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synced 2025-10-03 02:15:43 -04:00
files moved to cull
This commit is contained in:
parent
36b51114a9
commit
a31f6e7894
@ -1,29 +0,0 @@
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// Filename: binCullHandler.I
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
|
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: BinCullHandler::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE BinCullHandler::
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BinCullHandler(CullResult *cull_result) :
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_cull_result(cull_result)
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{
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}
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// Filename: binCullHandler.cxx
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "binCullHandler.h"
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#include "pStatTimer.h"
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////////////////////////////////////////////////////////////////////
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// Function: BinCullHandler::record_object
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// Access: Public, Virtual
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// Description: This callback function is intended to be overridden
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// by a derived class. This is called as each Geom is
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// discovered by the CullTraverser.
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////////////////////////////////////////////////////////////////////
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void BinCullHandler::
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record_object(CullableObject *object, const CullTraverser *traverser) {
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_cull_result->add_object(object, traverser);
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}
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@ -1,50 +0,0 @@
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// Filename: binCullHandler.h
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
|
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef BINCULLHANDLER_H
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#define BINCULLHANDLER_H
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#include "pandabase.h"
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#include "cullHandler.h"
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#include "cullResult.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : BinCullHandler
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// Description : This CullHandler sends all of the geoms it receives
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// into a CullResult object, for binning (and later
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// drawing). This is the kind of CullHandler to use for
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// most normal rendering needs.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA BinCullHandler : public CullHandler {
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public:
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INLINE BinCullHandler(CullResult *cull_result);
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virtual void record_object(CullableObject *object,
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const CullTraverser *traverser);
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private:
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PT(CullResult) _cull_result;
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};
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#include "binCullHandler.I"
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#endif
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// Filename: cullBinBackToFront.I
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
|
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::ObjectData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CullBinBackToFront::ObjectData::
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ObjectData(CullableObject *object, float dist) :
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_object(object),
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_dist(dist)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::ObjectData::operator <
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// Access: Public
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// Description: Specifies the correct sort ordering for these
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// objects.
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////////////////////////////////////////////////////////////////////
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INLINE bool CullBinBackToFront::ObjectData::
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operator < (const ObjectData &other) const {
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return _dist > other._dist;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CullBinBackToFront::
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CullBinBackToFront(const string &name, GraphicsStateGuardianBase *gsg) :
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CullBin(name, gsg)
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{
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}
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// Filename: cullBinBackToFront.cxx
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
|
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// Software license. You should have received a copy of this license
|
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// along with this source code; you will also find a current copy of
|
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "cullBinBackToFront.h"
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#include "graphicsStateGuardianBase.h"
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#include "geometricBoundingVolume.h"
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#include "cullableObject.h"
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#include "cullHandler.h"
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#include "pStatTimer.h"
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#include <algorithm>
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TypeHandle CullBinBackToFront::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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CullBinBackToFront::
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~CullBinBackToFront() {
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Objects::iterator oi;
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for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
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CullableObject *object = (*oi)._object;
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delete object;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::add_object
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// Access: Public, Virtual
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// Description: Adds a geom, along with its associated state, to
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// the bin for rendering.
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////////////////////////////////////////////////////////////////////
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void CullBinBackToFront::
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add_object(CullableObject *object) {
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// Determine the center of the bounding volume.
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CPT(BoundingVolume) volume = object->_geom->get_bounds();
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if (!volume->is_empty() &&
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volume->is_of_type(GeometricBoundingVolume::get_class_type())) {
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const GeometricBoundingVolume *gbv;
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DCAST_INTO_V(gbv, volume);
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LPoint3f center = gbv->get_approx_center();
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nassertv(object->_modelview_transform != (const TransformState *)NULL);
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center = center * object->_modelview_transform->get_mat();
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float distance = _gsg->compute_distance_to(center);
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_objects.push_back(ObjectData(object, distance));
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::finish_cull
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// Access: Public
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// Description: Called after all the geoms have been added, this
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// indicates that the cull process is finished for this
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// frame and gives the bins a chance to do any
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// post-processing (like sorting) before moving on to
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// draw.
