native OSX support

This commit is contained in:
David Rose 2008-05-12 20:48:34 +00:00
parent abc56fdc8d
commit 6c81c213c1
10 changed files with 2366 additions and 0 deletions

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@ -1,6 +1,7 @@
#define BUILD_DIRECTORY $[HAVE_TINYDISPLAY]
#define BUILDING_DLL BUILDING_TINYDISPLAY
#define OSX_SYS_FRAMEWORKS ApplicationServices Carbon CoreServices Cocoa
#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m prc:c
@ -24,6 +25,9 @@
tinyWinGraphicsWindow.h tinyWinGraphicsWindow.I tinyWinGraphicsWindow.cxx \
tinyXGraphicsPipe.I tinyXGraphicsPipe.cxx tinyXGraphicsPipe.h \
tinyXGraphicsWindow.h tinyXGraphicsWindow.I tinyXGraphicsWindow.cxx \
tinyOsxGraphicsPipe.I tinyOsxGraphicsPipe.cxx tinyOsxGraphicsPipe.h \
tinyOsxGraphicsWindow.h tinyOsxGraphicsWindow.I \
$[if $[IS_OSX],tinyOsxGraphicsWindow.mm,] \
clip.cxx error.cxx \
image_util.cxx init.cxx light.cxx \
memory.cxx msghandling.cxx msghandling.h \

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@ -21,6 +21,8 @@
#include "tinyXGraphicsWindow.h"
#include "tinyWinGraphicsPipe.h"
#include "tinyWinGraphicsWindow.h"
#include "tinyOsxGraphicsPipe.h"
#include "tinyOsxGraphicsWindow.h"
#include "tinySDLGraphicsPipe.h"
#include "tinySDLGraphicsWindow.h"
#include "tinyGraphicsStateGuardian.h"
@ -60,6 +62,26 @@ ConfigVariableInt x_wheel_down_button
"mouse button number does the system report when the mouse wheel "
"is rolled one notch down?"));
ConfigVariableBool show_resize_box
("show-resize-box", true,
PRC_DESC("When this variable is true, then resizable OSX Panda windows will "
"be rendered with a resize control in the lower-right corner. "
"This is specially handled by Panda, since otherwise the 3-d "
"window would completely hide any resize control drawn by the "
"OS. Set this variable false to allow this control to be hidden."));
ConfigVariableBool osx_disable_event_loop
("osx-disable-event-loop", false,
PRC_DESC("Set this true to disable the window event loop for the Panda "
"windows. This makes sense only in a publish environment where "
"the window event loop is already handled by another part of the "
"app."));
ConfigVariableInt osx_mouse_wheel_scale
("osx-mouse-wheel-scale", 1,
PRC_DESC("Specify the number of units to spin the Mac mouse wheel to "
"represent a single wheel_up or wheel_down message."));
ConfigVariableInt td_texture_ram
("td-texture-ram", -1,
PRC_DESC("This specifies the maximum amount of RAM to devote to keeping "
@ -122,6 +144,14 @@ init_libtinydisplay() {
ps->set_system_tag("TinyGL", "native_window_system", "Win");
#endif
#ifdef IS_OSX
TinyOsxGraphicsPipe::init_type();
TinyOsxGraphicsWindow::init_type();
selection->add_pipe_type(TinyOsxGraphicsPipe::get_class_type(),
TinyOsxGraphicsPipe::pipe_constructor);
ps->set_system_tag("TinyGL", "OSX", "OSX");
#endif
#ifdef HAVE_SDL
TinySDLGraphicsPipe::init_type();
TinySDLGraphicsWindow::init_type();

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@ -34,6 +34,10 @@ extern ConfigVariableBool x_error_abort;
extern ConfigVariableInt x_wheel_up_button;
extern ConfigVariableInt x_wheel_down_button;
extern ConfigVariableBool show_resize_box;
extern ConfigVariableBool osx_disable_event_loop;
extern ConfigVariableInt osx_mouse_wheel_scale;
extern ConfigVariableInt td_texture_ram;
extern ConfigVariableBool td_ignore_mipmaps;
extern ConfigVariableBool td_perspective_textures;

