();
|
||||
m_state->m_unk0x0c = 0;
|
||||
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
|
||||
m_state->SetPlayedAction(IsleScript::c_noneIsle);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
if (objectId == IsleScript::c_pja126br_RunAnim) {
|
||||
PlayAction(IsleScript::c_pja127br_RunAnim, TRUE);
|
||||
m_unk0x90 = Timer()->GetTime();
|
||||
m_unk0x94 = 700;
|
||||
m_startTime = Timer()->GetTime();
|
||||
m_duration = 700;
|
||||
}
|
||||
else if (objectId == IsleScript::c_pja129br_RunAnim) {
|
||||
PlayAction(IsleScript::c_pja130br_RunAnim, TRUE);
|
||||
@ -552,12 +552,12 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
else {
|
||||
FUN_100382b0();
|
||||
m_state->m_unk0x0c = 0;
|
||||
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
|
||||
m_state->SetPlayedAction(IsleScript::c_noneIsle);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
m_act1state->m_unk0x018 = 0;
|
||||
m_state->m_unk0x0c = 0;
|
||||
GameState()->m_currentArea = LegoGameState::e_isle;
|
||||
@ -567,7 +567,7 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (m_state->GetUnknown0xb0() == objectId) {
|
||||
if (m_state->GetPlayedAction() == objectId) {
|
||||
FUN_100382b0();
|
||||
}
|
||||
break;
|
||||
@ -580,10 +580,10 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
// FUNCTION: BETA10 0x100ef520
|
||||
void Pizza::PlayAction(MxU32 p_objectId, MxBool p_param7)
|
||||
{
|
||||
m_state->SetUnknown0xb0(p_objectId);
|
||||
m_state->SetPlayedAction(p_objectId);
|
||||
|
||||
if (m_unk0x8c != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
|
||||
if (m_speechAction != IsleScript::c_noneIsle) {
|
||||
InvokeAction(Extra::e_stop, *g_isleScript, m_speechAction, NULL);
|
||||
}
|
||||
|
||||
AnimationManager()
|
||||
@ -601,7 +601,7 @@ PizzaMissionState::PizzaMissionState()
|
||||
m_missions[3] = Mission(LegoActor::c_nick, 2, g_nickFinishTimes, g_nickActions, 4);
|
||||
m_missions[4] = Mission(LegoActor::c_laura, 2, g_lauraFinishTimes, g_lauraActions, 4);
|
||||
m_pizzeriaState = (PizzeriaState*) GameState()->GetState("PizzeriaState");
|
||||
m_unk0xb0 = IsleScript::c_noneIsle;
|
||||
m_playedAction = IsleScript::c_noneIsle;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100393c0
|
||||
@ -645,7 +645,7 @@ PizzaMissionState::Mission* PizzaMissionState::GetMission(MxU8 p_actorId)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10039540
|
||||
MxS16 PizzaMissionState::FUN_10039540()
|
||||
MxS16 PizzaMissionState::GetActorState()
|
||||
{
|
||||
return m_pizzeriaState->FUN_10017d50();
|
||||
return m_pizzeriaState->GetActorState();
|
||||
}
|
||||
|
@ -89,18 +89,18 @@ MxLong Pizzeria::HandleClick()
|
||||
// FUNCTION: BETA10 0x100efd14
|
||||
PizzeriaState::PizzeriaState()
|
||||
{
|
||||
m_unk0x08[0] = Playlist((MxU32*) g_pepperActions, sizeOfArray(g_pepperActions), Playlist::e_once);
|
||||
m_unk0x08[1] = Playlist((MxU32*) g_mamaActions, sizeOfArray(g_mamaActions), Playlist::e_once);
|
||||
m_unk0x08[2] = Playlist((MxU32*) g_papaActions, sizeOfArray(g_papaActions), Playlist::e_once);
|
||||
m_unk0x08[3] = Playlist((MxU32*) g_nickActions, sizeOfArray(g_nickActions), Playlist::e_once);
|
||||
m_unk0x08[4] = Playlist((MxU32*) g_lauraActions, sizeOfArray(g_lauraActions), Playlist::e_once);
|
||||
memset(m_unk0x44, -1, sizeof(m_unk0x44));
|
||||
m_playerPlaylists[0] = Playlist((MxU32*) g_pepperActions, sizeOfArray(g_pepperActions), Playlist::e_once);
|
||||
m_playerPlaylists[1] = Playlist((MxU32*) g_mamaActions, sizeOfArray(g_mamaActions), Playlist::e_once);
|
||||
m_playerPlaylists[2] = Playlist((MxU32*) g_papaActions, sizeOfArray(g_papaActions), Playlist::e_once);
|
||||
m_playerPlaylists[3] = Playlist((MxU32*) g_nickActions, sizeOfArray(g_nickActions), Playlist::e_once);
|
||||
m_playerPlaylists[4] = Playlist((MxU32*) g_lauraActions, sizeOfArray(g_lauraActions), Playlist::e_once);
|
||||
memset(m_states, -1, sizeof(m_states));
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017d50
|
||||
MxS16 PizzeriaState::FUN_10017d50()
|
||||
MxS16 PizzeriaState::GetActorState()
|
||||
{
|
||||
return m_unk0x44[GameState()->GetActorId() - 1];
|
||||
return m_states[GameState()->GetActorId() - 1];
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017d70
|
||||
@ -109,11 +109,11 @@ MxU32 PizzeriaState::NextAction()
|
||||
{
|
||||
MxU8 actorId = GameState()->GetActorId();
|
||||
|
||||
if (m_unk0x44[actorId - 1] < 2) {
|
||||
m_unk0x44[actorId - 1]++;
|
||||
if (m_states[actorId - 1] < 2) {
|
||||
m_states[actorId - 1]++;
|
||||
}
|
||||
|
||||
return m_unk0x08[actorId - 1].Next();
|
||||
return m_playerPlaylists[actorId - 1].Next();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10017da0
|
||||
@ -124,12 +124,12 @@ MxResult PizzeriaState::Serialize(LegoStorage* p_storage)
|
||||
|
||||
if (p_storage->IsReadMode()) {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
p_storage->ReadS16(m_unk0x08[i].m_nextIndex);
|
||||
p_storage->ReadS16(m_playerPlaylists[i].m_nextIndex);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
p_storage->WriteS16(m_unk0x08[i].m_nextIndex);
|
||||
p_storage->WriteS16(m_playerPlaylists[i].m_nextIndex);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(Radio, 0x10)
|
||||
DECOMP_SIZE_ASSERT(RadioState, 0x30)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3218
|
||||
JukeboxScript::Script g_unk0x100f3218[] = {
|
||||
JukeboxScript::Script g_jingles[] = {
|
||||
JukeboxScript::c_sns002ra_Audio,
|
||||
JukeboxScript::c_sns001ja_Audio,
|
||||
JukeboxScript::c_snsc01js_Audio,
|
||||
@ -28,7 +28,7 @@ JukeboxScript::Script g_unk0x100f3218[] = {
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3230
|
||||
JukeboxScript::Script g_unk0x100f3230[] = {
|
||||
JukeboxScript::Script g_news[] = {
|
||||
JukeboxScript::c_ham035ra_Audio,
|
||||
JukeboxScript::c_ham039ra_Audio,
|
||||
JukeboxScript::c_sns005ra_Audio,
|
||||
@ -46,7 +46,7 @@ JukeboxScript::Script g_unk0x100f3230[] = {
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f3268
|
||||
JukeboxScript::Script g_unk0x100f3268[] = {
|
||||