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////////////////////////////////////////////////////////////////////
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void CullBinBackToFront::
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finish_cull() {
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PStatTimer timer(_cull_this_pcollector);
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sort(_objects.begin(), _objects.end());
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinBackToFront::draw
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// Access: Public
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// Description: Draws all the geoms in the bin, in the appropriate
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// order.
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////////////////////////////////////////////////////////////////////
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void CullBinBackToFront::
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draw() {
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PStatTimer timer(_draw_this_pcollector);
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Objects::const_iterator oi;
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for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
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CullableObject *object = (*oi)._object;
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CullHandler::draw(object, _gsg);
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}
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}
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// Filename: cullBinBackToFront.h
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// Created by: drose (28Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CULLBINBACKTOFRONT_H
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#define CULLBINBACKTOFRONT_H
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#include "pandabase.h"
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#include "cullBin.h"
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#include "geom.h"
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#include "transformState.h"
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#include "renderState.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : CullBinBackToFront
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// Description : A specific kind of CullBin that sorts geometry in
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// order from furthest to nearest based on the center of
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// its bounding volume. This is primarily intended for
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// rendering transparent and semi-transparent geometry
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// that must be sorted from back to front.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA CullBinBackToFront : public CullBin {
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public:
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INLINE CullBinBackToFront(const string &name, GraphicsStateGuardianBase *gsg);
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virtual ~CullBinBackToFront();
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virtual void add_object(CullableObject *object);
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virtual void finish_cull();
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virtual void draw();
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private:
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class ObjectData {
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public:
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INLINE ObjectData(CullableObject *object, float dist);
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INLINE bool operator < (const ObjectData &other) const;
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CullableObject *_object;
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float _dist;
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};
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typedef pvector<ObjectData> Objects;
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Objects _objects;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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CullBin::init_type();
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register_type(_type_handle, "CullBinBackToFront",
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CullBin::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "cullBinBackToFront.I"
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#endif
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@ -1,53 +0,0 @@
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// Filename: cullBinFixed.I
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// Created by: drose (29May02)
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//
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////////////////////////////////////////////////////////////////////
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//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
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|
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////////////////////////////////////////////////////////////////////
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// Function: CullBinFixed::ObjectData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CullBinFixed::ObjectData::
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ObjectData(CullableObject *object, int draw_order) :
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_object(object),
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_draw_order(draw_order)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: CullBinFixed::ObjectData::operator <
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// Access: Public
|
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// Description: Specifies the correct sort ordering for these
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// objects.
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////////////////////////////////////////////////////////////////////
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INLINE bool CullBinFixed::ObjectData::
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operator < (const ObjectData &other) const {
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return _draw_order < other._draw_order;
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}
