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minor cleanup
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@ -398,8 +398,7 @@ rebuild_bitplanes() {
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RenderTexturePlane plane = get_texture_plane(i);
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RenderTexturePlane plane = get_texture_plane(i);
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switch (plane)
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switch (plane) {
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{
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case RTP_depth:
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case RTP_depth:
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case RTP_depth_stencil:
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case RTP_depth_stencil:
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for (int f = 0; f < 6; f++) {
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for (int f = 0; f < 6; f++) {
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