JukeboxScript::Script g_songs[] = {
|
||||
JukeboxScript::c_CentralRoads_Music,
|
||||
JukeboxScript::c_BeachBlvd_Music,
|
||||
JukeboxScript::c_ResidentalArea_Music,
|
||||
@ -64,7 +64,7 @@ Radio::Radio()
|
||||
NotificationManager()->Register(this);
|
||||
ControlManager()->Register(this);
|
||||
|
||||
m_unk0x0c = TRUE;
|
||||
m_enabled = TRUE;
|
||||
CreateState();
|
||||
}
|
||||
|
||||
@ -86,7 +86,7 @@ MxLong Radio::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
if (m_unk0x0c) {
|
||||
if (m_enabled) {
|
||||
MxNotificationParam& param = (MxNotificationParam&) p_param;
|
||||
switch (param.GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
@ -108,7 +108,7 @@ void Radio::Play()
|
||||
CurrentWorld();
|
||||
|
||||
MxDSAction action;
|
||||
action.SetObjectId(m_state->FUN_1002d090());
|
||||
action.SetObjectId(m_state->NextPlaylistObjectId());
|
||||
action.SetAtomId(*g_jukeboxScript);
|
||||
action.SetLoopCount(1);
|
||||
|
||||
@ -174,11 +174,11 @@ MxLong Radio::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
MxLong Radio::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
if (m_state->IsActive() &&
|
||||
m_state->FUN_1002d0c0(p_param.GetAction()->GetAtomId(), p_param.GetAction()->GetObjectId())) {
|
||||
m_state->IsRadioObjectId(p_param.GetAction()->GetAtomId(), p_param.GetAction()->GetObjectId())) {
|
||||
|
||||
MxDSAction action;
|
||||
action.SetAtomId(*g_jukeboxScript);
|
||||
action.SetObjectId(m_state->FUN_1002d090());
|
||||
action.SetObjectId(m_state->NextPlaylistObjectId());
|
||||
action.SetLoopCount(1);
|
||||
|
||||
BackgroundAudioManager()->PlayMusic(action, 3, MxPresenter::e_repeating);
|
||||
@ -191,8 +191,8 @@ MxLong Radio::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
// FUNCTION: LEGO1 0x1002cdc0
|
||||
void Radio::Initialize(MxBool p_und)
|
||||
{
|
||||
if (m_unk0x0c != p_und) {
|
||||
m_unk0x0c = p_und;
|
||||
if (m_enabled != p_und) {
|
||||
m_enabled = p_und;
|
||||
CreateState();
|
||||
}
|
||||
}
|
||||
@ -217,37 +217,37 @@ RadioState::RadioState()
|
||||
|
||||
m_unk0x2c = SDL_rand(3);
|
||||
|
||||
m_unk0x08[0] = Playlist((MxU32*) g_unk0x100f3218, sizeOfArray(g_unk0x100f3218), Playlist::e_loop);
|
||||
m_unk0x08[0].m_nextIndex = SDL_rand(sizeOfArray(g_unk0x100f3218));
|
||||
m_unk0x08[0] = Playlist((MxU32*) g_jingles, sizeOfArray(g_jingles), Playlist::e_loop);
|
||||
m_unk0x08[0].m_nextIndex = SDL_rand(sizeOfArray(g_jingles));
|
||||
|
||||
m_unk0x08[1] = Playlist((MxU32*) g_unk0x100f3230, sizeOfArray(g_unk0x100f3230), Playlist::e_loop);
|
||||
m_unk0x08[1].m_nextIndex = SDL_rand(sizeOfArray(g_unk0x100f3230));
|
||||
m_unk0x08[1] = Playlist((MxU32*) g_news, sizeOfArray(g_news), Playlist::e_loop);
|
||||
m_unk0x08[1].m_nextIndex = SDL_rand(sizeOfArray(g_news));
|
||||
|
||||
m_unk0x08[2] = Playlist((MxU32*) g_unk0x100f3268, sizeOfArray(g_unk0x100f3268), Playlist::e_loop);
|
||||
m_unk0x08[2].m_nextIndex = SDL_rand(sizeOfArray(g_unk0x100f3268));
|
||||
m_unk0x08[2] = Playlist((MxU32*) g_songs, sizeOfArray(g_songs), Playlist::e_loop);
|
||||
m_unk0x08[2].m_nextIndex = SDL_rand(sizeOfArray(g_songs));
|
||||
|
||||
m_active = FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d090
|
||||
MxU32 RadioState::FUN_1002d090()
|
||||
MxU32 RadioState::NextPlaylistObjectId()
|
||||
{
|
||||
if (m_unk0x2c == 2) {
|
||||
m_unk0x2c = 0;
|
||||
if (m_activePlaylist == 2) {
|
||||
m_activePlaylist = 0;
|
||||
}
|
||||
else {
|
||||
m_unk0x2c++;
|
||||
m_activePlaylist++;
|
||||
}
|
||||
|
||||
return m_unk0x08[m_unk0x2c].Next();
|
||||
return m_playlists[m_activePlaylist].Next();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002d0c0
|
||||
MxBool RadioState::FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId)
|
||||
MxBool RadioState::IsRadioObjectId(const MxAtomId& p_atom, MxU32 p_objectId)
|
||||
{
|
||||
if (*g_jukeboxScript == p_atom) {
|
||||
for (MxS16 i = 0; i < 3; i++) {
|
||||
if (m_unk0x08[i].Contains(p_objectId)) {
|
||||
if (m_playlists[i].Contains(p_objectId)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -338,9 +338,9 @@ void LegoCarBuildAnimPresenter::SwapNodesByName(LegoChar* p_name1, LegoChar* p_n
|
||||
strcpy(node1->GetName(), node2->GetName());
|
||||
strcpy(node2->GetName(), buffer);
|
||||
|
||||
LegoU16 val1 = node1->GetUnknown0x20();
|
||||
node1->SetUnknown0x20(node2->GetUnknown0x20());
|
||||
node2->SetUnknown0x20(val1);
|
||||
LegoU16 val1 = node1->GetROIIndex();
|
||||
node1->SetROIIndex(node2->GetROIIndex());
|
||||
node2->SetROIIndex(val1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -458,7 +458,7 @@ void LegoCarBuildAnimPresenter::FUN_100795d0(LegoChar* p_param)
|
||||
assert(newHideKey);
|
||||
|
||||
newHideKey->SetTime(0);
|
||||
newHideKey->SetUnknown0x08(FALSE);
|
||||
newHideKey->SetVisible(FALSE);
|
||||
|
||||
data->SetNumMorphKeys(1);
|
||||
data->SetMorphKeys(newHideKey);
|
||||
|
@ -645,7 +645,7 @@ MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_t
|
||||
lodList->Release();
|
||||
lodList = dupLodList;
|
||||
|
||||
if (head->GetUnknown0xe0() >= 0) {
|
||||
if (head->GetLodLevel() >= 0) {
|
||||
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(head);
|
||||
}
|
||||
|
||||
@ -846,7 +846,7 @@ MxBool LegoCharacterManager::SwitchVariant(LegoROI* p_roi)
|
||||
lodList->Release();
|
||||
lodList = dupLodList;
|
||||
|
||||
if (childROI->GetUnknown0xe0() >= 0) {
|
||||
if (childROI->GetLodLevel() >= 0) {
|
||||
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(childROI);
|
||||
}
|
||||
|
||||
|
@ -395,7 +395,7 @@ MxBool LegoPlantManager::SwitchColor(LegoEntity* p_entity)
|
||||
|
||||
ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
|
||||
|
||||
if (roi->GetUnknown0xe0() >= 0) {
|
||||
if (roi->GetLodLevel() >= 0) {
|
||||
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
|
||||
}
|
||||
|
||||
@ -424,7 +424,7 @@ MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
|
||||
|
||||
ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
|
||||
|
||||
if (roi->GetUnknown0xe0() >= 0) {
|
||||
if (roi->GetLodLevel() >= 0) {
