mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-09-12 16:57:00 -04:00
Implement Renderer::FillCopy()
This commit is contained in:
parent
be69a4ede6
commit
ae590b5212
@ -114,6 +114,86 @@ Renderer& Renderer::Copy(Texture& texture, const Optional<Rect>& srcrect, const
|
|||||||
return Copy(texture, srcrect, dstrect, angle, center, flip);
|
return Copy(texture, srcrect, dstrect, angle, center, flip);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Renderer& Renderer::FillCopy(Texture& texture, const Optional<Rect>& srcrect, const Optional<Rect>& dstrect, const Point& offset, int flip) {
|
||||||
|
// resolve rectangles
|
||||||
|
Rect src = srcrect ? *srcrect : Rect(0, 0, texture.GetWidth(), texture.GetHeight());
|
||||||
|
Rect dst = dstrect ? *dstrect : Rect(0, 0, GetOutputWidth(), GetOutputHeight());
|
||||||
|
|
||||||
|
// rectangle for single tile
|
||||||
|
Rect start_tile(
|
||||||
|
offset.x,
|
||||||
|
offset.y,
|
||||||
|
src.w,
|
||||||
|
src.h
|
||||||
|
);
|
||||||
|
|
||||||
|
// ensure tile is leftmost and topmost
|
||||||
|
if (start_tile.x + start_tile.w <= 0)
|
||||||
|
start_tile.x += (-start_tile.x) / start_tile.w * start_tile.w;
|
||||||
|
if (start_tile.x > 0)
|
||||||
|
start_tile.x -= (start_tile.x + start_tile.w - 1) / start_tile.w * start_tile.w;
|
||||||
|
|
||||||
|
if (start_tile.y + start_tile.h <= 0)
|
||||||
|
start_tile.y += (-start_tile.y) / start_tile.h * start_tile.h;
|
||||||
|
if (start_tile.y > 0)
|
||||||
|
start_tile.y -= (start_tile.y + start_tile.h - 1) / start_tile.h * start_tile.h;
|
||||||
|
|
||||||
|
// paint tile array
|
||||||
|
for (int y = start_tile.y; y < dst.h; y += start_tile.h) {
|
||||||
|
for (int x = start_tile.x; x < dst.w; x += start_tile.w) {
|
||||||
|
Rect tile_src = src;
|
||||||
|
Rect tile_dst(x, y, start_tile.w, start_tile.h);
|
||||||
|
|
||||||
|
// clamp with dstrect
|
||||||
|
int xunderflow = -x;
|
||||||
|
if (xunderflow > 0) {
|
||||||
|
tile_src.w -= xunderflow;
|
||||||
|
tile_src.x += xunderflow;
|
||||||
|
tile_dst.w -= xunderflow;
|
||||||
|
tile_dst.x += xunderflow;
|
||||||
|
}
|
||||||
|
|
||||||
|
int yunderflow = -y;
|
||||||
|
if (yunderflow > 0) {
|
||||||
|
tile_src.h -= yunderflow;
|
||||||
|
tile_src.y += yunderflow;
|
||||||
|
tile_dst.h -= yunderflow;
|
||||||
|
tile_dst.y += yunderflow;
|
||||||
|
}
|
||||||
|
|
||||||
|
int xoverflow = tile_dst.x + tile_dst.w - dst.w;
|
||||||
|
if (xoverflow > 0) {
|
||||||
|
tile_src.w -= xoverflow;
|
||||||
|
tile_dst.w -= xoverflow;
|
||||||
|
}
|
||||||
|
|
||||||
|
int yoverflow = tile_dst.y + tile_dst.h - dst.h;
|
||||||
|
if (yoverflow > 0) {
|
||||||
|
tile_src.h -= yoverflow;
|
||||||
|
tile_dst.h -= yoverflow;
|
||||||
|
}
|
||||||
|
|
||||||
|
// make tile_dst absolute
|
||||||
|
tile_dst.x += dst.x;
|
||||||
|
tile_dst.y += dst.y;
|
||||||
|
|
||||||
|
if (flip != 0) {
|
||||||
|
// mirror tile_src inside src to take flipping into account
|
||||||
|
if (flip & SDL_FLIP_HORIZONTAL)
|
||||||
|
tile_src.x = src.w - tile_src.x - tile_src.w;
|
||||||
|
|
||||||
|
if (flip & SDL_FLIP_VERTICAL)
|
||||||
|
tile_src.y = src.h - tile_src.y - tile_src.h;
|
||||||
|
|
||||||
|
Copy(texture, tile_src, tile_dst, 0.0, NullOpt, flip);
|
||||||
|
} else {
|
||||||
|
Copy(texture, tile_src, tile_dst);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
Renderer& Renderer::SetDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
|
Renderer& Renderer::SetDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) {
|
||||||
if (SDL_SetRenderDrawColor(renderer_, r, g, b, a) != 0)
|
if (SDL_SetRenderDrawColor(renderer_, r, g, b, a) != 0)
|
||||||
throw Exception("SDL_SetRenderDrawColor");
|
throw Exception("SDL_SetRenderDrawColor");
|
||||||
|
@ -275,6 +275,29 @@ public:
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
Renderer& Copy(Texture& texture, const Optional<Rect>& srcrect, const SDL2pp::Point& dstpoint, double angle, const Optional<Point>& center = NullOpt, int flip = 0);
|
Renderer& Copy(Texture& texture, const Optional<Rect>& srcrect, const SDL2pp::Point& dstpoint, double angle, const Optional<Point>& center = NullOpt, int flip = 0);
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
/// \brief Fill the target with repeated source texture
|
||||||
|
///
|
||||||
|
/// \param[in] texture Source texture
|
||||||
|
/// \param[in] srcrect Source rectangle, NullOpt for the entire texture
|
||||||
|
/// \param[in] dstrect Destination rectangle, NullOpt for the entire
|
||||||
|
/// rendering target
|
||||||
|
/// \param[in] offset Offset of tiled texture in pixels relative to
|
||||||
|
/// dstrect
|
||||||
|
/// \param[in] flip SDL_RendererFlip value stating which flipping
|
||||||
|
/// actions should be performed on the texture
|
||||||
|
///
|
||||||
|
/// \returns Reference to self
|
||||||
|
///
|
||||||
|
/// \throws SDL2pp::Exception
|
||||||
|
///
|
||||||
|
/// \see http://wiki.libsdl.org/SDL_RendererFlip
|
||||||
|
/// \see http://wiki.libsdl.org/SDL_RenderCopy
|
||||||
|
/// \see http://wiki.libsdl.org/SDL_RenderCopyEx
|
||||||
|
///
|
||||||
|
////////////////////////////////////////////////////////////
|
||||||
|
Renderer& FillCopy(Texture& texture, const Optional<Rect>& srcrect = NullOpt, const Optional<Rect>& dstrect = NullOpt, const Point& offset = Point(0, 0), int flip = 0);
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \brief Set color user for drawing operations
|
/// \brief Set color user for drawing operations
|
||||||
///
|
///
|
||||||
|
Loading…
x
Reference in New Issue
Block a user