Some model paths fixed

This commit is contained in:
Josh Yelon 2005-02-25 20:14:25 +00:00
parent c9fb74948d
commit 95b2de7faa

View File

@ -80,11 +80,11 @@ class seLight(NodePath):
self.assign(self.LightNode) self.assign(self.LightNode)
if(self.type=='spot'): if(self.type=='spot'):
self.helpModel = loader.loadModelCopy( "Spotlight" ) self.helpModel = loader.loadModelCopy( "models/misc/Spotlight" )
elif(self.type=='point'): elif(self.type=='point'):
self.helpModel = loader.loadModelCopy( "Pointlight" ) self.helpModel = loader.loadModelCopy( "models/misc/Pointlight" )
elif(self.type=='directional'): elif(self.type=='directional'):
self.helpModel = loader.loadModelCopy( "Dirlight" ) self.helpModel = loader.loadModelCopy( "models/misc/Dirlight" )
else: else:
self.helpModel = loader.loadModelCopy( "models/misc/sphere" ) self.helpModel = loader.loadModelCopy( "models/misc/sphere" )
self.helpModel.setColor(self.lightcolor) self.helpModel.setColor(self.lightcolor)