|
||||
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
|
||||
}
|
||||
|
||||
|
@ -707,7 +707,7 @@ MxLong LegoNavController::Notify(MxParam& p_param)
|
||||
Mx3DPointFloat roiPosition(roi->GetWorldPosition());
|
||||
roiPosition -= viewPosition;
|
||||
|
||||
if (roiPosition.LenSquared() < 2000.0 || roi->GetUnknown0xe0() > 0) {
|
||||
if (roiPosition.LenSquared() < 2000.0 || roi->GetLodLevel() > 0) {
|
||||
entity->ClickAnimation();
|
||||
}
|
||||
}
|
||||
|
@ -50,8 +50,8 @@ void LegoAnimPresenter::Init()
|
||||
m_anim = NULL;
|
||||
m_roiMap = NULL;
|
||||
m_roiMapSize = 0;
|
||||
m_unk0x74 = NULL;
|
||||
m_unk0x70 = NULL;
|
||||
m_managedActors = NULL;
|
||||
m_sceneROIs = NULL;
|
||||
m_unk0x78 = NULL;
|
||||
m_flags = 0;
|
||||
m_unk0xa8.Clear();
|
||||
@ -84,13 +84,13 @@ void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
|
||||
delete[] m_roiMap;
|
||||
}
|
||||
|
||||
if (m_unk0x70 != NULL) {
|
||||
delete m_unk0x70;
|
||||
if (m_sceneROIs != NULL) {
|
||||
delete m_sceneROIs;
|
||||
}
|
||||
|
||||
if (m_unk0x74 != NULL) {
|
||||
if (m_managedActors != NULL) {
|
||||
FUN_1006aa60();
|
||||
delete m_unk0x74;
|
||||
delete m_managedActors;
|
||||
}
|
||||
|
||||
if (m_unk0x78 != NULL) {
|
||||
@ -217,13 +217,13 @@ LegoChar* LegoAnimPresenter::FUN_10069150(const LegoChar* p_und1)
|
||||
// FUNCTION: LEGO1 0x100692b0
|
||||
void LegoAnimPresenter::FUN_100692b0()
|
||||
{
|
||||
m_unk0x74 = new LegoROIList();
|
||||
m_managedActors = new LegoROIList();
|
||||
|
||||
if (m_unk0x74) {
|
||||
if (m_managedActors) {
|
||||
LegoU32 numActors = m_anim->GetNumActors();
|
||||
|
||||
for (LegoU32 i = 0; i < numActors; i++) {
|
||||
LegoChar* str = FUN_100697c0(m_anim->GetActorName(i), NULL);
|
||||
LegoChar* str = GetVariableOrIdentity(m_anim->GetActorName(i), NULL);
|
||||
undefined4 unk0x04 = m_anim->GetActorUnknown0x04(i);
|
||||
LegoROI* roi = NULL;
|
||||
|
||||
@ -283,7 +283,7 @@ void LegoAnimPresenter::FUN_100692b0()
|
||||
}
|
||||
|
||||
if (roi != NULL) {
|
||||
m_unk0x74->Append(roi);
|
||||
m_managedActors->Append(roi);
|
||||
}
|
||||
|
||||
delete[] str;
|
||||
@ -295,9 +295,9 @@ void LegoAnimPresenter::FUN_100692b0()
|
||||
// FUNCTION: BETA10 0x1004f359
|
||||
void LegoAnimPresenter::FUN_100695c0()
|
||||
{
|
||||
m_unk0x70 = new LegoROIList();
|
||||
m_sceneROIs = new LegoROIList();
|
||||
|
||||
if (m_unk0x70) {
|
||||
if (m_sceneROIs) {
|
||||
const CompoundObject& rois = VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->GetROIs();
|
||||
LegoU32 numActors = m_anim->GetNumActors();
|
||||
|
||||
@ -327,23 +327,23 @@ void LegoAnimPresenter::FUN_100695c0()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100697c0
|
||||
LegoChar* LegoAnimPresenter::FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2)
|
||||
LegoChar* LegoAnimPresenter::GetVariableOrIdentity(const LegoChar* p_varName, const LegoChar* p_prefix)
|
||||
{
|
||||
const LegoChar* str = p_und1;
|
||||
const char* var = VariableTable()->GetVariable(p_und1);
|
||||
const LegoChar* str = p_varName;
|
||||
const char* var = VariableTable()->GetVariable(p_varName);
|
||||
|
||||
if (*var) {
|
||||
str = var;
|
||||
}
|
||||
|
||||
LegoU32 len = strlen(str) + (p_und2 ? strlen(p_und2) : 0) + 2;
|
||||
LegoU32 len = strlen(str) + (p_prefix ? strlen(p_prefix) : 0) + 2;
|
||||
LegoChar* result = new LegoChar[len];
|
||||
|
||||
if (result != NULL) {
|
||||
*result = '\0';
|
||||
|
||||
if (p_und2) {
|
||||
strcpy(result, p_und2);
|
||||
if (p_prefix) {
|
||||
strcpy(result, p_prefix);
|
||||
strcat(result, ":");
|
||||
}
|
||||
|
||||
@ -359,7 +359,7 @@ LegoBool LegoAnimPresenter::FUN_100698b0(const CompoundObject& p_rois, const Leg
|
||||
LegoBool result = FALSE;
|
||||
|
||||
LegoChar* str;
|
||||
if (*(str = FUN_100697c0(p_und2, NULL)) == '*') {
|
||||
if (*(str = GetVariableOrIdentity(p_und2, NULL)) == '*') {
|
||||
LegoChar* tmp = FUN_10069150(str);
|
||||
delete[] str;
|
||||
str = tmp;
|
||||
@ -372,7 +372,7 @@ LegoBool LegoAnimPresenter::FUN_100698b0(const CompoundObject& p_rois, const Leg
|
||||
|
||||
if (name != NULL) {
|
||||
if (!SDL_strcasecmp(name, str)) {
|
||||
m_unk0x70->Append(roi);
|
||||
m_sceneROIs->Append(roi);
|
||||
result = TRUE;
|
||||
break;
|
||||
}
|
||||
@ -385,20 +385,20 @@ LegoBool LegoAnimPresenter::FUN_100698b0(const CompoundObject& p_rois, const Leg
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100699e0
|
||||
LegoROI* LegoAnimPresenter::FUN_100699e0(const LegoChar* p_und)
|
||||
LegoROI* LegoAnimPresenter::FindROI(const LegoChar* p_name)
|
||||
{
|
||||
LegoROIListCursor cursor(m_unk0x70);
|
||||
LegoROIListCursor cursor(m_sceneROIs);
|
||||
LegoROI* roi;
|
||||
|
||||
while (cursor.Next(roi)) {
|
||||
LegoChar* und = FUN_100697c0(roi->GetName(), NULL);
|
||||
LegoChar* nameOrVar = GetVariableOrIdentity(roi->GetName(), NULL);
|
||||
|
||||
if (und != NULL && !SDL_strcasecmp(und, p_und)) {
|
||||
delete[] und;
|
||||
if (nameOrVar != NULL && !SDL_strcasecmp(nameOrVar, p_name)) {
|
||||
delete[] nameOrVar;
|
||||
return roi;
|
||||
}
|
||||
|
||||
delete[] und;
|
||||
delete[] nameOrVar;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
@ -413,7 +413,7 @@ void LegoAnimPresenter::FUN_10069b10()
|
||||
memset(m_unk0x8c, 0, m_unk0x94 * sizeof(*m_unk0x8c));
|
||||
}
|
||||
|
||||
FUN_1006a3c0(anims, m_anim->GetRoot(), NULL);
|
||||
UpdateStructMapAndROIIndex(anims, m_anim->GetRoot(), NULL);
|
||||
|
||||
if (m_roiMap != NULL) {
|
||||
delete[] m_roiMap;
|
||||
@ -446,7 +446,7 @@ void LegoAnimPresenter::FUN_10069b10()
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1006a3c0
|
||||
void LegoAnimPresenter::FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi)
|
||||
void LegoAnimPresenter::UpdateStructMapAndROIIndex(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi)
|
||||
{
|
||||
LegoROI* roi = p_roi;
|
||||
LegoChar* und = NULL;
|
||||
@ -459,27 +459,27 @@ void LegoAnimPresenter::FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_n
|
||||
name = und2 = FUN_10069150(name);
|
||||
}
|
||||
|
||||
