Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2020-11-22 15:19:51 +01:00
commit 8486d286b7
4 changed files with 23 additions and 7 deletions

View File

@ -229,7 +229,7 @@ SectionGroup "Panda3D Libraries"
SetDetailsPrint listonly
SetOutPath $INSTDIR\models
File /r /x CVS "${BUILT}\models\*"
File /nonfatal /r /x CVS "${BUILT}\models\*"
SetDetailsPrint both
DetailPrint "Installing optional components..."

View File

@ -166,7 +166,7 @@ CLP(CgShaderContext)(CLP(GraphicsStateGuardian) *glgsg, Shader *s) : ShaderConte
if (cgGetParameterSemantic(p)) {
GLCAT.error(false) << " : " << cgGetParameterSemantic(p);
}
GLCAT.error(false) << " should be declared as float4, not float3!\n";
GLCAT.error(false) << " should be declared as float3, not float4!\n";
}
break;
case 3: // gl_Color

View File

@ -9764,15 +9764,22 @@ get_external_image_format(Texture *tex) const {
case Texture::F_rgba:
case Texture::F_rgbm:
case Texture::F_rgba4:
case Texture::F_rgba5:
case Texture::F_rgba8:
case Texture::F_rgba12:
return _supports_bgr ? GL_BGRA : GL_RGBA;
case Texture::F_rgba4:
case Texture::F_rgba5:
case Texture::F_rgba16:
case Texture::F_rgba32:
case Texture::F_srgb_alpha:
case Texture::F_rgb10_a2:
#ifdef OPENGLES
// OpenGL ES doesn't have sized BGRA formats.
return GL_RGBA;
#else
return _supports_bgr ? GL_BGRA : GL_RGBA;
#endif
case Texture::F_luminance:
#ifdef OPENGLES
@ -10293,9 +10300,9 @@ get_internal_image_format(Texture *tex, bool force_sized) const {
#ifdef OPENGLES
case Texture::F_rgba8:
return GL_RGBA8_OES;
return _supports_bgr ? GL_BGRA : GL_RGBA8_OES;
case Texture::F_rgba12:
return force_sized ? GL_RGBA8 : GL_RGBA;
return _supports_bgr ? GL_BGRA : (force_sized ? GL_RGBA8 : GL_RGBA);
#else
case Texture::F_rgba8:
if (Texture::is_unsigned(tex->get_component_type())) {
@ -13785,7 +13792,11 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
Texture *tex = gtc->get_texture();
nassertr(tex != nullptr, false);
#ifdef OPENGLES
GLenum internal_format = GL_BGRA;
#else
GLenum internal_format = GL_RGBA;
#endif
GLenum external_format = GL_BGRA;
const unsigned char *image_ptr = tex->get_simple_ram_image();
@ -13799,6 +13810,9 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
// If the GL doesn't claim to support BGR, we may have to reverse the
// component ordering of the image.
external_format = GL_RGBA;
#ifdef OPENGLES
internal_format = GL_RGBA;
#endif
image_ptr = fix_component_ordering(bgr_image, image_ptr, image_size,
external_format, tex);
}

View File

@ -1094,7 +1094,9 @@ synthesize_shader(const RenderState *rs, const GeomVertexAnimationSpec &anim) {
text << "\t uniform float4 clipplane_" << i << ",\n";
}
text << "\t uniform float4 attr_ambient,\n";
if (key._lighting) {
text << "\t uniform float4 attr_ambient,\n";
}
text << "\t uniform float4 attr_colorscale\n";
text << ") {\n";