*** empty log message ***

This commit is contained in:
Mike Goslin 2001-01-30 20:23:24 +00:00
parent 70dea3303f
commit 5db7fe32a8
5 changed files with 73 additions and 81 deletions

View File

@ -20,41 +20,34 @@ class ForceGroup(DirectObject):
self.node = ForceNode.ForceNode(self.name)
self.nodePath = hidden.attachNewNode(self.node)
self.fEnabled = 0
# Default to enabled
self.enable()
def enable(self):
"""enable(self)"""
for i in range(self.node.getNumForces()):
f = self.node.getForce(i)
if (f.isLinear() == 1):
physicsMgr.addLinearForce(f)
else:
physicsMgr.addAngularForce(f)
self.fEnabled = 1
"""enable(self)
Convenience function to enable all forces in force group"""
if (self.fEnabled == 0):
for i in range(self.node.getNumForces()):
f = self.node.getForce(i)
f.setActive(1)
self.fEnabled = 1
def disable(self):
"""disable(self)"""
for i in range(self.node.getNumForces()):
f = self.node.getForce(i)
if (f.isLinear() == 1):
physicsMgr.removeLinearForce(f)
else:
physicsMgr.removeAngularForce(f)
self.fEnabled = 0
"""disable(self)
Convenience function to disable all forces in force group"""
if (self.fEnabled == 1):
for i in range(self.node.getNumForces()):
f = self.node.getForce(i)
f.setActive(0)
self.fEnabled = 0
def isEnabled(self):
return self.fEnabled
def addForce(self, force):
"""addForce(self, force)"""
if (force.isLinear() == 0):
# Physics manager will need an angular integrator
base.addAngularIntegrator()
self.node.addForce(force)
if self.fEnabled:
if (force.isLinear() == 1):
physicsMgr.addLinearForce(force)
else:
physicsMgr.addAngularForce(force)
def removeForce(self, force):
"""removeForce(self, force)"""
@ -122,5 +115,9 @@ class ForceGroup(DirectObject):
elif isinstance(f, LinearVectorForce):
vec = f.getVector()
file.write(fname + ' = LinearVectorForce(Vec3(%.4f, %.4f, %.4f), %.4f, %d)\n' % (vec[0], vec[1], vec[2], amplitude, massDependent))
elif isinstance(f, AngularForce):
if isinstance(f, AngularVectorForce):
vec = f.getVector()
file.write(fname + ' = AngularVectorForce(Vec3(%.4f, %.4f, %.4f))\n' % (vec[0], vec[1], vec[2]))
file.write(fname + '.setActive(%d)\n' % f.getActive())
file.write(targ + '.addForce(%s)\n' % fname)

View File

@ -0,0 +1,26 @@
import ForceGroup
class GlobalForceGroup(ForceGroup.ForceGroup):
def __init__(self, name = None):
"""__init__(self)"""
ForceGroup.ForceGroup.__init__(self, name)
def addForce(self, force):
"""addForce(self, force)"""
ForceGroup.ForceGroup.addForce(force)
if (force.isLinear() == 0):
# Physics manager will need an angular integrator
base.addAngularIntegrator()
if (force.isLinear() == 1):
physicsMgr.addLinearForce(force)
else:
physicsMgr.addAngularForce(force)
def removeForce(self, force):
"""removeForce(self, force)"""
ForceGroup.ForceGroup.removeForce(force)
if (force.isLinear() == 1):
physicsMgr.removeLinearForce(force)
else:
physicsMgr.removeAngularForce(force)

View File

@ -47,12 +47,23 @@ class ParticleEffect(NodePath):
forceGroup.nodePath.reparentTo(self)
self.forceGroupDict[forceGroup.getName()] = forceGroup
# Associate the force group with all particles
flist = forceGroup.asList()
for p in self.particlesDict.values():
for f in flist:
p.addForce(f)
def addParticles(self, particles):
"""addParticles(particles)"""
particles.nodePath.reparentTo(self)
particles.forceNodePath.reparentTo(self)
self.particlesDict[particles.getName()] = particles
# Associate all forces in all force groups with the particles
for fg in self.forceGroupDict.values():
flist = fg.asList()
for f in flist:
particles.addForce(f)
def getParticlesList(self):
"""getParticles()"""
return self.particlesDict.values()
@ -86,15 +97,6 @@ class ParticleEffect(NodePath):
# Add a blank line
f.write('\n')
# Save all the forces to file
num = 0
for fg in self.forceGroupDict.values():
target = 'f%d' % num
num = num + 1
f.write(target + ' = ForceGroup.ForceGroup(\'%s\')\n' % fg.getName())
fg.printParams(f, target)
f.write('self.addForceGroup(%s)\n' % target)
# Save all the particles to file
f.write('self.particlesDict = {}\n')
num = 0
@ -105,6 +107,15 @@ class ParticleEffect(NodePath):
p.printParams(f, target)
f.write('self.addParticles(%s)\n' % target)
# Save all the forces to file
num = 0
for fg in self.forceGroupDict.values():
target = 'f%d' % num
num = num + 1
f.write(target + ' = ForceGroup.ForceGroup(\'%s\')\n' % fg.getName())
fg.printParams(f, target)
f.write('self.addForceGroup(%s)\n' % target)
# Close the file
f.close()

