Separated configs

This commit is contained in:
Josh Yelon 2005-08-29 20:52:17 +00:00
parent 39e81de5df
commit d58a4e2e00
3 changed files with 170 additions and 169 deletions

90
doc/makepanda/confauto.in Executable file
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@ -0,0 +1,90 @@
###########################################################
### ###
### Panda3D Configuration File - Auto-Generated Portion ###
### ###
### Editing this file is not recommended. Most of these ###
### directives can be overriden in Config.prc ###
### ###
###########################################################
# Define the display types that have been compiled in. Panda will
# pick one of these by going through the list in this order until one
# is found that works, unless the user specifically requests a
# particular display type with the load-display directive.
aux-display pandagl
aux-display pandadx9
aux-display pandadx8
aux-display pandadx7
# The egg loader is handy to have available by default. This allows
# clients to load egg files. (The bam loader is built-in so bam files
# are always loadable).
# By qualifying with the extension "egg", we indicate the egg loader
# should be made available only if you explicitly name a file with an
# .egg extension.
load-file-type egg pandaegg
# The following lines define some handy object types to use within the
# egg syntax. This remaps <ObjectType> { name } into whatever egg
# syntax is given by egg-object-type-name, which makes a handy
# abbreviation for modeling packages (like Maya) to insert
# sophisticated egg syntax into the generated egg file, using a single
# object type string.
egg-object-type-portal <Scalar> portal { 1 }
egg-object-type-polylight <Scalar> polylight { 1 }
egg-object-type-seq24 <Switch> { 1 } <Scalar> fps { 24 }
egg-object-type-seq12 <Switch> { 1 } <Scalar> fps { 12 }
egg-object-type-indexed <Scalar> indexed { 1 }
# These are just shortcuts to define the Model and DCS flags, which
# indicate nodes that should not be flattened out of the hierarchy
# during the conversion process. DCS goes one step further and
# indicates that the node's transform is important and should be
# preserved (DCS stands for Dynamic Coordinate System).
egg-object-type-model <Model> { 1 }
egg-object-type-dcs <DCS> { 1 }
# The following define various kinds of collision geometry. These
# mark the geometry at this level and below as invisible collision
# polygons, which can be used by Panda's collision system to detect
# collisions more optimally than regular visible polygons.
egg-object-type-barrier <Collide> { Polyset descend }
egg-object-type-sphere <Collide> { Sphere descend }
egg-object-type-invsphere <Collide> { InvSphere descend }
egg-object-type-tube <Collide> { Tube descend }
# As above, but these are flagged to be "intangible", so that they
# will trigger an event but not stop an object from passing through.
egg-object-type-trigger <Collide> { Polyset descend intangible }
egg-object-type-trigger-sphere <Collide> { Sphere descend intangible }
# "bubble" puts an invisible bubble around an object, but does not
# otherwise remove the geometry.
egg-object-type-bubble <Collide> { Sphere keep descend }
# "ghost" turns off the normal collide bit that is set on visible
# geometry by default, so that if you are using visible geometry for
# collisions, this particular geometry will not be part of those
# collisions--it is ghostlike.
egg-object-type-ghost <Scalar> collide-mask { 0 }
# This module allows direct loading of formats like .flt, .mb, or .dxf
load-file-type ptloader
# Define a new egg object type. See the comments in _panda.prc about this.
egg-object-type-direct-widget <Scalar> collide-mask { 0x80000000 } <Collide> { Polyset descend }
# Define a new cull bin that will render on top of everything else.
cull-bin gui-popup 60 unsorted

74
doc/makepanda/config.in Executable file
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@ -0,0 +1,74 @@
###########################################################
### ###
### Panda3D Configuration File - User-Editable Portion ###
### ###
###########################################################
# Uncomment one of the following lines to choose whether you should
# run using OpenGL or DirectX rendering.
load-display pandagl
# These control the placement and size of the default rendering window.
win-origin 100 0
win-size 800 600
# Uncomment this line if you want to run Panda fullscreen instead of
# in a window.
fullscreen #f
# If you don't object to running OpenGL in software leave the keyword
# "software" in the following line, otherwise remove it to force
# hardware only.
framebuffer-mode rgba double-buffer depth hardware
# These control the amount of output Panda gives for some various
# categories. The severity levels, in order, are "spam", "debug",
# "info", "warning", and "fatal"; the default is "info". Uncomment
# one (or define a new one for the particular category you wish to
# change) to control this output.
notify-level warning
default-directnotify-level warning
# These specify where model files may be loaded from. You probably
# want to set this to a sensible path for yourself. $THIS_PRC_DIR is
# a special variable that indicates the same directory as this
# particular Config.prc file.
model-path .
model-path $THIS_PRC_DIR/..
model-path $THIS_PRC_DIR/../models
sound-path .
sound-path $THIS_PRC_DIR/..
sound-path $THIS_PRC_DIR/../models
texture-path .
texture-path $THIS_PRC_DIR/..
texture-path $THIS_PRC_DIR/../models
# This enable the automatic creation of a TK window when running
# Direct.
want-directtools #f
want-tk #f
# Enable/disable performance profiling tool and frame-rate meter
want-pstats #f
show-frame-rate-meter #f
# This enables simple networked programs to easily provide a DC file
dc-file sample.dc
# Enable audio using the FMod audio library by default:
audio-library-name fmod_audio
# The new version of panda supports hardware vertex animation, but it's not quite ready
hardware-animated-vertices 0

