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glgsg: Don't set immutable flag for buffer textures (regression)
Fixes #1602
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@ -14070,7 +14070,8 @@ upload_texture(CLP(TextureContext) *gtc, bool force, bool uses_mipmaps) {
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<< "Attempt to modify texture with immutable storage, recreating texture.\n";
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gtc->reset_data(gtc->_target, num_views);
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}
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else if (_supports_tex_storage && gl_immutable_texture_storage) {
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else if (_supports_tex_storage && gl_immutable_texture_storage &&
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texture_type != Texture::TT_buffer_texture) {
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gtc->_immutable = true;
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}
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}
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