mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-29 00:06:44 -04:00
Merge branch 'release/1.10.x'
This commit is contained in:
commit
9517ffb320
@ -24,7 +24,7 @@ Installing Panda3D
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==================
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==================
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The latest Panda3D SDK can be downloaded from
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The latest Panda3D SDK can be downloaded from
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[this page](https://www.panda3d.org/download/sdk-1-10-13/).
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[this page](https://www.panda3d.org/download/sdk-1-10-14/).
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If you are familiar with installing Python packages, you can use
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If you are familiar with installing Python packages, you can use
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the following command:
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the following command:
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@ -1,3 +1,93 @@
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----------------------- RELEASE 1.10.14 -----------------------
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This release adds support for Python 3.12 and furthermore contains significant
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bug fixes, and also implements some missing features in the shader generator.
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API
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* Accept bytes object in DatagramOutputFile.write_header()
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* Add missing clear_color() method to CardMaker
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* Add file_version properties to BamFile and BamWriter, mirroring BamReader
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* Add missing method for getting current display mode index (#1550)
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Shader Generator
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* Add support for perspective points (#1440)
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* Implement remaining missing TexGenAttrib modes (#1437)
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* Fix support for hardware point sprites
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* Support missing texture types: cube map arrays, 1D arrays, buffer textures
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Rendering
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* Add texconst_i input for Cg shaders to access TexGenAttrib constants
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* Fix bug when same texture is used with different TexGenAttrib modes
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* OpenGL 3.2+/ES: Correctly handle 4-component texcoords in default shader
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* DX9: fix bugs setting some kinds of shader inputs
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* OpenGL: guard against exceeding max supported vertex attribute stride
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* Add missing handling for 1D array textures in Cg shaders
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* OpenGL: improve handling of SM5 Cg shaders
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* Fix p3d_LightModel.ambient not updating properly
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* Work around wireframe rendering bug in Panfrost drivers
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* Fix assertion error when preparing texture fails
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* Fix image load/store support in GLES 3.1 (set gl-immutable-texture-storage)
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Windowing
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* Windows: Fix issues switching fullscreen while maximized (#1469)
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* macOS: Fix undecorated setting ignored when switching back to windowed mode
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* macOS: Fix window sizing bug when simultaneously changing undecorated
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* macOS: Fix black bar when switching to fullscreen with Z-Order set to Top
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* macOS: Squelch secure restorable state warning on macOS 14 "Sonoma"
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* X11: Fix crash on shutdown when using custom cursor
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* EGL: Fix invalid operation error when using headless pbuffer
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* EGL: Add support for resizing (offscreen) pbuffers
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* Windows: Message loop is no longer disabled when using tk with threaded draw
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* Windows: Fix handling of invalid raw mouse devices
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Deployment
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* Fix crash when running executable built with Python 3.11 (#1423)
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* Fix for thirdparty packages that use delvewheel (#1492)
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* Strip .abi3.so suffix from libraries
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* Silently ignore missing hidden imports
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* Add missing hidden imports for setuptools and shapely
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* Show better error message when targeting no-longer-supported platforms
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* Fix issues running pfreeze on macOS
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* Fix crash using on arm64 systems with 16 KiB pages (eg. Asahi Linux)
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* Fix error using bam_model_extensions with bdist_apps
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Pipeline
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* Support reading .bmp files with RLE8 compression
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* Fix wrong magfilter being written by egg-palettize (#1585)
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* Fix memory leaks when writing TIFF files
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* Fix hang in .egg loader when `<Collide>` used with `<Line>` (#1515)
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* Add assimp-disable-extensions config var (see #1537)
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* Fix assert/crash when reading multiple recorders from bam file (#1561)
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Build
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* Add support for building with Python 3.12
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* macOS .dmg are now built as HFS+ for 10.9 compatibility (#1502)
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* Don't use RTTI features in headers when building with `-fno-rtti`
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* Fix some new compiler warnings
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* Fix compile errors with some versions of png.h
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* Work around GCC 13.2 bug compiling interrogate-generated code (#1580)
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* Support building with LibreSSL on Windows (#1503)
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* Fix some issues in anticipation of Python 3.13+ (#1523, #1526)
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* More robust parsing of version in setup.cfg (incl. #1539)
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* Avoid using deprecated distutils module (#1549)
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* Add _d suffix to .pyd files when building debug build on Windows (#1566)
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Miscellaneous
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* Fix bug causing textures to sometimes be randomly downloaded
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* Fix PStats Python profiling exception when using metaclasses (#1505)
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* Fix segfault when ConnectionRepository is verbose (#1430)
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* Fix broken minusnode icon in dmodels (#1449)
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* Fix wrong delete operator in ARToolKit
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* Fix crash when encountering corruption in OpenAL stream (#1452)
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* Fix SimpleHashMap error reporting at static init time
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* Fix assorted code issues, typos, and Python 2-isms in direct tree
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* Code size reductions for interrogate-generated bindings