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@ -784,11 +784,10 @@ if (COMPILER == "MSVC7"):
#
##########################################################################################
if (sys.platform != "win32"):
if (OMIT.count("HELIX")==0):
WARNINGS.append("HELIX not yet supported under linux")
WARNINGS.append("I have automatically added this command-line option: --no-helix")
OMIT.append("HELIX")
if (OMIT.count("HELIX")==0):
WARNINGS.append("HELIX is currently nonoperational")
WARNINGS.append("I have automatically added this command-line option: --no-helix")
OMIT.append("HELIX")
##########################################################################################
#
@ -1773,170 +1772,8 @@ ConditionalWriteFile(PREFIX+'/include/dtool_config.h',conf)
#
##########################################################################################
CONFAUTOPRC="""
###########################################################
### ###
### Panda3D Configuration File - Auto-Generated Portion ###
### ###
### Editing this file is not recommended. Most of these ###
### directives can be overriden in Config.prc ###
### ###
###########################################################
# Define the display types that have been compiled in. Panda will
# pick one of these by going through the list in this order until one
# is found that works, unless the user specifically requests a
# particular display type with the load-display directive.
aux-display pandagl
aux-display pandadx9
aux-display pandadx8
aux-display pandadx7
# The egg loader is handy to have available by default. This allows
# clients to load egg files. (The bam loader is built-in so bam files
# are always loadable).
# By qualifying with the extension "egg", we indicate the egg loader
# should be made available only if you explicitly name a file with an
# .egg extension.
load-file-type egg pandaegg
# The following lines define some handy object types to use within the
# egg syntax. This remaps <ObjectType> { name } into whatever egg
# syntax is given by egg-object-type-name, which makes a handy
# abbreviation for modeling packages (like Maya) to insert
# sophisticated egg syntax into the generated egg file, using a single
# object type string.
egg-object-type-portal <Scalar> portal { 1 }
egg-object-type-polylight <Scalar> polylight { 1 }
egg-object-type-seq24 <Switch> { 1 } <Scalar> fps { 24 }
egg-object-type-seq12 <Switch> { 1 } <Scalar> fps { 12 }
egg-object-type-indexed <Scalar> indexed { 1 }
# These are just shortcuts to define the Model and DCS flags, which
# indicate nodes that should not be flattened out of the hierarchy
# during the conversion process. DCS goes one step further and
# indicates that the node's transform is important and should be
# preserved (DCS stands for Dynamic Coordinate System).
egg-object-type-model <Model> { 1 }
egg-object-type-dcs <DCS> { 1 }
# The following define various kinds of collision geometry. These
# mark the geometry at this level and below as invisible collision
# polygons, which can be used by Panda's collision system to detect
# collisions more optimally than regular visible polygons.
egg-object-type-barrier <Collide> { Polyset descend }
egg-object-type-sphere <Collide> { Sphere descend }
egg-object-type-invsphere <Collide> { InvSphere descend }
egg-object-type-tube <Collide> { Tube descend }
# As above, but these are flagged to be "intangible", so that they
# will trigger an event but not stop an object from passing through.
egg-object-type-trigger <Collide> { Polyset descend intangible }
egg-object-type-trigger-sphere <Collide> { Sphere descend intangible }
# "bubble" puts an invisible bubble around an object, but does not
# otherwise remove the geometry.
egg-object-type-bubble <Collide> { Sphere keep descend }
# "ghost" turns off the normal collide bit that is set on visible
# geometry by default, so that if you are using visible geometry for
# collisions, this particular geometry will not be part of those
# collisions--it is ghostlike.
egg-object-type-ghost <Scalar> collide-mask { 0 }
# This module allows direct loading of formats like .flt, .mb, or .dxf
load-file-type ptloader
# Define a new egg object type. See the comments in _panda.prc about this.
egg-object-type-direct-widget <Scalar> collide-mask { 0x80000000 } <Collide> { Polyset descend }
# Define a new cull bin that will render on top of everything else.
cull-bin gui-popup 60 unsorted
"""
CONFIGPRC="""
###########################################################
### ###
### Panda3D Configuration File - User-Editable Portion ###
### ###
###########################################################
# Uncomment one of the following lines to choose whether you should
# run using OpenGL or DirectX rendering.
load-display pandagl
# These control the placement and size of the default rendering window.
win-origin 100 0
win-size 800 600
# Uncomment this line if you want to run Panda fullscreen instead of
# in a window.
fullscreen #f
# If you don't object to running OpenGL in software leave the keyword
# "software" in the following line, otherwise remove it to force
# hardware only.
framebuffer-mode rgba double-buffer depth hardware
# These control the amount of output Panda gives for some various
# categories. The severity levels, in order, are "spam", "debug",
# "info", "warning", and "fatal"; the default is "info". Uncomment
# one (or define a new one for the particular category you wish to
# change) to control this output.
notify-level warning
default-directnotify-level warning
# These specify where model files may be loaded from. You probably
# want to set this to a sensible path for yourself. $THIS_PRC_DIR is
# a special variable that indicates the same directory as this
# particular Config.prc file.
model-path .
model-path $THIS_PRC_DIR/..
model-path $THIS_PRC_DIR/../models
sound-path .
sound-path $THIS_PRC_DIR/..
sound-path $THIS_PRC_DIR/../models
texture-path .
texture-path $THIS_PRC_DIR/..
texture-path $THIS_PRC_DIR/../models
# This enable the automatic creation of a TK window when running
# Direct.
want-directtools #f
want-tk #f
# Enable/disable performance profiling tool and frame-rate meter
want-pstats #f
show-frame-rate-meter #f
# This enables simple networked programs to easily provide a DC file
dc-file sample.dc
# Enable audio using the FMod audio library by default:
audio-library-name fmod_audio
"""
CONFAUTOPRC=ReadFile("makepanda/confauto.in")
CONFIGPRC=ReadFile("makepanda/config.in")
if (sys.platform != "win32"):
CONFAUTOPRC = CONFAUTOPRC.replace("aux-display pandadx9","")