Christian Semmler 5080e372f9
Emscripten port (#229)
* Emscripten port

* Fix NCC

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update CMakeLists.txt

* cmake: set iniparser cmake options in local scope

* ci: try adding emscripten to test matrix

* cmake: try to make CMake install package more usable

* cmake: fix typo

* Update CMakeLists.txt

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Add support for .ini loading

* Different default full screen behavior for Emscripten

* Add comments

* Add web platform

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-06-13 00:26:43 +02:00

366 lines
10 KiB
C++

#ifdef USE_OPENGL1
#include "d3drmrenderer_opengl1.h"
#endif
#include "d3drmrenderer_sdl3gpu.h"
#include "d3drmrenderer_software.h"
#include "ddpalette_impl.h"
#include "ddraw_impl.h"
#include "ddsurface_impl.h"
#include "miniwin.h"
#include "miniwin/d3d.h"
#include <SDL3/SDL.h>
#include <assert.h>
#include <cstdint>
#include <cstdlib>
#include <cstring>
SDL_Window* DDWindow;
SDL_Surface* DDBackBuffer;
SDL_Texture* HWBackBuffer;
SDL_PixelFormat HWBackBufferFormat;
SDL_Renderer* DDRenderer;
HRESULT DirectDrawImpl::QueryInterface(const GUID& riid, void** ppvObject)
{
if (SDL_memcmp(&riid, &IID_IDirectDraw2, sizeof(GUID)) == 0) {
this->IUnknown::AddRef();
*ppvObject = static_cast<IDirectDraw2*>(this);
return S_OK;
}
if (SDL_memcmp(&riid, &IID_IDirect3D2, sizeof(GUID)) == 0) {
this->IUnknown::AddRef();
*ppvObject = static_cast<IDirect3D2*>(this);
return S_OK;
}
MINIWIN_NOT_IMPLEMENTED();
return E_NOINTERFACE;
}
// IDirectDraw interface
HRESULT DirectDrawImpl::CreateClipper(DWORD dwFlags, LPDIRECTDRAWCLIPPER* lplpDDClipper, IUnknown* pUnkOuter)
{
*lplpDDClipper = new IDirectDrawClipper;
return DD_OK;
}
HRESULT DirectDrawImpl::CreatePalette(
DDPixelCaps dwFlags,
LPPALETTEENTRY lpColorTable,
LPDIRECTDRAWPALETTE* lplpDDPalette,
IUnknown* pUnkOuter
)
{
if ((dwFlags & DDPCAPS_8BIT) != DDPCAPS_8BIT) {
return DDERR_INVALIDPARAMS;
}
*lplpDDPalette = static_cast<LPDIRECTDRAWPALETTE>(new DirectDrawPaletteImpl(lpColorTable));
return DD_OK;
}
HRESULT DirectDrawImpl::CreateSurface(
LPDDSURFACEDESC lpDDSurfaceDesc,
LPDIRECTDRAWSURFACE* lplpDDSurface,
IUnknown* pUnkOuter
)
{
SDL_PixelFormat format;
#ifdef MINIWIN_PIXELFORMAT
format = MINIWIN_PIXELFORMAT;
#else
format = SDL_PIXELFORMAT_RGBA8888;
#endif
if ((lpDDSurfaceDesc->dwFlags & DDSD_PIXELFORMAT) == DDSD_PIXELFORMAT) {
if ((lpDDSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_RGB) == DDPF_RGB) {
switch (lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount) {
case 8:
format = SDL_PIXELFORMAT_INDEX8;
break;
case 16:
format = SDL_PIXELFORMAT_RGB565;
break;
}
}
}
if ((lpDDSurfaceDesc->dwFlags & DDSD_CAPS) == DDSD_CAPS) {
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER) == DDSCAPS_ZBUFFER) {
if ((lpDDSurfaceDesc->dwFlags & DDSD_ZBUFFERBITDEPTH) != DDSD_ZBUFFERBITDEPTH) {
return DDERR_INVALIDPARAMS;
}
SDL_Log("Todo: Set %dbit Z-Buffer", lpDDSurfaceDesc->dwZBufferBitDepth);
*lplpDDSurface = static_cast<IDirectDrawSurface*>(new DirectDrawSurfaceImpl);
return DD_OK;
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) == DDSCAPS_PRIMARYSURFACE) {
SDL_Surface* windowSurface = SDL_GetWindowSurface(DDWindow);
if (!windowSurface) {
return DDERR_GENERIC;
}
int width, height;
SDL_GetWindowSize(DDWindow, &width, &height);
bool implicitFlip = (lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_FLIP) != DDSCAPS_FLIP;
auto frontBuffer = new DirectDrawSurfaceImpl(width, height, windowSurface->format);
