add frameTexture

This commit is contained in:
David Rose 2003-06-25 20:35:38 +00:00
parent 2e38ab36eb
commit 0cc3ed8706

View File

@ -692,6 +692,7 @@ class DirectGuiWidget(DirectGuiBase, NodePath):
('borderWidth', (.1,.1), self.setBorderWidth),
('frameSize', None, self.setFrameSize),
('frameColor', (.8,.8,.8,1), self.setFrameColor),
('frameTexture', None, self.setFrameTexture),
('pad', (0,0), self.resetFrameSize),
# Override button id (beware! your name may not be unique!)
('guiId', None, INITOPT),
@ -955,6 +956,20 @@ class DirectGuiWidget(DirectGuiBase, NodePath):
self.frameStyle[i].setColor(color[0], color[1], color[2], color[3])
self.updateFrameStyle()
def setFrameTexture(self):
# this might be a single texture or a list of textures
textures = self['frameTexture']
if textures == None or isinstance(textures, Texture):
textures = (textures,)
for i in range(self['numStates']):
if i >= len(textures):
texture = textures[-1]
else:
texture = textures[i]
if texture:
self.frameStyle[i].setTexture(texture)
self.updateFrameStyle()
def setBorderWidth(self):
width = self['borderWidth']
for i in range(self['numStates']):