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@ -434,6 +434,11 @@ end_frame(Thread *current_thread) {
// Evict any textures that exceed our texture memory.
_textures_lru.begin_epoch();
// Clear these pointers so we don't have floating pointers between
// frames.
_current_frame_buffer = NULL;
_c->zb = NULL;
}

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@ -0,0 +1,18 @@
// Filename: tinyOsxGraphicsPipe.I
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////

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@ -0,0 +1,247 @@
// Filename: tinyOsxGraphicsPipe.cxx
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#ifdef IS_OSX
#include "tinyOsxGraphicsPipe.h"
#include "config_tinydisplay.h"
#include "tinyOsxGraphicsWindow.h"
#include "pnmImage.h"
TypeHandle TinyOsxGraphicsPipe::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
TinyOsxGraphicsPipe::
TinyOsxGraphicsPipe() {
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
TinyOsxGraphicsPipe::
~TinyOsxGraphicsPipe() {
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::get_interface_name
// Access: Published, Virtual
// Description: Returns the name of the rendering interface
// associated with this GraphicsPipe. This is used to
// present to the user to allow him/her to choose
// between several possible GraphicsPipes available on a
// particular platform, so the name should be meaningful
// and unique for a given platform.
////////////////////////////////////////////////////////////////////
string TinyOsxGraphicsPipe::
get_interface_name() const {
return "TinyGL Windows";
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::pipe_constructor
// Access: Public, Static
// Description: This function is passed to the GraphicsPipeSelection
// object to allow the user to make a default
// TinyOsxGraphicsPipe.
////////////////////////////////////////////////////////////////////
PT(GraphicsPipe) TinyOsxGraphicsPipe::
pipe_constructor() {
return new TinyOsxGraphicsPipe;
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::create_cg_image
// Access: Public, Static
// Description: Creates a new Quartz bitmap image with the data in
// the indicated PNMImage. The caller should eventually
// free this image via CGImageRelease.
////////////////////////////////////////////////////////////////////
CGImageRef TinyOsxGraphicsPipe::
create_cg_image(const PNMImage &pnm_image) {
size_t width = pnm_image.get_x_size();
size_t height = pnm_image.get_y_size();
#ifdef PGM_BIGGRAYS
size_t bytes_per_component = 2;
#else
size_t bytes_per_component = 1;
#endif
size_t bits_per_component = bytes_per_component * 8;
size_t num_components = pnm_image.get_num_channels();
size_t bits_per_pixel = num_components * bits_per_component;
size_t bytes_per_row = num_components * bytes_per_component * width;
size_t num_bytes = bytes_per_row * height;
bool has_alpha;
bool is_grayscale;
CFStringRef color_space_name = NULL;
switch (pnm_image.get_color_type()) {
case PNMImage::CT_grayscale:
color_space_name = kCGColorSpaceGenericGray;
has_alpha = false;
is_grayscale = true;
break;
case PNMImage::CT_two_channel:
color_space_name = kCGColorSpaceGenericGray;
has_alpha = true;
is_grayscale = true;
break;
case PNMImage::CT_color:
color_space_name = kCGColorSpaceGenericRGB;
has_alpha = false;
is_grayscale = false;
break;
case PNMImage::CT_four_channel:
color_space_name = kCGColorSpaceGenericRGB;
has_alpha = true;
is_grayscale = false;
break;
case PNMImage::CT_invalid:
// Shouldn't get here.
nassertr(false, NULL);
break;
}
nassertr(color_space_name != NULL, NULL);
CGColorSpaceRef color_space = CGColorSpaceCreateWithName(color_space_name);
nassertr(color_space != NULL, NULL);
CGBitmapInfo bitmap_info = 0;
#ifdef PGM_BIGGRAYS
bitmap_info |= kCGBitmapByteOrder16Host;
#endif
if (has_alpha) {
bitmap_info |= kCGImageAlphaLast;
}
// Now convert the pixel data to a format friendly to
// CGImageCreate().
char *char_array = (char *)PANDA_MALLOC_ARRAY(num_bytes);
xelval *dp = (xelval *)char_array;
for (size_t yi = 0; yi < height; ++yi) {
for (size_t xi = 0; xi < width; ++xi) {
if (is_grayscale) {
*dp++ = (xelval)(pnm_image.get_gray(xi, yi) * PGM_MAXMAXVAL);
} else {
*dp++ = (xelval)(pnm_image.get_red(xi, yi) * PGM_MAXMAXVAL);
*dp++ = (xelval)(pnm_image.get_green(xi, yi) * PGM_MAXMAXVAL);
*dp++ = (xelval)(pnm_image.get_blue(xi, yi) * PGM_MAXMAXVAL);
}
if (has_alpha) {
*dp++ = (xelval)(pnm_image.get_alpha(xi, yi) * PGM_MAXMAXVAL);
}
}
}
nassertr((void *)dp == (void *)(char_array + num_bytes), NULL);
CGDataProviderRef provider =
CGDataProviderCreateWithData(NULL, char_array, num_bytes, release_data);
nassertr(provider != NULL, NULL);
CGImageRef image = CGImageCreate
(width, height, bits_per_component, bits_per_pixel, bytes_per_row,
color_space, bitmap_info, provider,
NULL, false, kCGRenderingIntentDefault);
nassertr(image != NULL, NULL);
CGColorSpaceRelease(color_space);
CGDataProviderRelease(provider);
return image;
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::release_data
// Access: Private, Static
// Description: This callback is assigned to delete the data array
// allocated within create_cg_image().
////////////////////////////////////////////////////////////////////
void TinyOsxGraphicsPipe::
release_data(void *info, const void *data, size_t size) {
char *char_array = (char *)data;
PANDA_FREE_ARRAY(char_array);
}
////////////////////////////////////////////////////////////////////
// Function: TinyOsxGraphicsPipe::make_output
// Access: Protected, Virtual
// Description: Creates a new window or buffer on the pipe, if possible.
// This routine is only called from GraphicsEngine::make_output.
////////////////////////////////////////////////////////////////////
PT(GraphicsOutput) TinyOsxGraphicsPipe::
make_output(const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify) {
if (!_is_valid) {
return NULL;
}
TinyGraphicsStateGuardian *tinygsg = 0;
if (gsg != 0) {
DCAST_INTO_R(tinygsg, gsg, NULL);
}
// First thing to try: a TinyOsxGraphicsWindow
if (retry == 0) {
if (((flags&BF_require_parasite)!=0)||
((flags&BF_refuse_window)!=0)||
((flags&BF_resizeable)!=0)||
((flags&BF_size_track_host)!=0)||
((flags&BF_rtt_cumulative)!=0)||
((flags&BF_can_bind_color)!=0)||
((flags&BF_can_bind_every)!=0)) {
return NULL;
}
if ((flags & BF_fb_props_optional)==0) {
if ((fb_prop.get_aux_rgba() > 0)||
(fb_prop.get_aux_hrgba() > 0)||
(fb_prop.get_aux_float() > 0)) {
return NULL;
}
}
return new TinyOsxGraphicsWindow(this, name, fb_prop, win_prop,
flags, gsg, host);
}
// Nothing else left to try.
return NULL;
}
#endif // IS_OSX

