Made cTrav respect previous Transform

This commit is contained in:
Gyedo Jeon 2008-01-16 23:45:47 +00:00
parent 0d977f5ee3
commit ca8f64d0d7

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@ -1039,6 +1039,7 @@ class LevelEditor(NodePath, DirectObject):
# set up the collision traverser
self.cTrav = CollisionTraverser("LevelEditor")
self.cTrav.setRespectPrevTransform(1)
# activate the collider with the traverser and pusher
#self.pusher.addCollider(self.cSphereNodePath, base.camera, base.drive.node())