uncommented angular physics

This commit is contained in:
Dave Schuyler 2004-09-08 02:25:00 +00:00
parent f110517ef6
commit 44aa13cb4c

View File

@ -233,7 +233,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker):
#fnp.reparentTo(physicsActor) #fnp.reparentTo(physicsActor)
fnp.reparentTo(render) fnp.reparentTo(render)
self.nodes.append(fnp) self.nodes.append(fnp)
self.keel=AngularVectorForce(0.0, 0.0, 80.0) self.keel=AngularVectorForce(0.0, 0.0, 0.0)
fn.addForce(self.keel) fn.addForce(self.keel)
self.phys.addAngularForce(self.keel) self.phys.addAngularForce(self.keel)
@ -259,7 +259,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker):
self.phys.addLinearForce(self.avatarViscosity) self.phys.addLinearForce(self.avatarViscosity)
self.phys.attachLinearIntegrator(LinearEulerIntegrator()) self.phys.attachLinearIntegrator(LinearEulerIntegrator())
#*#self.phys.attachAngularIntegrator(AngularEulerIntegrator()) self.phys.attachAngularIntegrator(AngularEulerIntegrator())
self.phys.attachPhysicalnode(physicsActor.node()) self.phys.attachPhysicalnode(physicsActor.node())
self.momentumForce=LinearVectorForce(0.0, 0.0, 0.0) self.momentumForce=LinearVectorForce(0.0, 0.0, 0.0)