Fix hat mapping if dpad emulation is deactivated

This commit is contained in:
fireclawthefox 2016-08-11 12:05:07 +02:00
parent dc1ec6b877
commit 2da890800f

View File

@ -386,6 +386,10 @@ init_device() {
_dpad_up_button = (int)_buttons.size();
_buttons.push_back(ButtonState(GamepadButton::dpad_up()));
_buttons.push_back(ButtonState(GamepadButton::dpad_down()));
} else if (i == ABS_HAT0X) {
set_control_map(i, C_hat_x);
} else if (i == ABS_HAT0Y) {
set_control_map(i, C_hat_y);
}
} else {
set_control_map(i, axis_map[i]);