mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-28 15:53:55 -04:00
Merge branch 'release/1.10.x'
This commit is contained in:
commit
9517ffb320
@ -24,7 +24,7 @@ Installing Panda3D
|
||||
==================
|
||||
|
||||
The latest Panda3D SDK can be downloaded from
|
||||
[this page](https://www.panda3d.org/download/sdk-1-10-13/).
|
||||
[this page](https://www.panda3d.org/download/sdk-1-10-14/).
|
||||
If you are familiar with installing Python packages, you can use
|
||||
the following command:
|
||||
|
||||
|
@ -1,3 +1,93 @@
|
||||
----------------------- RELEASE 1.10.14 -----------------------
|
||||
|
||||
This release adds support for Python 3.12 and furthermore contains significant
|
||||
bug fixes, and also implements some missing features in the shader generator.
|
||||
|
||||
API
|
||||
* Accept bytes object in DatagramOutputFile.write_header()
|
||||
* Add missing clear_color() method to CardMaker
|
||||
* Add file_version properties to BamFile and BamWriter, mirroring BamReader
|
||||
* Add missing method for getting current display mode index (#1550)
|
||||
|
||||
Shader Generator
|
||||
* Add support for perspective points (#1440)
|
||||
* Implement remaining missing TexGenAttrib modes (#1437)
|
||||
* Fix support for hardware point sprites
|
||||
* Support missing texture types: cube map arrays, 1D arrays, buffer textures
|
||||
|
||||
Rendering
|
||||
* Add texconst_i input for Cg shaders to access TexGenAttrib constants
|
||||
* Fix bug when same texture is used with different TexGenAttrib modes
|
||||
* OpenGL 3.2+/ES: Correctly handle 4-component texcoords in default shader
|
||||
* DX9: fix bugs setting some kinds of shader inputs
|
||||
* OpenGL: guard against exceeding max supported vertex attribute stride
|
||||
* Add missing handling for 1D array textures in Cg shaders
|
||||
* OpenGL: improve handling of SM5 Cg shaders
|
||||
* Fix p3d_LightModel.ambient not updating properly
|
||||
* Work around wireframe rendering bug in Panfrost drivers
|
||||
* Fix assertion error when preparing texture fails
|
||||
* Fix image load/store support in GLES 3.1 (set gl-immutable-texture-storage)
|
||||
|
||||
Windowing
|
||||
* Windows: Fix issues switching fullscreen while maximized (#1469)
|
||||
* macOS: Fix undecorated setting ignored when switching back to windowed mode
|
||||
* macOS: Fix window sizing bug when simultaneously changing undecorated
|
||||
* macOS: Fix black bar when switching to fullscreen with Z-Order set to Top
|
||||
* macOS: Squelch secure restorable state warning on macOS 14 "Sonoma"
|
||||
* X11: Fix crash on shutdown when using custom cursor
|
||||
* EGL: Fix invalid operation error when using headless pbuffer
|
||||
* EGL: Add support for resizing (offscreen) pbuffers
|
||||
* Windows: Message loop is no longer disabled when using tk with threaded draw
|
||||
* Windows: Fix handling of invalid raw mouse devices
|
||||
|
||||
Deployment
|
||||
* Fix crash when running executable built with Python 3.11 (#1423)
|
||||
* Fix for thirdparty packages that use delvewheel (#1492)
|
||||
* Strip .abi3.so suffix from libraries
|
||||
* Silently ignore missing hidden imports
|
||||
* Add missing hidden imports for setuptools and shapely
|
||||
* Show better error message when targeting no-longer-supported platforms
|
||||
* Fix issues running pfreeze on macOS
|
||||
* Fix crash using on arm64 systems with 16 KiB pages (eg. Asahi Linux)
|
||||
* Fix error using bam_model_extensions with bdist_apps
|
||||
|
||||
Pipeline
|
||||
* Support reading .bmp files with RLE8 compression
|
||||
* Fix wrong magfilter being written by egg-palettize (#1585)
|
||||
* Fix memory leaks when writing TIFF files
|
||||
* Fix hang in .egg loader when `<Collide>` used with `<Line>` (#1515)
|
||||
* Add assimp-disable-extensions config var (see #1537)
|
||||
* Fix assert/crash when reading multiple recorders from bam file (#1561)
|
||||
|
||||
Build
|
||||
* Add support for building with Python 3.12
|
||||
* macOS .dmg are now built as HFS+ for 10.9 compatibility (#1502)
|
||||
* Don't use RTTI features in headers when building with `-fno-rtti`
|
||||
* Fix some new compiler warnings
|
||||
* Fix compile errors with some versions of png.h
|
||||
* Work around GCC 13.2 bug compiling interrogate-generated code (#1580)
|
||||