frontBuffer->SetAutoFlip(implicitFlip);
*lplpDDSurface = static_cast<IDirectDrawSurface*>(frontBuffer);
return DD_OK;
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_OFFSCREENPLAIN) == DDSCAPS_OFFSCREENPLAIN) {
MINIWIN_TRACE("DDSCAPS_OFFSCREENPLAIN"); // 2D surfaces?
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY) == DDSCAPS_SYSTEMMEMORY) {
MINIWIN_TRACE("DDSCAPS_SYSTEMMEMORY"); // Software rendering?
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_TEXTURE) == DDSCAPS_TEXTURE) {
MINIWIN_TRACE("DDSCAPS_TEXTURE"); // Texture for use in 3D
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) == DDSCAPS_3DDEVICE) {
MINIWIN_TRACE("DDSCAPS_3DDEVICE"); // back buffer
}
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) == DDSCAPS_VIDEOMEMORY) {
MINIWIN_TRACE("DDSCAPS_VIDEOMEMORY"); // front / back buffer
}
}
if ((lpDDSurfaceDesc->dwFlags & (DDSD_WIDTH | DDSD_HEIGHT)) != (DDSD_WIDTH | DDSD_HEIGHT)) {
return DDERR_INVALIDPARAMS;
}
int width = lpDDSurfaceDesc->dwWidth;
int height = lpDDSurfaceDesc->dwHeight;
if (width == 0 || height == 0) {
return DDERR_INVALIDPARAMS;
}
*lplpDDSurface = static_cast<IDirectDrawSurface*>(new DirectDrawSurfaceImpl(width, height, format));
return DD_OK;
}
HRESULT DirectDrawImpl::EnumDisplayModes(
DWORD dwFlags,
LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext,
LPDDENUMMODESCALLBACK lpEnumModesCallback
)
{
SDL_DisplayID displayID = SDL_GetPrimaryDisplay();
if (!displayID) {
return DDERR_GENERIC;
}
int count_modes;
SDL_DisplayMode** modes = SDL_GetFullscreenDisplayModes(displayID, &count_modes);
if (!modes) {
return DDERR_GENERIC;
}
SDL_PixelFormat format;
HRESULT status = S_OK;
for (int i = 0; i < count_modes; i++) {
#ifdef MINIWIN_PIXELFORMAT
format = MINIWIN_PIXELFORMAT;
#else
format = modes[i]->format;
#endif
const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(format);
if (!details) {
continue;
}
DDSURFACEDESC ddsd = {};
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth = modes[i]->w;
ddsd.dwHeight = modes[i]->h;
ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
ddsd.ddpfPixelFormat.dwRGBBitCount = details->bits_per_pixel;
if (details->bits_per_pixel == 8) {
ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
}
ddsd.ddpfPixelFormat.dwRBitMask = details->Rmask;
ddsd.ddpfPixelFormat.dwGBitMask = details->Gmask;
ddsd.ddpfPixelFormat.dwBBitMask = details->Bmask;
if (!lpEnumModesCallback(&ddsd, lpContext)) {
status = DDERR_GENERIC;
}
}
SDL_free(modes);
return status;
}
HRESULT DirectDrawImpl::FlipToGDISurface()
{
MINIWIN_NOT_IMPLEMENTED();
return DD_OK;
}
HRESULT DirectDrawImpl::GetCaps(LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps)
{
if (lpDDDriverCaps) {
if (lpDDDriverCaps->dwSize >= sizeof(DDCAPS)) {
lpDDDriverCaps->dwCaps2 = DDCAPS2_CERTIFIED; // Required to enable lighting
}
}
if (lpDDHELCaps) {
if (lpDDDriverCaps->dwSize >= sizeof(DDCAPS)) {
lpDDDriverCaps->dwCaps2 = DDCAPS2_CERTIFIED; // Required to enable lighting
}
}
return S_OK;
}
void EnumDevice(LPD3DENUMDEVICESCALLBACK cb, void* ctx, Direct3DRMRenderer* device, GUID deviceGuid)
{
D3DDEVICEDESC halDesc = {};
D3DDEVICEDESC helDesc = {};
device->GetDesc(&halDesc, &helDesc);
char* deviceNameDup = SDL_strdup(device->GetName());
char* deviceDescDup = SDL_strdup("Miniwin driver");
cb(&deviceGuid, deviceNameDup, deviceDescDup, &halDesc, &helDesc, ctx);
SDL_free(deviceDescDup);
SDL_free(deviceNameDup);
}
HRESULT DirectDrawImpl::EnumDevices(LPD3DENUMDEVICESCALLBACK cb, void* ctx)