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|
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////////////////////////////////////////////////////////////////////
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// Function: CullBinFixed::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinFixed::
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||||
CullBinFixed(const string &name, GraphicsStateGuardianBase *gsg) :
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CullBin(name, gsg)
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{
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}
|
@ -1,87 +0,0 @@
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// Filename: cullBinFixed.cxx
|
||||
// Created by: drose (29May02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "cullBinFixed.h"
|
||||
#include "graphicsStateGuardianBase.h"
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||||
#include "geometricBoundingVolume.h"
|
||||
#include "cullableObject.h"
|
||||
#include "cullHandler.h"
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||||
#include "pStatTimer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
TypeHandle CullBinFixed::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFixed::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
CullBinFixed::
|
||||
~CullBinFixed() {
|
||||
Objects::iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
delete object;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFixed::add_object
|
||||
// Access: Public, Virtual
|
||||
// Description: Adds a geom, along with its associated state, to
|
||||
// the bin for rendering.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFixed::
|
||||
add_object(CullableObject *object) {
|
||||
int draw_order = object->_state->get_draw_order();
|
||||
_objects.push_back(ObjectData(object, draw_order));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFixed::finish_cull
|
||||
// Access: Public
|
||||
// Description: Called after all the geoms have been added, this
|
||||
// indicates that the cull process is finished for this
|
||||
// frame and gives the bins a chance to do any
|
||||
// post-processing (like sorting) before moving on to
|
||||
// draw.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFixed::
|
||||
finish_cull() {
|
||||
PStatTimer timer(_cull_this_pcollector);
|
||||
stable_sort(_objects.begin(), _objects.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFixed::draw
|
||||
// Access: Public
|
||||
// Description: Draws all the geoms in the bin, in the appropriate
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFixed::
|
||||
draw() {
|
||||
PStatTimer timer(_draw_this_pcollector);
|
||||
Objects::const_iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
CullHandler::draw(object, _gsg);
|
||||
}
|
||||
}
|
||||
|
@ -1,86 +0,0 @@
|
||||
// Filename: cullBinFixed.h
|
||||
// Created by: drose (29May02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef CULLBINFIXED_H
|
||||
#define CULLBINFIXED_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "cullBin.h"
|
||||
#include "geom.h"
|
||||
#include "transformState.h"
|
||||
#include "renderState.h"
|
||||
#include "pointerTo.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CullBinFixed
|
||||
// Description : A specific kind of CullBin that sorts geometry in
|
||||
// the order specified by the user-specified draw_order
|
||||
// parameter. This allows precise relative ordering of
|
||||
// two objects.
|
||||
//
|
||||
// When two or more objects are assigned the same
|
||||
// draw_order, they are drawn in scene-graph order (as
|
||||
// with CullBinUnsorted).
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA CullBinFixed : public CullBin {
|
||||
public:
|
||||
INLINE CullBinFixed(const string &name, GraphicsStateGuardianBase *gsg);
|
||||
virtual ~CullBinFixed();
|
||||
|
||||
virtual void add_object(CullableObject *object);
|
||||
virtual void finish_cull();
|
||||
virtual void draw();
|
||||
|
||||
private:
|
||||
class ObjectData {
|
||||
public:
|
||||
INLINE ObjectData(CullableObject *object, int draw_order);
|
||||
INLINE bool operator < (const ObjectData &other) const;
|
||||
|
||||
CullableObject *_object;
|
||||
int _draw_order;
|
||||
};
|
||||
|
||||
typedef pvector<ObjectData> Objects;
|
||||
Objects _objects;
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
CullBin::init_type();
|
||||
register_type(_type_handle, "CullBinFixed",
|
||||
CullBin::get_class_type());
|
||||
}
|
||||
virtual TypeHandle get_type() const {
|
||||
return get_class_type();
|
||||
}
|
||||
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
};
|
||||
|
||||
#include "cullBinFixed.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1,53 +0,0 @@
|
||||
// Filename: cullBinFrontToBack.I
|
||||
// Created by: drose (29May02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::ObjectData::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinFrontToBack::ObjectData::
|
||||
ObjectData(CullableObject *object, float dist) :
|
||||
_object(object),
|
||||
_dist(dist)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::ObjectData::operator <
|
||||
// Access: Public
|
||||
// Description: Specifies the correct sort ordering for these
|
||||
// objects.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE bool CullBinFrontToBack::ObjectData::
|
||||
operator < (const ObjectData &other) const {
|
||||
return _dist < other._dist;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinFrontToBack::
|
||||
CullBinFrontToBack(const string &name, GraphicsStateGuardianBase *gsg) :
|
||||
CullBin(name, gsg)
|
||||
{
|
||||
}
|
@ -1,100 +0,0 @@
|
||||
// Filename: cullBinFrontToBack.cxx
|
||||
// Created by: drose (29May02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "cullBinFrontToBack.h"
|
||||
#include "graphicsStateGuardianBase.h"
|
||||
#include "geometricBoundingVolume.h"
|
||||
#include "cullableObject.h"
|
||||
#include "cullHandler.h"
|
||||
#include "pStatTimer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
TypeHandle CullBinFrontToBack::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
CullBinFrontToBack::
|
||||
~CullBinFrontToBack() {
|
||||
Objects::iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
delete object;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::add_object
|
||||
// Access: Public, Virtual
|
||||
// Description: Adds a geom, along with its associated state, to
|
||||
// the bin for rendering.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFrontToBack::
|
||||
add_object(CullableObject *object) {
|
||||
// Determine the center of the bounding volume.
