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display: document make_texture_buffer() behavior when size is 0
Fixes panda3d/panda3d-docs#100
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@ -834,6 +834,9 @@ get_active_display_region(int n) const {
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* which will be a texture suitable for applying to geometry within the scene
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* rendered into this window.
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*
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* If you pass zero as the buffer size, the buffer will have the same size as
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* the host window, and will automatically be resized when the host window is.
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*
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* If tex is not NULL, it is the texture that will be set up for rendering
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* into; otherwise, a new Texture object will be created. In either case, the
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* target texture can be retrieved from the return value with
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