{
Direct3DRMSDL3GPU_EnumDevice(cb, ctx);
#ifdef USE_OPENGL1
OpenGL1Renderer_EnumDevice(cb, ctx);
#endif
Direct3DRMSoftware_EnumDevice(cb, ctx);
return S_OK;
}
HRESULT DirectDrawImpl::GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc)
{
SDL_DisplayID displayID = SDL_GetPrimaryDisplay();
if (!displayID) {
return DDERR_GENERIC;
}
const SDL_DisplayMode* mode = SDL_GetCurrentDisplayMode(displayID);
if (!mode) {
return DDERR_GENERIC;
}
SDL_PixelFormat format;
#ifdef MINIWIN_PIXELFORMAT
format = MINIWIN_PIXELFORMAT;
#else
format = mode->format;
#endif
const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(format);
lpDDSurfaceDesc->dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
lpDDSurfaceDesc->dwWidth = mode->w;
lpDDSurfaceDesc->dwHeight = mode->h;
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = details->bits_per_pixel;
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
if (details->bits_per_pixel == 8) {
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
}
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = details->Rmask;
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = details->Gmask;
lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = details->Bmask;
return DD_OK;
}
HRESULT DirectDrawImpl::RestoreDisplayMode()
{
MINIWIN_NOT_IMPLEMENTED();
return DD_OK;
}
HRESULT DirectDrawImpl::SetCooperativeLevel(HWND hWnd, DDSCLFlags dwFlags)
{
SDL_Window* sdlWindow = reinterpret_cast<SDL_Window*>(hWnd);
if (sdlWindow) {
bool fullscreen;
if ((dwFlags & DDSCL_NORMAL) == DDSCL_NORMAL) {
fullscreen = false;
}
else if ((dwFlags & DDSCL_FULLSCREEN) == DDSCL_FULLSCREEN) {
fullscreen = true;
}
else {
return DDERR_INVALIDPARAMS;
}
if (!SDL_SetWindowFullscreen(sdlWindow, fullscreen)) {
#ifndef __EMSCRIPTEN__
return DDERR_GENERIC;
#endif
}
DDWindow = sdlWindow;
DDRenderer = SDL_CreateRenderer(DDWindow, NULL);
SDL_SetRenderLogicalPresentation(DDRenderer, 640, 480, SDL_LOGICAL_PRESENTATION_LETTERBOX);
}
return DD_OK;
}
HRESULT DirectDrawImpl::SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP)
{
MINIWIN_NOT_IMPLEMENTED();
return DD_OK;
}
// IDirect3D2 interface
HRESULT DirectDrawImpl::CreateDevice(
const GUID& guid,
IDirectDrawSurface* pBackBuffer,
IDirect3DDevice2** ppDirect3DDevice
)
{
DDSURFACEDESC DDSDesc;
DDSDesc.dwSize = sizeof(DDSURFACEDESC);
pBackBuffer->GetSurfaceDesc(&DDSDesc);
Direct3DRMRenderer* renderer;
if (SDL_memcmp(&guid, &SDL3_GPU_GUID, sizeof(GUID)) == 0) {
renderer = Direct3DRMSDL3GPURenderer::Create(DDSDesc.dwWidth, DDSDesc.dwHeight);
}
#ifdef USE_OPENGL1
else if (SDL_memcmp(&guid, &OpenGL1_GUID, sizeof(GUID)) == 0) {
renderer = OpenGL1Renderer::Create(DDSDesc.dwWidth, DDSDesc.dwHeight);
}
#endif
else if (SDL_memcmp(&guid, &SOFTWARE_GUID, sizeof(GUID)) == 0) {
renderer = new Direct3DRMSoftwareRenderer(DDSDesc.dwWidth, DDSDesc.dwHeight);
}
else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Device GUID not recognized");
return E_NOINTERFACE;
}
*ppDirect3DDevice = static_cast<IDirect3DDevice2*>(renderer);
return DD_OK;
}
HRESULT DirectDrawEnumerate(LPDDENUMCALLBACKA cb, void* context)
{
const char* driverName = SDL_GetCurrentVideoDriver();
char* driverNameDup = SDL_strdup(driverName);
BOOL callback_result = cb(NULL, driverNameDup, NULL, context);
SDL_free(driverNameDup);
if (!callback_result) {
return DDERR_GENERIC;
}
return DD_OK;
}
HRESULT DirectDrawCreate(LPGUID lpGuid, LPDIRECTDRAW* lplpDD, IUnknown* pUnkOuter)
{
*lplpDD = new DirectDrawImpl;
return DD_OK;
}