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Added 'is_deleted_a/b' methods to PhysxContactPair, to check if actors are already deleted and thus invalid
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@ -28,6 +28,11 @@ TypeHandle PhysxContactPair::_type_handle;
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PhysxActor *PhysxContactPair::
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get_actor_a() const {
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if (_pair.isDeletedActor[0]) {
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physx_cat.warning() << "actor A has been deleted" << endl;
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return NULL;
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}
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NxActor *actorPtr = _pair.actors[0];
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return (actorPtr == NULL) ? NULL : (PhysxActor *)actorPtr->userData;
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}
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@ -41,10 +46,39 @@ get_actor_a() const {
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PhysxActor *PhysxContactPair::
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get_actor_b() const {
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if (_pair.isDeletedActor[1]) {
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physx_cat.warning() << "actor B has been deleted" << endl;
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return NULL;
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}
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NxActor *actorPtr = _pair.actors[1];
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return (actorPtr == NULL) ? NULL : (PhysxActor *)actorPtr->userData;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxContactPair::is_deleted_a
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// Access: Published
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// Description: Returns true if the first of the two actors is
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// deleted.
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////////////////////////////////////////////////////////////////////
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bool PhysxContactPair::
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is_deleted_a() const {
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return _pair.isDeletedActor[0];
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxContactPair::is_deleted_b
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// Access: Published
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// Description: Returns true if the second of the two actors is
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// deleted.
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////////////////////////////////////////////////////////////////////
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bool PhysxContactPair::
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is_deleted_b() const {
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return _pair.isDeletedActor[1];
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxContactPair::get_sum_normal_force
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// Access: Published
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@ -36,6 +36,8 @@ class EXPCL_PANDAPHYSX PhysxContactPair : public TypedReferenceCount {
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PUBLISHED:
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INLINE ~PhysxContactPair();
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bool is_deleted_a() const;
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bool is_deleted_b() const;
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PhysxActor *get_actor_a() const;
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PhysxActor *get_actor_b() const;
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LVector3f get_sum_normal_force() const;
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