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@ -0,0 +1,85 @@
// Filename: tinyOsxGraphicsPipe.h
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef TINYOSXGRAPHICSPIPE_H
#define TINYOSXGRAPHICSPIPE_H
#include "pandabase.h"
#ifdef IS_OSX
// We have to include this early, before anyone includes
// netinet/tcp.h, which will define TCP_NODELAY and other symbols and
// confuse the Apply system headers.
#include <Carbon/Carbon.h>
#include "graphicsPipe.h"
#include "tinyGraphicsStateGuardian.h"
////////////////////////////////////////////////////////////////////
// Class : TinyOsxGraphicsPipe
// Description : This graphics pipe represents the interface for
// creating TinyGL graphics windows on a Windows-based
// client.
////////////////////////////////////////////////////////////////////
class EXPCL_TINYDISPLAY TinyOsxGraphicsPipe : public GraphicsPipe {
public:
TinyOsxGraphicsPipe();
virtual ~TinyOsxGraphicsPipe();
virtual string get_interface_name() const;
static PT(GraphicsPipe) pipe_constructor();
static CGImageRef create_cg_image(const PNMImage &pnm_image);
private:
static void release_data(void *info, const void *data, size_t size);
protected:
virtual PT(GraphicsOutput) make_output(const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "TinyOsxGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "tinyOsxGraphicsPipe.I"
#endif // IS_OSX
#endif