|
||||
CPT(BoundingVolume) volume = object->_geom->get_bounds();
|
||||
|
||||
if (!volume->is_empty() &&
|
||||
volume->is_of_type(GeometricBoundingVolume::get_class_type())) {
|
||||
const GeometricBoundingVolume *gbv;
|
||||
DCAST_INTO_V(gbv, volume);
|
||||
|
||||
LPoint3f center = gbv->get_approx_center();
|
||||
nassertv(object->_modelview_transform != (const TransformState *)NULL);
|
||||
center = center * object->_modelview_transform->get_mat();
|
||||
|
||||
float distance = _gsg->compute_distance_to(center);
|
||||
_objects.push_back(ObjectData(object, distance));
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::finish_cull
|
||||
// Access: Public
|
||||
// Description: Called after all the geoms have been added, this
|
||||
// indicates that the cull process is finished for this
|
||||
// frame and gives the bins a chance to do any
|
||||
// post-processing (like sorting) before moving on to
|
||||
// draw.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFrontToBack::
|
||||
finish_cull() {
|
||||
PStatTimer timer(_cull_this_pcollector);
|
||||
sort(_objects.begin(), _objects.end());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinFrontToBack::draw
|
||||
// Access: Public
|
||||
// Description: Draws all the geoms in the bin, in the appropriate
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinFrontToBack::
|
||||
draw() {
|
||||
PStatTimer timer(_draw_this_pcollector);
|
||||
Objects::const_iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
CullHandler::draw(object, _gsg);
|
||||
}
|
||||
}
|
||||
|
@ -1,84 +0,0 @@
|
||||
// Filename: cullBinFrontToBack.h
|
||||
// Created by: drose (29May02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef CULLBINFRONTTOBACK_H
|
||||
#define CULLBINFRONTTOBACK_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "cullBin.h"
|
||||
#include "geom.h"
|
||||
#include "transformState.h"
|
||||
#include "renderState.h"
|
||||
#include "pointerTo.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CullBinFrontToBack
|
||||
// Description : A specific kind of CullBin that sorts geometry in
|
||||
// order from nearest to furthest based on the center of
|
||||
// its bounding volume.
|
||||
//
|
||||
// This is useful for rendering opaque geometry, taking
|
||||
// optimal advantage of a hierarchical Z-buffer.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA CullBinFrontToBack : public CullBin {
|
||||
public:
|
||||
INLINE CullBinFrontToBack(const string &name, GraphicsStateGuardianBase *gsg);
|
||||
virtual ~CullBinFrontToBack();
|
||||
|
||||
virtual void add_object(CullableObject *object);
|
||||
virtual void finish_cull();
|
||||
virtual void draw();
|
||||
|
||||
private:
|
||||
class ObjectData {
|
||||
public:
|
||||
INLINE ObjectData(CullableObject *object, float dist);
|
||||
INLINE bool operator < (const ObjectData &other) const;
|
||||
|
||||
CullableObject *_object;
|
||||
float _dist;
|
||||
};
|
||||
|
||||
typedef pvector<ObjectData> Objects;
|
||||
Objects _objects;
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
CullBin::init_type();
|
||||
register_type(_type_handle, "CullBinFrontToBack",
|
||||
CullBin::get_class_type());
|
||||
}
|
||||
virtual TypeHandle get_type() const {
|
||||
return get_class_type();
|
||||
}
|
||||
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
};
|
||||
|
||||
#include "cullBinFrontToBack.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1,75 +0,0 @@
|
||||
// Filename: cullBinStateSorted.I
|
||||
// Created by: drose (22Mar05)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::ObjectData::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinStateSorted::ObjectData::
|
||||
ObjectData(CullableObject *object) :
|
||||
_object(object)
|
||||
{
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::ObjectData::operator <
|
||||
// Access: Public
|
||||
// Description: Specifies the correct sort ordering for these
|
||||
// objects.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE bool CullBinStateSorted::ObjectData::
|
||||
operator < (const ObjectData &other) const {
|
||||
const RenderState *sa = _object->_state;
|
||||
const RenderState *sb = other._object->_state;
|
||||
|
||||
if (sa != sb) {
|
||||
// First, group objects by texture, since conventional wisdom is
|
||||
// that texture changes are the most expensive state changes in a
|
||||
// graphics context.