und = FUN_100697c0(name, p_roi != NULL ? p_roi->GetName() : NULL);
|
||||
und = GetVariableOrIdentity(name, p_roi != NULL ? p_roi->GetName() : NULL);
|
||||
|
||||
if (p_roi == NULL) {
|
||||
roi = FUN_100699e0(und);
|
||||
roi = FindROI(und);
|
||||
|
||||
if (roi != NULL) {
|
||||
FUN_1006a4f0(p_map, data, und, roi);
|
||||
UpdateStructMapAndROIIndexForNode(p_map, data, und, roi);
|
||||
}
|
||||
else {
|
||||
data->SetUnknown0x20(0);
|
||||
data->SetROIIndex(0);
|
||||
}
|
||||
}
|
||||
else {
|
||||
LegoROI* child = p_roi->FindChildROI(name, p_roi);
|
||||
|
||||
if (child != NULL) {
|
||||
FUN_1006a4f0(p_map, data, und, child);
|
||||
UpdateStructMapAndROIIndexForNode(p_map, data, und, child);
|
||||
}
|
||||
else {
|
||||
if (FUN_100699e0(name) != NULL) {
|
||||
FUN_1006a3c0(p_map, p_node, NULL);
|
||||
if (FindROI(name) != NULL) {
|
||||
UpdateStructMapAndROIIndex(p_map, p_node, NULL);
|
||||
delete[] und;
|
||||
delete[] und2;
|
||||
return;
|
||||
@ -493,12 +493,12 @@ void LegoAnimPresenter::FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_n
|
||||
|
||||
MxS32 count = p_node->GetNumChildren();
|
||||
for (MxS32 i = 0; i < count; i++) {
|
||||
FUN_1006a3c0(p_map, p_node->GetChild(i), roi);
|
||||
UpdateStructMapAndROIIndex(p_map, p_node->GetChild(i), roi);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1006a4f0
|
||||
void LegoAnimPresenter::FUN_1006a4f0(
|
||||
void LegoAnimPresenter::UpdateStructMapAndROIIndexForNode(
|
||||
LegoAnimStructMap& p_map,
|
||||
LegoAnimNodeData* p_data,
|
||||
const LegoChar* p_und,
|
||||
@ -513,7 +513,7 @@ void LegoAnimPresenter::FUN_1006a4f0(
|
||||
animStruct.m_index = p_map.size() + 1;
|
||||
animStruct.m_roi = p_roi;
|
||||
|
||||
p_data->SetUnknown0x20(animStruct.m_index);
|
||||
p_data->SetROIIndex(animStruct.m_index);
|
||||
|
||||
LegoChar* und = new LegoChar[strlen(p_und) + 1];
|
||||
strcpy(und, p_und);
|
||||
@ -521,7 +521,7 @@ void LegoAnimPresenter::FUN_1006a4f0(
|
||||
p_map[und] = animStruct;
|
||||
}
|
||||
else {
|
||||
p_data->SetUnknown0x20((*it).second.m_index);
|
||||
p_data->SetROIIndex((*it).second.m_index);
|
||||
}
|
||||
}
|
||||
|
||||
@ -529,7 +529,7 @@ void LegoAnimPresenter::FUN_1006a4f0(
|
||||
// FUNCTION: BETA10 0x1004feee
|
||||
void LegoAnimPresenter::FUN_1006aa60()
|
||||
{
|
||||
LegoROIListCursor cursor(m_unk0x74);
|
||||
LegoROIListCursor cursor(m_managedActors);
|
||||
LegoROI* roi;
|
||||
|
||||
while (cursor.Next(roi)) {
|
||||
@ -545,10 +545,10 @@ void LegoAnimPresenter::FUN_1006aa60()
|
||||
void LegoAnimPresenter::FUN_1006ab70()
|
||||
{
|
||||
if (m_unk0x96) {
|
||||
AnimationManager()->FUN_10063270(m_unk0x74, this);
|
||||
AnimationManager()->FUN_10063270(m_managedActors, this);
|
||||
}
|
||||
else {
|
||||
AnimationManager()->FUN_10063780(m_unk0x74);
|
||||
AnimationManager()->FUN_10063780(m_managedActors);
|
||||
}
|
||||
}
|
||||
|
||||
@ -568,10 +568,10 @@ MxBool LegoAnimPresenter::FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi)
|
||||
MxS32 i, count;
|
||||
|
||||
if (name != NULL && *name != '-') {
|
||||
und = FUN_100697c0(name, p_roi != NULL ? p_roi->GetName() : NULL);
|
||||
und = GetVariableOrIdentity(name, p_roi != NULL ? p_roi->GetName() : NULL);
|
||||
|
||||
if (p_roi == NULL) {
|
||||
roi = FUN_100699e0(und);
|
||||
roi = FindROI(und);
|
||||
|
||||
if (roi == NULL) {
|
||||
goto done;
|
||||
@ -581,7 +581,7 @@ MxBool LegoAnimPresenter::FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi)
|
||||
LegoROI* child = p_roi->FindChildROI(name, p_roi);
|
||||
|
||||
if (child == NULL) {
|
||||
if (FUN_100699e0(name) != NULL) {
|
||||
if (FindROI(name) != NULL) {
|
||||
if (FUN_1006abb0(p_node, NULL)) {
|
||||
result = TRUE;
|
||||
}
|
||||
@ -831,9 +831,9 @@ void LegoAnimPresenter::StartingTickle()
|
||||
VTable0x8c();
|
||||
|
||||
done:
|
||||
if (m_unk0x70 != NULL) {
|
||||
delete m_unk0x70;
|
||||
m_unk0x70 = NULL;
|
||||
if (m_sceneROIs != NULL) {
|
||||
delete m_sceneROIs;
|
||||
m_sceneROIs = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@ -896,7 +896,7 @@ void LegoAnimPresenter::FUN_1006b900(LegoAnim* p_anim, MxLong p_time, Matrix4* p
|
||||
mat = *p_matrix;
|
||||
}
|
||||
else {
|
||||
LegoROI* roi = m_roiMap[data->GetUnknown0x20()];
|
||||
LegoROI* roi = m_roiMap[data->GetROIIndex()];
|
||||
|
||||
if (roi != NULL) {
|
||||
mat = roi->GetLocal2World();
|
||||
@ -921,7 +921,7 @@ void LegoAnimPresenter::FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p
|
||||
mat = *p_matrix;
|
||||
}
|
||||
else {
|
||||
LegoROI* roi = m_roiMap[data->GetUnknown0x20()];
|
||||
LegoROI* roi = m_roiMap[data->GetROIIndex()];
|
||||
|
||||
if (roi != NULL) {
|
||||
mat = roi->GetLocal2World();
|
||||
|
@ -104,10 +104,10 @@ void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
|
||||
MxBool previousB = FALSE;
|
||||
|
||||
if (m_roiMap != NULL) {
|
||||
LegoROI* roi = m_roiMap[data->GetUnknown0x20()];
|
||||
LegoROI* roi = m_roiMap[data->GetROIIndex()];
|
||||
|
||||
if (roi != NULL) {
|
||||
newB = data->FUN_100a0990(p_time);
|
||||
newB = data->GetVisibility(p_time);
|
||||
previousB = roi->GetVisibility();
|
||||
roi->SetVisibility(newB);
|
||||
}
|
||||
@ -117,7 +117,7 @@ void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
|
||||
LegoPathBoundary* boundary = m_boundaryMap[data->GetUnknown0x22()];
|
||||
|
||||
if (boundary != NULL) {
|
||||
newB = data->FUN_100a0990(p_time);
|
||||
newB = data->GetVisibility(p_time);
|
||||
previousB = boundary->GetFlag0x10();
|
||||
boundary->SetFlag0x10(newB);
|
||||
}
|
||||
|
@ -157,8 +157,8 @@ void LegoLocomotionAnimPresenter::FUN_1006d680(LegoAnimActor* p_actor, MxFloat p
|
||||
|
||||
variableTable->SetVariable(key, "");
|
||||
|
||||
if (m_unk0x70 != NULL) {
|
||||
delete m_unk0x70;
|
||||
m_unk0x70 = NULL;
|
||||
if (m_sceneROIs != NULL) {
|
||||
delete m_sceneROIs;
|
||||
m_sceneROIs = NULL;
|
||||
}
|
||||
}
|
||||
|
@ -348,7 +348,7 @@ LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
|
||||
}
|
||||
|
||||
if (m_x > 1e-05F || m_x < -1e-05F || m_y > 1e-05F || m_y < -1e-05F || m_z > 1e-05F || m_z < -1e-05F) {