View File

@ -10,13 +10,13 @@ base.enableParticles()
# ForceGroup
gravity = LinearVectorForce(Vec3(0.0, 0.0, -10.0))
fg = ForceGroup.ForceGroup()
#fg.addForce(gravity)
fg.addForce(gravity)
# Particle effect
pe = ParticleEffect.ParticleEffect('particle-fx')
pe.reparentTo(render)
pe.setPos(0.0, 5.0, 4.0)
#pe.addForceGroup(fg)
pe.addForceGroup(fg)
pe.enable()
# Particle Panel

View File

@ -53,10 +53,6 @@ class Particles(ParticleSystem.ParticleSystem):
self.setRenderParent(self.node)
self.node.addPhysical(self)
# Set up a force node
self.forceNode = ForceNode(self.name + '-force')
self.forceNodePath = hidden.attachNewNode(self.forceNode)
self.factory = None
self.factoryType = "undefined"
self.setFactory("PointParticleFactory")
@ -66,7 +62,9 @@ class Particles(ParticleSystem.ParticleSystem):
self.emitter = None
self.emitterType = "undefined"
self.setEmitter("SphereVolumeEmitter")
self.fEnabled = 0
# Enable particles by default
self.enable()
def enable(self):
"""enable()"""
@ -170,7 +168,6 @@ class Particles(ParticleSystem.ParticleSystem):
self.addLinearForce(force)
else:
self.addAngularForce(force)
self.forceNode.addForce(force)
def removeForce(self, force):
"""removeForce(force)"""
@ -178,7 +175,6 @@ class Particles(ParticleSystem.ParticleSystem):
self.removeLinearForce(force)
else:
self.removeAngularForce(force)
self.forceNode.removeForce(force)
## Getters ##
def getName(self):
@ -374,41 +370,3 @@ class Particles(ParticleSystem.ParticleSystem):
elif (self.emitterType == "TangentRingEmitter"):
file.write('# Tangent Ring parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
file.write('# Local Forces\n')
for i in range(self.getNumLinearForces()):
f = self.getLinearForce(i)
fname = 'force%d' % i
if isinstance(f, LinearForce):
amplitude = f.getAmplitude()
massDependent = f.getMassDependent()
if isinstance(f, LinearCylinderVortexForce):
file.write(fname + ' = LinearCylinderVortexForce(%.4f, %.4f, %.4f, %.4f, %d)\n' % (f.getRadius(), f.getLength(), f.getCoef(), amplitude, massDependent))
elif isinstance(f, LinearDistanceForce):
radius = f.getRadius()
falloffType = f.getFalloffType()
ftype = 'FTONEOVERR'
if (falloffType == LinearDistanceForce.LinearDistanceForce.FTONEOVERR):
ftype = 'FTONEOVERR'
elif (falloffType == LinearDistanceForce.LinearDistanceForce.FTONEOVERRSQUARED):
ftype = 'FTONEOVERRSQUARED'
elif (falloffType == LinearDistanceForce.LinearDistanceForce.FTONEOVERRCUBED):
ftype = 'FTONEOVERRCUBED'
forceCenter = f.getForceCenter()
if isinstance(f, LinearSinkForce):
file.write(fname + ' = LinearSinkForce(Vec3(%.4f, %.4f, %.4f), LinearDistanceForce.%s, %.4f, %.4f, %d)\n' % (forceCenter[0], forceCenter[1], forceCenter[2], ftype, radius, amplitude, massDependent))
elif isinstance(f, LinearSourceForce):
file.write(fname + ' = LinearSourceForce(Vec3(%.4f, %.4f, %.4f), LinearDistanceForce.%s, %.4f, %.4f, %d)\n' % (forceCenter[0], forceCenter[1], forceCenter[2], ftype, radius, amplitude, massDependent))
elif isinstance(f, LinearFrictionForce):
file.write(fname + ' = LinearFrictionForce(%.4f, %.4f, %d)\n' % (f.getCoef(), amplitude, massDependent))
elif isinstance(f, LinearJitterForce):
file.write(fname + ' = LinearJitterForce(%.4f, %d)\n' % (amplitude, massDependent))
elif isinstance(f, LinearNoiseForce):
file.write(fname + ' = LinearNoiseForce(%.4f, %d)\n' % (amplitude, massDependent))
elif isinstance(f, LinearVectorForce):
vec = f.getVector()
file.write(fname + ' = LinearVectorForce(Vec3(%.4f, %.4f, %.4f), %.4f, %d)\n' % (vec[0], vec[1], vec[2], amplitude, massDependent))
file.write(fname + '.setActive(%d)\n' % f.getActive())
file.write(targ + '.addForce(%s)\n' % fname)
for i in range(self.getNumAngularForces()):
f = self.getAngularForce(i)