|
||||
const TextureAttrib *ta = sa->get_texture();
|
||||
const TextureAttrib *tb = sb->get_texture();
|
||||
if (ta != tb) {
|
||||
return ta < tb;
|
||||
}
|
||||
}
|
||||
|
||||
// Then group objects by transform, since these are supposed to be
|
||||
// expensive too.
|
||||
if (_object->_modelview_transform != other._object->_modelview_transform) {
|
||||
return _object->_modelview_transform < other._object->_modelview_transform;
|
||||
}
|
||||
|
||||
// Then, sort by all the other states, in no particular order,
|
||||
// just as long as objects with identical state are all grouped
|
||||
// together.
|
||||
return sa < sb;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinStateSorted::
|
||||
CullBinStateSorted(const string &name, GraphicsStateGuardianBase *gsg) :
|
||||
CullBin(name, gsg)
|
||||
{
|
||||
}
|
@ -1,87 +0,0 @@
|
||||
// Filename: cullBinStateSorted.cxx
|
||||
// Created by: drose (22Mar05)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "cullBinStateSorted.h"
|
||||
#include "graphicsStateGuardianBase.h"
|
||||
#include "geometricBoundingVolume.h"
|
||||
#include "cullableObject.h"
|
||||
#include "cullHandler.h"
|
||||
#include "pStatTimer.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
TypeHandle CullBinStateSorted::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
CullBinStateSorted::
|
||||
~CullBinStateSorted() {
|
||||
Objects::iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
delete object;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::add_object
|
||||
// Access: Public, Virtual
|
||||
// Description: Adds a geom, along with its associated state, to
|
||||
// the bin for rendering.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinStateSorted::
|
||||
add_object(CullableObject *object) {
|
||||
_objects.push_back(ObjectData(object));
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::finish_cull
|
||||
// Access: Public
|
||||
// Description: Called after all the geoms have been added, this
|
||||
// indicates that the cull process is finished for this
|
||||
// frame and gives the bins a chance to do any
|
||||
// post-processing (like sorting) before moving on to
|
||||
// draw.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinStateSorted::
|
||||
finish_cull() {
|
||||
PStatTimer timer(_cull_this_pcollector);
|
||||
sort(_objects.begin(), _objects.end());
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinStateSorted::draw
|
||||
// Access: Public
|
||||
// Description: Draws all the geoms in the bin, in the appropriate
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinStateSorted::
|
||||
draw() {
|
||||
PStatTimer timer(_draw_this_pcollector);
|
||||
Objects::const_iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi)._object;
|
||||
CullHandler::draw(object, _gsg);
|
||||
}
|
||||
}
|
||||
|
@ -1,86 +0,0 @@
|
||||
// Filename: cullBinStateSorted.h
|
||||
// Created by: drose (22Mar05)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef CULLBINSTATESORTED_H
|
||||
#define CULLBINSTATESORTED_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "cullBin.h"
|
||||
#include "geom.h"
|
||||
#include "transformState.h"
|
||||
#include "renderState.h"
|
||||
#include "pointerTo.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CullBinStateSorted
|
||||
// Description : A specific kind of CullBin that sorts geometry to
|
||||
// collect items of the same state together, so that
|
||||
// minimal state changes are required on the GSG to
|
||||
// render them.