|
||||
m_flags |= c_bit1;
|
||||
m_flags |= c_active;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
@ -415,7 +415,7 @@ LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
|
||||
}
|
||||
|
||||
if (m_angle != 1.0F) {
|
||||
m_flags |= c_bit1;
|
||||
m_flags |= c_active;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
@ -480,7 +480,7 @@ LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
|
||||
}
|
||||
|
||||
if (m_x > 1.00001 || m_x < 0.99999 || m_y > 1.00001 || m_y < 0.99999 || m_z > 1.00001 || m_z < 0.99999) {
|
||||
m_flags |= c_bit1;
|
||||
m_flags |= c_active;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
@ -522,7 +522,7 @@ LegoAnimNodeData::LegoAnimNodeData()
|
||||
|
||||
m_name = NULL;
|
||||
m_translationKeys = NULL;
|
||||
m_unk0x20 = 0;
|
||||
m_roiIndex = 0;
|
||||
m_rotationKeys = NULL;
|
||||
m_unk0x22 = 0;
|
||||
m_scaleKeys = NULL;
|
||||
@ -785,7 +785,7 @@ inline void LegoAnimNodeData::GetTranslation(
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
if (!p_translationKeys[i].TestBit1()) {
|
||||
if (!p_translationKeys[i].IsActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -794,7 +794,7 @@ inline void LegoAnimNodeData::GetTranslation(
|
||||
z = p_translationKeys[i].GetZ();
|
||||
break;
|
||||
case 2:
|
||||
if (!p_translationKeys[i].TestBit1() && !p_translationKeys[i + 1].TestBit1()) {
|
||||
if (!p_translationKeys[i].IsActive() && !p_translationKeys[i + 1].IsActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -841,7 +841,7 @@ inline void LegoAnimNodeData::GetTranslation(
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
if (p_rotationKeys[i].TestBit1()) {
|
||||
if (p_rotationKeys[i].IsActive()) {
|
||||
p_matrix.FromQuaternion(Mx4DPointFloat(
|
||||
p_rotationKeys[i].GetX(),
|
||||
p_rotationKeys[i].GetY(),
|
||||
@ -854,19 +854,19 @@ inline void LegoAnimNodeData::GetTranslation(
|
||||
Mx4DPointFloat a;
|
||||
MxQuaternionTransformer b;
|
||||
|
||||
if (p_rotationKeys[i].TestBit1() || p_rotationKeys[i + 1].TestBit1()) {
|
||||
if (p_rotationKeys[i].IsActive() || p_rotationKeys[i + 1].IsActive()) {
|
||||
a[0] = p_rotationKeys[i].GetX();
|
||||
a[1] = p_rotationKeys[i].GetY();
|
||||
a[2] = p_rotationKeys[i].GetZ();
|
||||
a[3] = p_rotationKeys[i].GetAngle();
|
||||
|
||||
if (p_rotationKeys[i + 1].TestBit3()) {
|
||||
if (p_rotationKeys[i + 1].ShouldSkipInterpolation()) {
|
||||
p_matrix.FromQuaternion(a);
|
||||
return;
|
||||
}
|
||||
|
||||
Mx4DPointFloat c;
|
||||
if (p_rotationKeys[i + 1].TestBit2()) {
|
||||
if (p_rotationKeys[i + 1].ShouldNegateRotation()) {
|
||||
c[0] = -p_rotationKeys[i + 1].GetX();
|
||||
c[1] = -p_rotationKeys[i + 1].GetY();
|
||||
c[2] = -p_rotationKeys[i + 1].GetZ();
|
||||
@ -920,7 +920,7 @@ inline void LegoAnimNodeData::GetScale(
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a0990
|
||||
LegoBool LegoAnimNodeData::FUN_100a0990(LegoFloat p_time)
|
||||
LegoBool LegoAnimNodeData::GetVisibility(LegoFloat p_time)
|
||||
{
|
||||
LegoU32 i, n;
|
||||
LegoU32 index = GetMorphIndex();
|
||||
@ -935,7 +935,7 @@ LegoBool LegoAnimNodeData::FUN_100a0990(LegoFloat p_time)
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
result = m_morphKeys[i].GetUnknown0x08();
|
||||
result = m_morphKeys[i].IsVisible();
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1171,7 +1171,7 @@ undefined4 LegoAnim::GetActorUnknown0x04(LegoU32 p_index)
|
||||
// FUNCTION: BETA10 0x1018027c
|
||||
LegoMorphKey::LegoMorphKey()
|
||||
{
|
||||
m_unk0x08 = 0;
|
||||
m_visible = FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a0f70
|
||||
@ -1183,7 +1183,7 @@ LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_unk0x08, sizeof(LegoU8))) != SUCCESS) {
|
||||
if ((result = p_storage->Read(&m_visible, sizeof(LegoU8))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -1200,7 +1200,7 @@ LegoResult LegoMorphKey::Write(LegoStorage* p_storage)
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Write(&m_unk0x08, sizeof(LegoU8))) != SUCCESS) {
|
||||
if ((result = p_storage->Write(&m_visible, sizeof(LegoU8))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -11,9 +11,9 @@ class Matrix4;
|
||||
class LegoAnimKey {
|
||||
public:
|
||||
enum Flags {
|
||||
c_bit1 = 0x01,
|
||||
c_bit2 = 0x02,
|
||||
c_bit3 = 0x04
|
||||
c_active = 0x01,
|
||||
c_negateRotation = 0x02,
|
||||
c_skipInterpolation = 0x04
|
||||
};
|
||||
|
||||
LegoAnimKey();
|
||||
@ -25,18 +25,18 @@ public:
|
||||
// FUNCTION: BETA10 0x100738a0
|
||||
void SetTime(MxS32 p_time) { m_time = p_time; }
|
||||
|
||||
LegoU32 TestBit1() { return m_flags & c_bit1; }
|
||||
LegoU32 TestBit2() { return m_flags & c_bit2; }
|
||||
LegoU32 TestBit3() { return m_flags & c_bit3; }
|
||||
LegoU32 IsActive() { return m_flags & c_active; }
|
||||
LegoU32 ShouldNegateRotation() { return m_flags & c_negateRotation; }
|
||||
LegoU32 ShouldSkipInterpolation() { return m_flags & c_skipInterpolation; }
|
||||
|
||||
// FUNCTION: BETA10 0x100739a0
|
||||
void FUN_100739a0(MxS32 p_param)
|
||||
{
|
||||
if (p_param) {
|
||||
m_flags |= c_bit1;
|
||||
m_flags |= c_active;
|
||||
}
|
||||
else {
|
||||
m_flags &= ~c_bit1;
|
||||
m_flags &= ~c_active;
|
||||
}
|
||||
}
|
||||
|
||||
@ -127,13 +127,13 @@ public:
|
||||
LegoMorphKey();
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
LegoResult Write(LegoStorage* p_storage);
|
||||
LegoBool GetUnknown0x08() { return m_unk0x08; }
|
||||
LegoBool IsVisible() { return m_visible; }
|
||||
|
||||
// FUNCTION: BETA10 0x100738d0
|
||||
void SetUnknown0x08(LegoBool p_unk0x08) { m_unk0x08 = p_unk0x08; }
|
||||
void SetVisible(LegoBool p_visible) { m_visible = p_visible; }
|
||||
|
||||
protected:
|
||||
LegoBool m_unk0x08; // 0x08
|
||||
LegoBool m_visible; // 0x08
|
||||
};
|
||||
|
||||
// SIZE 0x0c
|
||||
@ -160,7 +160,7 @@ public:
|
||||
|
||||
void SetName(LegoChar* p_name);
|
||||
LegoResult CreateLocalTransform(LegoFloat p_time, Matrix4& p_matrix);
|
||||
LegoBool FUN_100a0990(LegoFloat p_time);
|
||||
LegoBool GetVisibility(LegoFloat p_time);
