mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-27 07:03:36 -04:00
glgsg: Fix wrong value for deprecated shadowMatrix shader input
This commit is contained in:
parent
e01cb590de
commit
5b041474ff
@ -1570,8 +1570,8 @@ reflect_uniform(int i, char *name_buffer, GLsizei name_buflen) {
|
||||
bind._func = Shader::SMF_compose;
|
||||
bind._part[0] = Shader::SMO_model_to_apiview;
|
||||
bind._arg[0] = nullptr;
|
||||
bind._part[1] = Shader::SMO_apiview_to_apiclip_light_source_i;
|
||||
bind._arg[1] = nullptr;
|
||||
bind._part[1] = Shader::SMO_mat_constant_x_attrib;
|
||||
bind._arg[1] = iname->get_parent()->append("shadowViewMatrix");
|
||||
} else {
|
||||
bind._part[0] = Shader::SMO_mat_constant_x_attrib;
|
||||
bind._arg[0] = InternalName::make(param_name);
|
||||
|
Loading…
x
Reference in New Issue
Block a user