|
||||
//
|
||||
// This also sorts objects front-to-back within a
|
||||
// particular state, to take advantage of hierarchical
|
||||
// Z-buffer algorithms which can early-out when an
|
||||
// object appears behind another one.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA CullBinStateSorted : public CullBin {
|
||||
public:
|
||||
INLINE CullBinStateSorted(const string &name, GraphicsStateGuardianBase *gsg);
|
||||
virtual ~CullBinStateSorted();
|
||||
|
||||
virtual void add_object(CullableObject *object);
|
||||
virtual void finish_cull();
|
||||
virtual void draw();
|
||||
|
||||
private:
|
||||
class ObjectData {
|
||||
public:
|
||||
INLINE ObjectData(CullableObject *object);
|
||||
INLINE bool operator < (const ObjectData &other) const;
|
||||
|
||||
CullableObject *_object;
|
||||
};
|
||||
|
||||
typedef pvector<ObjectData> Objects;
|
||||
Objects _objects;
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
CullBin::init_type();
|
||||
register_type(_type_handle, "CullBinStateSorted",
|
||||
CullBin::get_class_type());
|
||||
}
|
||||
virtual TypeHandle get_type() const {
|
||||
return get_class_type();
|
||||
}
|
||||
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
};
|
||||
|
||||
#include "cullBinStateSorted.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1,29 +0,0 @@
|
||||
// Filename: cullBinUnsorted.I
|
||||
// Created by: drose (28Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinUnsorted::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE CullBinUnsorted::
|
||||
CullBinUnsorted(const string &name, GraphicsStateGuardianBase *gsg) :
|
||||
CullBin(name, gsg)
|
||||
{
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
// Filename: cullBinUnsorted.cxx
|
||||
// Created by: drose (28Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "cullBinUnsorted.h"
|
||||
#include "cullHandler.h"
|
||||
#include "graphicsStateGuardianBase.h"
|
||||
#include "pStatTimer.h"
|
||||
|
||||
|
||||
TypeHandle CullBinUnsorted::_type_handle;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinUnsorted::Destructor
|
||||
// Access: Public, Virtual
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
CullBinUnsorted::
|
||||
~CullBinUnsorted() {
|
||||
Objects::iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi);
|
||||
delete object;
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinUnsorted::add_object
|
||||
// Access: Public, Virtual
|
||||
// Description: Adds a geom, along with its associated state, to
|
||||
// the bin for rendering.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinUnsorted::
|
||||
add_object(CullableObject *object) {
|
||||
_objects.push_back(object);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: CullBinUnsorted::draw
|
||||
// Access: Public
|
||||
// Description: Draws all the objects in the bin, in the appropriate
|
||||
// order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void CullBinUnsorted::
|
||||
draw() {
|
||||
PStatTimer timer(_draw_this_pcollector);
|
||||
Objects::iterator oi;
|
||||
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
|
||||
CullableObject *object = (*oi);
|
||||
CullHandler::draw(object, _gsg);
|
||||
}
|
||||
}
|
||||
|
@ -1,69 +0,0 @@
|
||||
// Filename: cullBinUnsorted.h
|
||||
// Created by: drose (28Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef CULLBINUNSORTED_H
|
||||
#define CULLBINUNSORTED_H
|
||||
|
||||
#include "pandabase.h"
|
||||
|
||||
#include "cullBin.h"
|
||||
#include "pointerTo.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : CullBinUnsorted
|
||||
// Description : A specific kind of CullBin that does not reorder the
|
||||
// geometry; it simply passes it through to the GSG in
|
||||
// the same order it was encountered, which will be in
|
||||
// scene-graph order.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA CullBinUnsorted : public CullBin {
|
||||
public:
|
||||
INLINE CullBinUnsorted(const string &name, GraphicsStateGuardianBase *gsg);
|
||||
~CullBinUnsorted();
|
||||
|
||||
virtual void add_object(CullableObject *object);
|
||||
virtual void draw();
|
||||
|
||||
private:
|