|
||||
|
||||
// FUNCTION: BETA10 0x100595d0
|
||||
LegoChar* GetName() { return m_name; }
|
||||
@ -187,7 +187,7 @@ public:
|
||||
LegoU32 GetMorphIndex() { return m_morphIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005abc0
|
||||
LegoU16 GetUnknown0x20() { return m_unk0x20; }
|
||||
LegoU16 GetROIIndex() { return m_roiIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005d5c0
|
||||
LegoU16 GetUnknown0x22() { return m_unk0x22; }
|
||||
@ -214,7 +214,7 @@ public:
|
||||
void SetNumMorphKeys(LegoU16 p_numMorphKeys) { m_numMorphKeys = p_numMorphKeys; }
|
||||
|
||||
// FUNCTION: BETA10 0x10059600
|
||||
void SetUnknown0x20(LegoU16 p_unk0x20) { m_unk0x20 = p_unk0x20; }
|
||||
void SetROIIndex(LegoU16 p_roiIndex) { m_roiIndex = p_roiIndex; }
|
||||
|
||||
// FUNCTION: BETA10 0x1005f2e0
|
||||
void SetUnknown0x22(LegoU16 p_unk0x22) { m_unk0x22 = p_unk0x22; }
|
||||
@ -225,7 +225,7 @@ public:
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x1005d580
|
||||
LegoBool FUN_100a0990(LegoTime p_time) { return FUN_100a0990((LegoFloat) p_time); }
|
||||
LegoBool GetVisibility(LegoTime p_time) { return GetVisibility((LegoFloat) p_time); }
|
||||
|
||||
inline static void GetTranslation(
|
||||
LegoU16 p_numTranslationKeys,
|
||||
@ -279,7 +279,7 @@ protected:
|
||||
LegoRotationKey* m_rotationKeys; // 0x14
|
||||
LegoScaleKey* m_scaleKeys; // 0x18
|
||||
LegoMorphKey* m_morphKeys; // 0x1c
|
||||
LegoU16 m_unk0x20; // 0x20
|
||||
LegoU16 m_roiIndex; // 0x20
|
||||
LegoU16 m_unk0x22; // 0x22
|
||||
LegoU32 m_translationIndex; // 0x24
|
||||
LegoU32 m_rotationIndex; // 0x28
|
||||
|
@ -338,7 +338,7 @@ done:
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a8cb0
|
||||
LegoResult LegoROI::FUN_100a8cb0(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix)
|
||||
LegoResult LegoROI::CreateLocalTransform(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix)
|
||||
{
|
||||
p_matrix.SetIdentity();
|
||||
p_data->CreateLocalTransform(p_time, p_matrix);
|
||||
@ -380,27 +380,32 @@ LegoROI* LegoROI::FindChildROI(const LegoChar* p_name, LegoROI* p_roi)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a8da0
|
||||
LegoResult LegoROI::FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix, LegoTime p_time, LegoROI* p_roi)
|
||||
LegoResult LegoROI::ApplyAnimationTransformation(
|
||||
LegoTreeNode* p_node,
|
||||
const Matrix4& p_matrix,
|
||||
LegoTime p_time,
|
||||
LegoROI* p_parentROI
|
||||
)
|
||||
{
|
||||
MxMatrix mat;
|
||||
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
|
||||
const LegoChar* name = data->GetName();
|
||||
LegoROI* roi = FindChildROI(name, p_roi);
|
||||
LegoROI* roi = FindChildROI(name, p_parentROI);
|
||||
|
||||
if (roi == NULL) {
|
||||
roi = FindChildROI(name, this);
|
||||
}
|
||||
|
||||
if (roi != NULL) {
|
||||
FUN_100a8cb0(data, p_time, mat);
|
||||
CreateLocalTransform(data, p_time, mat);
|
||||
roi->m_local2world.Product(mat, p_matrix);
|
||||
roi->UpdateWorldData();
|
||||
|
||||
LegoBool und = data->FUN_100a0990(p_time);
|
||||
LegoBool und = data->GetVisibility(p_time);
|
||||
roi->SetVisibility(und);
|
||||
|
||||
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
|
||||
FUN_100a8da0(p_node->GetChild(i), roi->m_local2world, p_time, roi);
|
||||
ApplyAnimationTransformation(p_node->GetChild(i), roi->m_local2world, p_time, roi);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -417,14 +422,14 @@ void LegoROI::FUN_100a8e80(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_t
|
||||
MxMatrix mat;
|
||||
|
||||
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
|
||||
FUN_100a8cb0(data, p_time, mat);
|
||||
CreateLocalTransform(data, p_time, mat);
|
||||
|
||||
LegoROI* roi = p_roiMap[data->GetUnknown0x20()];
|
||||
LegoROI* roi = p_roiMap[data->GetROIIndex()];
|
||||
if (roi != NULL) {
|
||||
roi->m_local2world.Product(mat, p_matrix);
|
||||
roi->UpdateWorldData();
|
||||
|
||||
LegoBool und = data->FUN_100a0990(p_time);
|
||||
LegoBool und = data->GetVisibility(p_time);
|
||||
roi->SetVisibility(und);
|
||||
|
||||
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
|
||||
@ -448,9 +453,9 @@ void LegoROI::FUN_100a8fd0(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_t
|
||||
MxMatrix mat;
|
||||
|
||||
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
|
||||
FUN_100a8cb0(data, p_time, mat);
|
||||
CreateLocalTransform(data, p_time, mat);
|
||||
|
||||
LegoROI* roi = p_roiMap[data->GetUnknown0x20()];
|
||||
LegoROI* roi = p_roiMap[data->GetROIIndex()];
|
||||
if (roi != NULL) {
|
||||
roi->m_local2world.Product(mat, p_matrix);
|
||||
|
||||
@ -475,9 +480,9 @@ LegoResult LegoROI::SetFrame(LegoAnim* p_anim, LegoTime p_time)
|
||||
MxMatrix mat;
|
||||
|
||||
mat = m_local2world;
|
||||
mat.SetIdentity();
|
||||
mat.SetIdentity(); // this clears the matrix, assignment above is redundant
|
||||
|
||||
return FUN_100a8da0(root, mat, p_time, this);
|
||||
return ApplyAnimationTransformation(root, mat, p_time, this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a9170
|
||||
|
@ -33,7 +33,12 @@ public:
|
||||
LegoStorage* p_storage
|
||||
);
|
||||
LegoROI* FindChildROI(const LegoChar* p_name, LegoROI* p_roi);
|
||||
LegoResult FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix, LegoTime p_time, LegoROI* p_roi);
|
||||
LegoResult ApplyAnimationTransformation(
|
||||
LegoTreeNode* p_node,
|
||||
const Matrix4& p_matrix,
|
||||
LegoTime p_time,
|
||||
LegoROI* p_roi
|
||||
);
|
||||
static void FUN_100a8e80(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_time, LegoROI** p_roiMap);
|
||||
static void FUN_100a8fd0(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_time, LegoROI** p_roiMap);
|
||||
LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
|
||||
@ -52,7 +57,7 @@ public:
|
||||
void ClearMeshOffset();
|
||||
void SetDisplayBB(int p_displayBB);
|
||||
|
||||
static LegoResult FUN_100a8cb0(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix);
|
||||
static LegoResult CreateLocalTransform(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix);