* Support building with LibreSSL on Windows (#1503)
|
||||
* Fix some issues in anticipation of Python 3.13+ (#1523, #1526)
|
||||
* More robust parsing of version in setup.cfg (incl. #1539)
|
||||
* Avoid using deprecated distutils module (#1549)
|
||||
* Add _d suffix to .pyd files when building debug build on Windows (#1566)
|
||||
|
||||
Miscellaneous
|
||||
* Fix bug causing textures to sometimes be randomly downloaded
|
||||
* Fix PStats Python profiling exception when using metaclasses (#1505)
|
||||
* Fix segfault when ConnectionRepository is verbose (#1430)
|
||||
* Fix broken minusnode icon in dmodels (#1449)
|
||||
* Fix wrong delete operator in ARToolKit
|
||||
* Fix crash when encountering corruption in OpenAL stream (#1452)
|
||||
* Fix SimpleHashMap error reporting at static init time
|
||||
* Fix assorted code issues, typos, and Python 2-isms in direct tree
|
||||
* Code size reductions for interrogate-generated bindings
|
||||
* Assorted docstring corrections and additions
|
||||
* Interrogate supports explicit cls parameter for static methods
|
||||
* Interrogate: fix enum scope issue
|
||||
* Don't assume presence of softspace attribute on files in directnotify
|
||||
* Use importlib.metadata (not pkg_resources) for entry points in Python 3.8+
|
||||
|
||||
----------------------- RELEASE 1.10.13 -----------------------
|
||||
|
||||
This is a significant release containing many important bug fixes and a couple
|
||||
|
@ -3374,10 +3374,15 @@ def SetOrigExt(x, v):
|
||||
|
||||
def GetExtensionSuffix():
|
||||
if GetTarget() == 'windows':
|
||||
if GetTargetArch() == 'x64':
|
||||
return '.cp%d%d-win_amd64.pyd' % (sys.version_info[:2])
|
||||
if GetOptimize() <= 2:
|
||||
dllext = '_d'
|
||||
else:
|
||||
return '.cp%d%d-win32.pyd' % (sys.version_info[:2])
|
||||
dllext = ''
|
||||
|
||||
if GetTargetArch() == 'x64':
|
||||
return dllext + '.cp%d%d-win_amd64.pyd' % (sys.version_info[:2])
|
||||
else:
|
||||
return dllext + '.cp%d%d-win32.pyd' % (sys.version_info[:2])
|
||||
elif CrossCompiling():
|
||||
return '.{0}.so'.format(GetPythonABI())
|
||||
else:
|
||||
|
@ -68,7 +68,7 @@ get_timestamp() const {
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the overall mudification timestamp of the multifile. Note that this
|
||||
* Changes the overall modification timestamp of the multifile. Note that this
|
||||
* will be reset to the current time every time you modify a subfile.
|
||||
* Only set this if you know what you are doing!
|
||||
*/
|
||||
|
@ -1888,7 +1888,7 @@ set_filename(const Filename &filename) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the alpha filename, if it was previously set. See set_filename().
|
||||
* Removes the filename, if it was previously set. See set_filename().
|
||||
*/
|
||||
INLINE void Texture::
|
||||
clear_filename() {
|
||||
@ -1904,8 +1904,8 @@ clear_filename() {
|
||||
* The Texture's get_filename() function returns the name of the image file
|
||||
* that was loaded into the buffer. In the case where a texture specified two
|
||||
* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
|
||||
* image, this Filename is update to contain the name of the image file that
|
||||
* was loaded into the buffer's alpha channel.
|
||||
* image, the alpha_filename is updated to contain the name of the image file
|
||||
* that was loaded into the buffer's alpha channel.
|
||||
*/
|
||||
INLINE void Texture::
|
||||
set_alpha_filename(const Filename &alpha_filename) {
|
||||
@ -1935,7 +1935,7 @@ set_fullpath(const Filename &fullpath) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the alpha fullpath, if it was previously set. See set_fullpath().
|
||||
* Removes the fullpath, if it was previously set. See set_fullpath().
|
||||
*/
|
||||
INLINE void Texture::
|
||||
clear_fullpath() {
|
||||
|
@ -53,7 +53,7 @@ add_font(const std::string &filename, TextFont *font) {
|
||||
/**
|
||||
* Removes the indicated font from the pool, indicating it will never be
|
||||
* loaded again; the font may then be freed. If this function is never
|
||||
* called, a reference count will be maintained on every font every loaded,
|
||||
* called, a reference count will be maintained on every font ever loaded,
|
||||
* and fonts will never be freed.
|
||||
*/
|
||||
INLINE void FontPool::
|
||||
|
Loading…
x
Reference in New Issue
Block a user