mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-27 23:34:57 -04:00
doc: Update release notes for 1.10.10
[skip ci]
This commit is contained in:
parent
2cc1633a77
commit
b291db2556
@ -1,3 +1,36 @@
|
||||
----------------------- RELEASE 1.10.10 -----------------------
|
||||
|
||||
This release fixes assorted, mostly very minor bugs.
|
||||
|
||||
* Round refresh rates when choosing display mode on macOS (#1144)
|
||||
* Vectors now support floor division
|
||||
* It is now possible to use round(), ceil() and floor() with vector types
|
||||
* Add RenderState::get_unused_states()
|
||||
* Fix assertion error in RenderState::get_num_unused_states()
|
||||
* Fix Assimp loader not importing normal vectors correctly (#1163)
|
||||
* Fix error when trying to render DirectGUI in offscreen mode (#1174)
|
||||
* Fix crash when resizing window in multi-window DirectX 9 application (#1167)
|
||||
* Fixes to enable compilation with recent OpenEXR and FFMpeg versions
|
||||
* Fix draw callback being called twice if cull callback calls upcall()
|
||||
* Improve error message when display module fails to load
|
||||
* Fix writing/reading BitArray to/from bam files on 64-bit systems (#1181)
|
||||
* evdev input devices (such as gamepads) are now supported in FreeBSD as well
|
||||
* Panda no longer tries to compress buffer textures when compression is enabled
|
||||
* Fix Geom::make_lines_in_place() (& points, patches) leaving invalid state
|
||||
* Fix memory leak when cleaning up FilterManager (#1166)
|
||||
* Fix memory leak deleting multisample OpenGL FBOs (#1166)
|
||||
* Fix auto-binding of SSBOs sometimes causing overlapping bindings (#1176)
|
||||
* PSSMCameraRig::update() now accepts a camera node directly
|
||||
* Support copying depth buffer for 32-bit depth with 8-bit stencil (#1142)
|
||||
* Prevent trying to copy depth from non-depth buffer in OpenGL renderer (#1142)
|
||||
* Fixes to format selection for OpenGL renderbuffers (#1137, #1141)
|
||||
* gl-depth-zero-to-one is now supported in OpenGL ES 2+ (if driver supports)
|
||||
* Maya models can contain more than three eggObjectTypes (#1134)
|
||||
* Fix black screen on Linux when switching fullscreen without a WM active
|
||||
* Fix Linux crash when trying to load a directory instead of a file (#1140)
|
||||
* Fix crash when loading an invalid font
|
||||
* Fix a very obscure unintended DirectGUI behavior change in 1.10.9
|
||||
|
||||
------------------------ RELEASE 1.10.9 -----------------------
|
||||
|
||||
This is a bugfix release which addresses some severe issues on macOS, as well as
|
||||
|
Loading…
x
Reference in New Issue
Block a user