|
||||
static void FUN_100a81b0(const LegoChar* p_error, const LegoChar* p_name);
|
||||
LEGO1_EXPORT static void configureLegoROI(int p_roi);
|
||||
static void SetColorOverride(ColorOverride p_colorOverride);
|
||||
|
@ -25,7 +25,7 @@ float g_minLODThreshold = 0.00097656297;
|
||||
int g_maxLODLevels = 6;
|
||||
|
||||
// GLOBAL: LEGO1 0x1010105c
|
||||
float g_unk0x1010105c = 0.000125F;
|
||||
float g_viewDistance = 0.000125F;
|
||||
|
||||
// GLOBAL: LEGO1 0x10101060
|
||||
float g_elapsedSeconds = 0;
|
||||
@ -65,19 +65,19 @@ unsigned int ViewManager::IsBoundingBoxInFrustum(const BoundingBox& p_bounding_b
|
||||
{
|
||||
const Vector3* box[] = {&p_bounding_box.Min(), &p_bounding_box.Max()};
|
||||
|
||||
float und[8][3];
|
||||
float box_corners[8][3];
|
||||
int i, j, k;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
und[i][j] = box[g_boundingBoxCornerMap[i][j]]->operator[](j);
|
||||
box_corners[i][j] = box[g_boundingBoxCornerMap[i][j]]->operator[](j);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
for (k = 0; k < 8; k++) {
|
||||
if (frustum_planes[i][0] * und[k][0] + frustum_planes[i][2] * und[k][2] + frustum_planes[i][1] * und[k][1] +
|
||||
frustum_planes[i][3] >=
|
||||
if (frustum_planes[i][0] * box_corners[k][0] + frustum_planes[i][2] * box_corners[k][2] +
|
||||
frustum_planes[i][1] * box_corners[k][1] + frustum_planes[i][3] >=
|
||||
0.0f) {
|
||||
break;
|
||||
}
|
||||
@ -98,7 +98,7 @@ void ViewManager::Remove(ViewROI* p_roi)
|
||||
if (*it == p_roi) {
|
||||
rois.erase(it);
|
||||
|
||||
if (p_roi->GetUnknown0xe0() >= 0) {
|
||||
if (p_roi->GetLodLevel() >= 0) {
|
||||
RemoveROIDetailFromScene(p_roi);
|
||||
}
|
||||
|
||||
@ -106,7 +106,7 @@ void ViewManager::Remove(ViewROI* p_roi)
|
||||
|
||||
if (comp != NULL) {
|
||||
for (CompoundObject::const_iterator it = comp->begin(); !(it == comp->end()); it++) {
|
||||
if (((ViewROI*) *it)->GetUnknown0xe0() >= 0) {
|
||||
if (((ViewROI*) *it)->GetLodLevel() >= 0) {
|
||||
RemoveROIDetailFromScene((ViewROI*) *it);
|
||||
}
|
||||
}
|
||||
@ -128,11 +128,11 @@ void ViewManager::RemoveAll(ViewROI* p_roi)
|
||||
rois.erase(rois.begin(), rois.end());
|
||||
}
|
||||
else {
|
||||
if (p_roi->GetUnknown0xe0() >= 0) {
|
||||
if (p_roi->GetLodLevel() >= 0) {
|
||||
RemoveROIDetailFromScene(p_roi);
|
||||
}
|
||||
|
||||
p_roi->SetUnknown0xe0(-1);
|
||||
p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
|
||||
const CompoundObject* comp = p_roi->GetComp();
|
||||
|
||||
if (comp != NULL) {
|
||||
@ -146,15 +146,15 @@ void ViewManager::RemoveAll(ViewROI* p_roi)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a65b0
|
||||
void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
|
||||
void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_lodLevel)
|
||||
{
|
||||
if (p_roi->GetLODCount() <= p_und) {
|
||||
p_und = p_roi->GetLODCount() - 1;
|
||||
if (p_roi->GetLODCount() <= p_lodLevel) {
|
||||
p_lodLevel = p_roi->GetLODCount() - 1;
|
||||
}
|
||||
|
||||
int unk0xe0 = p_roi->GetUnknown0xe0();
|
||||
int lodLevel = p_roi->GetLodLevel();
|
||||
|
||||
if (unk0xe0 == p_und) {
|
||||
if (lodLevel == p_lodLevel) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -162,8 +162,8 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
|
||||
Tgl::MeshBuilder* meshBuilder;
|
||||
ViewLOD* lod;
|
||||
|
||||
if (unk0xe0 < 0) {
|
||||
lod = (ViewLOD*) p_roi->GetLOD(p_und);
|
||||
if (lodLevel < 0) {
|
||||
lod = (ViewLOD*) p_roi->GetLOD(p_lodLevel);
|
||||
|
||||
if (lod->GetUnknown0x08() & ViewLOD::c_bit4) {
|
||||
scene->Add(group);
|
||||
@ -171,7 +171,7 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
|
||||
}
|
||||
}
|
||||
else {
|
||||
lod = (ViewLOD*) p_roi->GetLOD(unk0xe0);
|
||||
lod = (ViewLOD*) p_roi->GetLOD(lodLevel);
|
||||
|
||||
if (lod != NULL) {
|
||||
meshBuilder = lod->GetMeshBuilder();
|
||||
@ -181,7 +181,7 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
|
||||
}
|
||||
}
|
||||
|
||||
lod = (ViewLOD*) p_roi->GetLOD(p_und);
|
||||
lod = (ViewLOD*) p_roi->GetLOD(p_lodLevel);
|
||||
}
|
||||
|
||||
if (lod->GetUnknown0x08() & ViewLOD::c_bit4) {
|
||||
@ -190,18 +190,18 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
|
||||
if (meshBuilder != NULL) {
|
||||
group->Add(meshBuilder);
|
||||
SetAppData(p_roi, reinterpret_cast<LPD3DRM_APPDATA>(p_roi));
|
||||
p_roi->SetUnknown0xe0(p_und);
|
||||
p_roi->SetLodLevel(p_lodLevel);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
p_roi->SetUnknown0xe0(-1);
|
||||
p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a66a0
|
||||
void ViewManager::RemoveROIDetailFromScene(ViewROI* p_roi)
|
||||
{
|
||||
const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetUnknown0xe0());
|
||||
const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetLodLevel());
|
||||
|
||||
if (lod != NULL) {
|
||||
const Tgl::MeshBuilder* meshBuilder = NULL;
|
||||
@ -216,60 +216,61 @@ void ViewManager::RemoveROIDetailFromScene(ViewROI* p_roi)
|
||||
scene->Remove(roiGeometry);
|
||||
}
|
||||
|
||||
p_roi->SetUnknown0xe0(-1);
|
||||
p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a66f0
|
||||
// FUNCTION: BETA10 0x1017297f
|
||||
inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_und)
|
||||
inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_lodLevel)
|
||||
{
|
||||
assert(p_from);
|
||||
|
||||
if (!p_from->GetVisibility() && p_und != -2) {
|
||||
ManageVisibilityAndDetailRecursively(p_from, -2);
|
||||
if (!p_from->GetVisibility() && p_lodLevel != ViewROI::c_lodLevelInvisible) {
|
||||
ManageVisibilityAndDetailRecursively(p_from, ViewROI::c_lodLevelInvisible);
|
||||
}
|
||||
else {
|
||||
const CompoundObject* comp = p_from->GetComp();
|
||||
|
||||
if (p_und == -1) {
|
||||
if (p_lodLevel == ViewROI::c_lodLevelUnset) {
|
||||
if (p_from->GetWorldBoundingSphere().Radius() > 0.001F) {
|
||||
float und = ProjectedSize(p_from->GetWorldBoundingSphere());
|
||||
float projectedSize = ProjectedSize(p_from->GetWorldBoundingSphere());
|
||||
|
||||
if (und < seconds_allowed * g_unk0x1010105c) {
