Remove unused variable

This commit is contained in:
Dmitry Marakasov 2015-09-06 22:01:42 +03:00
parent 326378c59c
commit 00e47a8833

View File

@ -38,18 +38,16 @@ int main() try {
Chunk sound(TESTDATA_DIR "/test.ogg");
int chan;
// Panning
std::cerr << "Panning: left" << std::endl;
mixer.SetPanning(MIX_CHANNEL_POST, 255, 0);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Panning: right" << std::endl;
mixer.SetPanning(MIX_CHANNEL_POST, 0, 255);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
@ -58,19 +56,19 @@ int main() try {
// Distance
std::cerr << "Distance: somewhat far" << std::endl;
mixer.SetDistance(MIX_CHANNEL_POST, 128);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Distance: further" << std::endl;
mixer.SetDistance(MIX_CHANNEL_POST, 192);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Distance: even further" << std::endl;
mixer.SetDistance(MIX_CHANNEL_POST, 224);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
@ -79,25 +77,25 @@ int main() try {
// Position
std::cerr << "Position: closest left" << std::endl;
mixer.SetPosition(MIX_CHANNEL_POST, 270, 0);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Position: somewhat far front" << std::endl;
mixer.SetPosition(MIX_CHANNEL_POST, 0, 128);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Position: further right" << std::endl;
mixer.SetPosition(MIX_CHANNEL_POST, 90, 192);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
std::cerr << "Position: even further back" << std::endl;
mixer.SetPosition(MIX_CHANNEL_POST, 180, 224);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);
@ -107,7 +105,7 @@ int main() try {
std::cerr << "Reverse stereo" << std::endl;
mixer.SetReverseStereo(MIX_CHANNEL_POST);
chan = mixer.PlayChannel(-1, sound);
mixer.PlayChannel(-1, sound);
SDL_Delay(2000);
mixer.HaltChannel(-1);