CMake: HAVE_MESA isn't really a thing anymore

This commit is contained in:
Sam Edwards 2018-02-14 14:38:00 -07:00
parent f8c63dbe2b
commit b11e15cec5

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@ -644,38 +644,6 @@ version and below, which may reduce runtime portability to other
systems, but it will avoid issues with getting extension function
pointers.")
# Is Mesa installed separately from OpenGL? Mesa is an open-source
# software-only OpenGL renderer. Panda can link with it
# independently from OpenGL (and if Mesa is built statically, and/or
# with -DUSE_MGL_NAMESPACE declared to rename gl* to mgl*, it can
# switch between the system OpenGL implementation and the Mesa
# implementation at runtime).
# Also, Mesa includes some core libraries (in libOSMesa.so) that
# allow totally headless rendering, handy if you want to run a
# renderer as a batch service, and you don't want to insist that a
# user be logged on to the desktop or otherwise deal with X11 or
# Windows.
# TODO: Mesa
#find_package(Mesa)
#package_option(MESA
# "When set, will build libmesadisplay, which can be used in lieu of
#libpandagl or libpandadx to do rendering. However, for most
#applications, you don't need to do this, since (a) if you have
#hardware rendering capability, you probably don't want to use Mesa,
#since it's software-only, and (b) if you don't have hardware
#rendering, you can install Mesa as the system's OpenGL
#implementation, so you can just use the normal libpandagl.
#You only need to define HAVE_MESA if you want to run totally headless,
#or if you want to be able to easily switch between Mesa and the
#system OpenGL implementation at runtime. If you compiled Mesa with
#USE_MGL_NAMESPACE defined, define MESA_MGL here.")
set(MIN_MESA_VERSION "1 1" CACHE STRING
"Similar to MIN_GL_VERSION, above.")
# Should build tinydisplay?
option(HAVE_TINYDISPLAY