|
||||
if (p_from->GetUnknown0xe0() != -2) {
|
||||
ManageVisibilityAndDetailRecursively(p_from, -2);
|
||||
if (projectedSize < seconds_allowed * g_viewDistance) {
|
||||
if (p_from->GetLodLevel() != ViewROI::c_lodLevelInvisible) {
|
||||
ManageVisibilityAndDetailRecursively(p_from, ViewROI::c_lodLevelInvisible);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else {
|
||||
p_und = CalculateLODLevel(und, RealtimeView::GetUserMaxLodPower() * seconds_allowed, p_from);
|
||||
p_lodLevel =
|
||||
CalculateLODLevel(projectedSize, RealtimeView::GetUserMaxLodPower() * seconds_allowed, p_from);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p_und == -2) {
|
||||
if (p_from->GetUnknown0xe0() >= 0) {
|
||||
if (p_lodLevel == ViewROI::c_lodLevelInvisible) {
|
||||
if (p_from->GetLodLevel() >= 0) {
|
||||
RemoveROIDetailFromScene(p_from);
|
||||
p_from->SetUnknown0xe0(-2);
|
||||
p_from->SetLodLevel(ViewROI::c_lodLevelInvisible);
|
||||
}
|
||||
|
||||
if (comp != NULL) {
|
||||
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_und);
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (comp == NULL) {
|
||||
if (p_from->GetLODs() != NULL && p_from->GetLODCount() > 0) {
|
||||
UpdateROIDetailBasedOnLOD(p_from, p_und);
|
||||
UpdateROIDetailBasedOnLOD(p_from, p_lodLevel);
|
||||
}
|
||||
}
|
||||
else {
|
||||
p_from->SetUnknown0xe0(-1);
|
||||
p_from->SetLodLevel(ViewROI::c_lodLevelUnset);
|
||||
|
||||
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_und);
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -292,7 +293,7 @@ void ViewManager::Update(float p_previousRenderTime, float)
|
||||
}
|
||||
|
||||
for (CompoundObject::iterator it = rois.begin(); it != rois.end(); it++) {
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, -1);
|
||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, ViewROI::c_lodLevelUnset);
|
||||
}
|
||||
|
||||
stopWatch.Stop();
|
||||
@ -353,37 +354,37 @@ inline int ViewManager::CalculateFrustumTransformations()
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x10172be5
|
||||
inline int ViewManager::CalculateLODLevel(float p_und1, float p_und2, ViewROI* from)
|
||||
inline int ViewManager::CalculateLODLevel(float p_maximumScale, float p_initialScale, ViewROI* from)
|
||||
{
|
||||
int result;
|
||||
int lodLevel;
|
||||
|
||||
assert(from);
|
||||
|
||||
if (IsROIVisibleAtLOD(from) != 0) {
|
||||
if (p_und1 < g_minLODThreshold) {
|
||||
if (GetFirstLODIndex(from) != 0) {
|
||||
if (p_maximumScale < g_minLODThreshold) {
|
||||
return 0;
|
||||
}
|
||||
else {
|
||||
result = 1;
|
||||
lodLevel = 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
result = 0;
|
||||
lodLevel = 0;
|
||||
}
|
||||
|
||||
for (float i = p_und2; result < g_maxLODLevels; result++) {
|
||||
if (i >= p_und1) {
|
||||
for (float i = p_initialScale; lodLevel < g_maxLODLevels; lodLevel++) {
|
||||
if (i >= p_maximumScale) {
|
||||
break;
|
||||
}
|
||||
|
||||
i *= g_LODScaleFactor;
|
||||
}
|
||||
|
||||
return result;
|
||||
return lodLevel;
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x10172cb0
|
||||
inline int ViewManager::IsROIVisibleAtLOD(ViewROI* p_roi)
|
||||
inline int ViewManager::GetFirstLODIndex(ViewROI* p_roi)
|
||||
{
|
||||
const LODListBase* lods = p_roi->GetLODs();
|
||||
|
||||
|
@ -29,20 +29,20 @@ public:
|
||||
void Remove(ViewROI* p_roi);
|
||||
LEGO1_EXPORT void RemoveAll(ViewROI* p_roi);
|
||||
unsigned int IsBoundingBoxInFrustum(const BoundingBox& p_bounding_box);
|
||||
void UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und);
|
||||
void UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_lodLevel);
|
||||
void RemoveROIDetailFromScene(ViewROI* p_roi);
|
||||
void SetPOVSource(const OrientableROI* point_of_view);
|
||||
float ProjectedSize(const BoundingSphere& p_bounding_sphere);
|
||||
ViewROI* Pick(Tgl::View* p_view, unsigned int x, unsigned int y);
|
||||
void SetResolution(int width, int height);
|
||||
void SetFrustrum(float fov, float front, float back);
|
||||
inline void ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_und);
|
||||
inline void ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_lodLevel);
|
||||
void Update(float p_previousRenderTime, float);
|
||||
inline int CalculateFrustumTransformations();
|
||||
void UpdateViewTransformations();
|
||||
|
||||
inline static int CalculateLODLevel(float p_und1, float p_und2, ViewROI* from);
|
||||
inline static int IsROIVisibleAtLOD(ViewROI* p_roi);
|
||||
inline static int CalculateLODLevel(float p_maximumScale, float p_initalScale, ViewROI* from);
|
||||
inline static int GetFirstLODIndex(ViewROI* p_roi);
|
||||
|
||||
// FUNCTION: BETA10 0x100576b0
|
||||
const CompoundObject& GetROIs() { return rois; }
|
||||
|
@ -16,11 +16,16 @@
|
||||
// SIZE 0xe4
|
||||
class ViewROI : public OrientableROI {
|
||||
public:
|
||||
enum {
|
||||
c_lodLevelUnset = -1,
|
||||
c_lodLevelInvisible = -2,
|
||||
};
|
||||
|
||||
ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
|
||||
{
|
||||
SetLODList(lodList);
|
||||
geometry = pRenderer->CreateGroup();
|
||||
m_unk0xe0 = -1;
|
||||
m_lodLevel = c_lodLevelUnset;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a9e20
|
||||
@ -56,8 +61,8 @@ public:
|
||||
virtual Tgl::Group* GetGeometry(); // vtable+0x30
|
||||
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
|
||||
|
||||
int GetUnknown0xe0() { return m_unk0xe0; }
|
||||
void SetUnknown0xe0(int p_unk0xe0) { m_unk0xe0 = p_unk0xe0; }
|
||||
int GetLodLevel() { return m_lodLevel; }
|
||||
void SetLodLevel(int p_lodLevel) { m_lodLevel = p_lodLevel; }
|
||||
|
||||
static unsigned char SetLightSupport(unsigned char p_lightSupport);
|
||||
|
||||
@ -65,7 +70,7 @@ protected:
|
||||
void UpdateWorldDataWithTransformAndChildren(const Matrix4& parent2world) override; // vtable+0x28
|
||||
|
||||
Tgl::Group* geometry; // 0xdc
|
||||
int m_unk0xe0; // 0xe0
|
||||
int m_lodLevel; // 0xe0
|
||||
};
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100aa250
|
||||
|
Loading…
x
Reference in New Issue
Block a user