doc: Add 1.10.8 release notes

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rdb 2020-12-22 13:00:39 +01:00
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commit c759bfd6b8

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------------------------ RELEASE 1.10.8 -----------------------
Recommended maintenance release.
* Support building for macOS 11 "Big Sur" and "Apple Silicon" (arm64)
* Fix a memory leak, particularly noticeable with multithreaded pipeline (#1077)
* Fix problem building Windows binaries using deployment system
* Fix DirectEntry/PGEntry flickering in the multithreaded pipeline (#1070)
* Fix sounds resuming on reactivation if stop() was called while inactive (#559)
* Collision traverser now releases GIL during traversal (#1033)
* Fix crash caused by some gamepad drivers on Linux (#1066)
* Skinning-enabled shaders can now properly render unskinned models as well
* BitMask, SparseArray, BitArray types can now be pickled (#886)
* VFSImporter now properly detects source file encodings in Python 3
* Workaround for lighting bug with scenes imported using panda3d-gltf/blend2bam
* Fix compilation error with Bullet 2.90+
* Assimp library was updated in Windows thirdparty packages (#1020)
* libCg is now shipped as library instead of framework on macOS (#1079)
* Fix ability to use deployment system when compiling without OpenSSL (#1073)
* Fix assorted issues with rgbPanel
* Fix comparison operator of RenderEffects object
------------------------ RELEASE 1.10.7 -----------------------
This is primarily a bugfix release, but includes a few new features as well.