||||
typedef pvector<CullableObject *> Objects;
|
||||
Objects _objects;
|
||||
|
||||
public:
|
||||
static TypeHandle get_class_type() {
|
||||
return _type_handle;
|
||||
}
|
||||
static void init_type() {
|
||||
CullBin::init_type();
|
||||
register_type(_type_handle, "CullBinUnsorted",
|
||||
CullBin::get_class_type());
|
||||
}
|
||||
virtual TypeHandle get_type() const {
|
||||
return get_class_type();
|
||||
}
|
||||
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||
|
||||
private:
|
||||
static TypeHandle _type_handle;
|
||||
};
|
||||
|
||||
#include "cullBinUnsorted.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1,29 +0,0 @@
|
||||
// Filename: drawCullHandler.I
|
||||
// Created by: drose (25Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: DrawCullHandler::Constructor
|
||||
// Access: Public
|
||||
// Description:
|
||||
////////////////////////////////////////////////////////////////////
|
||||
INLINE DrawCullHandler::
|
||||
DrawCullHandler(GraphicsStateGuardianBase *gsg) :
|
||||
_gsg(gsg)
|
||||
{
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
// Filename: drawCullHandler.cxx
|
||||
// Created by: drose (25Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "drawCullHandler.h"
|
||||
#include "cullableObject.h"
|
||||
#include "geom.h"
|
||||
#include "transformState.h"
|
||||
#include "renderState.h"
|
||||
#include "graphicsStateGuardianBase.h"
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Function: DrawCullHandler::record_object
|
||||
// Access: Public, Virtual
|
||||
// Description: This callback function is intended to be overridden
|
||||
// by a derived class. This is called as each Geom is
|
||||
// discovered by the CullTraverser.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
void DrawCullHandler::
|
||||
record_object(CullableObject *object, const CullTraverser *traverser) {
|
||||
// Munge vertices as needed for the GSG's requirements, and the
|
||||
// object's current state.
|
||||
object->munge_geom(_gsg, _gsg->get_geom_munger(object->_state), traverser);
|
||||
|
||||
// And draw the object, then dispense with it.
|
||||
draw(object, _gsg);
|
||||
delete object;
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
// Filename: drawCullHandler.h
|
||||
// Created by: drose (25Feb02)
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PANDA 3D SOFTWARE
|
||||
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
||||
//
|
||||
// All use of this software is subject to the terms of the Panda 3d
|
||||
// Software license. You should have received a copy of this license
|
||||
// along with this source code; you will also find a current copy of
|
||||
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
||||
//
|
||||
// To contact the maintainers of this program write to
|
||||
// panda3d-general@lists.sourceforge.net .
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef DRAWCULLHANDLER_H
|
||||
#define DRAWCULLHANDLER_H
|
||||
|
||||
#include "pandabase.h"
|
||||
#include "cullHandler.h"
|
||||
|
||||
class GraphicsStateGuardianBase;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Class : DrawCullHandler
|
||||
// Description : This special kind of CullHandler immediately draws
|
||||
// its contents as soon as it receives them. This draws
|
||||
// geometry immediately as it is encountered in the
|
||||
// scene graph by cull, mixing the draw and cull
|
||||
// traversals into one traversal, and prohibiting state
|
||||
// sorting. However, it has somewhat lower overhead
|
||||
// than separating out draw and cull, if state sorting
|
||||
// and multiprocessing are not required.
|
||||
////////////////////////////////////////////////////////////////////
|
||||
class EXPCL_PANDA DrawCullHandler : public CullHandler {
|
||||
public:
|
||||
INLINE DrawCullHandler(GraphicsStateGuardianBase *gsg);
|
||||
|
||||
virtual void record_object(CullableObject *object,
|
||||
const CullTraverser *traverser);
|
||||
|
||||
private:
|
||||
GraphicsStateGuardianBase *_gsg;
|
||||
};
|
||||
|
||||
#include "drawCullHandler.I"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user