Christian Semmler
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5080e372f9
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Emscripten port (#229)
* Emscripten port
* Fix NCC
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update CMakeLists.txt
* cmake: set iniparser cmake options in local scope
* ci: try adding emscripten to test matrix
* cmake: try to make CMake install package more usable
* cmake: fix typo
* Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Add support for .ini loading
* Different default full screen behavior for Emscripten
* Add comments
* Add web platform
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
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2025-06-13 00:26:43 +02:00 |
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Anders Jenbo
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bbb0de6e9a
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Implement full screen (#290)
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2025-06-12 22:51:52 +02:00 |
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Anders Jenbo
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2c9d9ba920
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Upload mesh data to GPU using VBOs when available (#275)
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2025-06-10 23:33:14 +00:00 |
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Joshua Peisach
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e520a47e2f
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Port CONFIG to Qt (#210)
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2025-06-03 03:48:04 +02:00 |
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Anders Jenbo
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b169a4d637
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Implement OpenGL 1.5 backend renderer (#223)
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2025-06-03 03:28:53 +02:00 |
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AllMeatball
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1ab11ed091
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miniwin: Compartmentalize EnumDevices (#222)
This compartmentalizes everything to a corresponding function
for each renderer backend.
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2025-06-03 02:18:20 +02:00 |
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Anders Jenbo
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4abd404f2d
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Implement Software rendering
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2025-05-29 04:08:01 +02:00 |
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Anders Jenbo
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ef7499bdb9
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Restructure miniwin and add support for 3D backends
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2025-05-29 04:07:53 +02:00 |
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