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* Assorted docstring corrections and additions
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* Interrogate supports explicit cls parameter for static methods
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* Interrogate: fix enum scope issue
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* Don't assume presence of softspace attribute on files in directnotify
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* Use importlib.metadata (not pkg_resources) for entry points in Python 3.8+
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----------------------- RELEASE 1.10.13 -----------------------
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----------------------- RELEASE 1.10.13 -----------------------
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This is a significant release containing many important bug fixes and a couple
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This is a significant release containing many important bug fixes and a couple
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@ -3374,10 +3374,15 @@ def SetOrigExt(x, v):
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def GetExtensionSuffix():
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def GetExtensionSuffix():
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if GetTarget() == 'windows':
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if GetTarget() == 'windows':
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if GetTargetArch() == 'x64':
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if GetOptimize() <= 2:
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return '.cp%d%d-win_amd64.pyd' % (sys.version_info[:2])
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dllext = '_d'
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else:
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else:
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return '.cp%d%d-win32.pyd' % (sys.version_info[:2])
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dllext = ''
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if GetTargetArch() == 'x64':
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return dllext + '.cp%d%d-win_amd64.pyd' % (sys.version_info[:2])
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else:
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return dllext + '.cp%d%d-win32.pyd' % (sys.version_info[:2])
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elif CrossCompiling():
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elif CrossCompiling():
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return '.{0}.so'.format(GetPythonABI())
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return '.{0}.so'.format(GetPythonABI())
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else:
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else:
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@ -68,7 +68,7 @@ get_timestamp() const {
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}
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}
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/**
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/**
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* Changes the overall mudification timestamp of the multifile. Note that this
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* Changes the overall modification timestamp of the multifile. Note that this
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* will be reset to the current time every time you modify a subfile.
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* will be reset to the current time every time you modify a subfile.
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* Only set this if you know what you are doing!
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* Only set this if you know what you are doing!
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*/
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*/
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@ -1888,7 +1888,7 @@ set_filename(const Filename &filename) {
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}
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}
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/**
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/**
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* Removes the alpha filename, if it was previously set. See set_filename().
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* Removes the filename, if it was previously set. See set_filename().
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*/
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*/
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INLINE void Texture::
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INLINE void Texture::
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clear_filename() {
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clear_filename() {
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@ -1904,8 +1904,8 @@ clear_filename() {
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* The Texture's get_filename() function returns the name of the image file
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* The Texture's get_filename() function returns the name of the image file
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* that was loaded into the buffer. In the case where a texture specified two
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* that was loaded into the buffer. In the case where a texture specified two
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* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
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* separate files to load, a 1- or 3-channel color image and a 1-channel alpha
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* image, this Filename is update to contain the name of the image file that
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* image, the alpha_filename is updated to contain the name of the image file
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* was loaded into the buffer's alpha channel.
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* that was loaded into the buffer's alpha channel.
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*/
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*/
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INLINE void Texture::
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INLINE void Texture::
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set_alpha_filename(const Filename &alpha_filename) {
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set_alpha_filename(const Filename &alpha_filename) {
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@ -1935,7 +1935,7 @@ set_fullpath(const Filename &fullpath) {
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}
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}
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/**
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/**
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* Removes the alpha fullpath, if it was previously set. See set_fullpath().
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* Removes the fullpath, if it was previously set. See set_fullpath().
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*/
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*/
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INLINE void Texture::
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INLINE void Texture::
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clear_fullpath() {
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clear_fullpath() {
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@ -53,7 +53,7 @@ add_font(const std::string &filename, TextFont *font) {
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/**
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/**
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* Removes the indicated font from the pool, indicating it will never be
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* Removes the indicated font from the pool, indicating it will never be
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* loaded again; the font may then be freed. If this function is never
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* loaded again; the font may then be freed. If this function is never
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* called, a reference count will be maintained on every font every loaded,
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* called, a reference count will be maintained on every font ever loaded,
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* and fonts will never be freed.
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* and fonts will never be freed.
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*/
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*/
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INLINE void FontPool::
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INLINE void FontPool::
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