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Remove unnecessary console output.
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@ -794,11 +794,6 @@ needBroadphaseCollision(btBroadphaseProxy* proxy0, btBroadphaseProxy* proxy1) co
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CollideMask mask0 = node0->get_into_collide_mask();
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CollideMask mask1 = node1->get_into_collide_mask();
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// TODO
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cout << node0->get_name() << " " << node1->get_name() << endl;
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cout << mask0 << " " << mask1 << endl;
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cout << ((mask0 & mask1) != 0) << endl;
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return (mask0 & mask1) != 0;
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}
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