tests: raise GLSL version from 1.30 to 1.50 for compute shader

This commit is contained in:
rdb 2018-12-23 22:28:52 +01:00
parent 395b9733fb
commit 69decc17ff

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@ -38,7 +38,7 @@ void main() {{
"""
def run_glsl_test(gsg, body, preamble="", inputs={}, version=130, exts=set()):
def run_glsl_test(gsg, body, preamble="", inputs={}, version=150, exts=set()):
""" Runs a GLSL test on the given GSG. The given body is executed in the
main function and should call assert(). The preamble should contain all
of the shader inputs. """