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@ -0,0 +1,27 @@
// Filename: tinyOsxGraphicsWindow.I
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
inline void TinyOsxGraphicsWindow::SendKeyEvent( ButtonHandle key, bool down)
{
if(down)
_input_devices[0].button_down(key);
else
_input_devices[0].button_up(key);
}

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@ -0,0 +1,155 @@
// Filename: tinyOsxGraphicsWindow.h
// Created by: drose (12May08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef TINYOSXGRAPHICSWINDOW_H
#define TINYOSXGRAPHICSWINDOW_H
#include "pandabase.h"
#ifdef IS_OSX
#include <Carbon/Carbon.h>
#include "graphicsWindow.h"
#include "buttonHandle.h"
#include "tinyGraphicsStateGuardian.h"
////////////////////////////////////////////////////////////////////
// Class : TinyOsxGraphicsWindow
// Description : Opens a window on OS X to display the TinyGL software
// rendering.
////////////////////////////////////////////////////////////////////
class TinyOsxGraphicsWindow : public GraphicsWindow {
public:
TinyOsxGraphicsWindow(GraphicsPipe *pipe,
const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host);
virtual ~TinyOsxGraphicsWindow();
virtual bool move_pointer(int device, int x, int y);
virtual bool begin_frame(FrameMode mode, Thread *current_thread);
virtual void end_frame(FrameMode mode, Thread *current_thread);
virtual void begin_flip();
virtual void end_flip();
virtual void process_events();
virtual bool do_reshape_request(int x_origin, int y_origin, bool has_origin,
int x_size, int y_size);
virtual void mouse_mode_absolute();
virtual void mouse_mode_relative();
virtual void set_properties_now(WindowProperties &properties);
private:
void ReleaseSystemResources();
inline void SendKeyEvent( ButtonHandle key, bool down);
protected:
virtual void close_window();
virtual bool open_window();
private:
bool OSOpenWindow(WindowProperties &properties);
//
// a singleton .. for the events to find the right pipe to push the event into
//
public: // do not call direct ..
OSStatus handleKeyInput (EventHandlerCallRef myHandler, EventRef event, Boolean keyDown);
OSStatus handleTextInput (EventHandlerCallRef myHandler, EventRef event);
OSStatus handleWindowMouseEvents (EventHandlerCallRef myHandler, EventRef event);
ButtonHandle OSX_TranslateKey( UInt32 key, EventRef event );
static TinyOsxGraphicsWindow * GetCurrentOSxWindow (WindowRef hint);
void HandleModifireDeleta(UInt32 modifiers);
void HandleButtonDelta(UInt32 new_buttons);
void DoResize(void);
OSStatus event_handler(EventHandlerCallRef myHandler, EventRef event);
virtual void user_close_request();
void SystemCloseWindow();
void SystemSetWindowForground(bool forground);
void SystemPointToLocalPoint(Point &qdGlobalPoint);
void LocalPointToSystemPoint(Point &qdLocalPoint);
bool set_icon_filename(const Filename &icon_filename);
void set_pointer_in_window(int x, int y);
void set_pointer_out_of_window();
private:
void create_frame_buffer();
private:
ZBuffer *_frame_buffer;
private:
UInt32 _last_key_modifiers;
UInt32 _last_buttons;
WindowRef _osx_window;
bool _is_fullscreen;
CGImageRef _pending_icon;
CGImageRef _current_icon;
int _ID;
static TinyOsxGraphicsWindow *FullScreenWindow;
CFDictionaryRef _originalMode;
// True if _properties.get_cursor_hidden() is true.
bool _cursor_hidden;
// True if the cursor is actually hidden right now via system calls.
bool _display_hide_cursor;
SInt32 _wheel_delta;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsWindow::init_type();
register_type(_type_handle, "TinyOsxGraphicsWindow",
GraphicsWindow::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "tinyOsxGraphicsWindow.I"
#endif // IS_OSX
#endif

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