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char: Remove references to dead "ComputedVertices" class
This hasn't been a thing for nearly 13 years.
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@ -30,7 +30,6 @@
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#include "sliderTable.h"
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class CharacterJointBundle;
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class ComputedVertices;
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/**
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* An animated character, with skeleton-morph animation and either soft-
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@ -60,7 +60,7 @@ CharacterJoint(Character *character,
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// update_internals() to get our _net_transform set properly.
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update_internals(root, parent, true, false, current_thread);
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// And then compute its inverse. This is needed for ComputedVertices,
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// And then compute its inverse. This is needed for JointVertexTransform,
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// during animation.
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_initial_net_transform_inverse = invert(_net_transform);
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}
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