panda3d/doc/makepanda/config.in
2005-08-29 20:52:17 +00:00

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###########################################################
### ###
### Panda3D Configuration File - User-Editable Portion ###
### ###
###########################################################
# Uncomment one of the following lines to choose whether you should
# run using OpenGL or DirectX rendering.
load-display pandagl
# These control the placement and size of the default rendering window.
win-origin 100 0
win-size 800 600
# Uncomment this line if you want to run Panda fullscreen instead of
# in a window.
fullscreen #f
# If you don't object to running OpenGL in software leave the keyword
# "software" in the following line, otherwise remove it to force
# hardware only.
framebuffer-mode rgba double-buffer depth hardware
# These control the amount of output Panda gives for some various
# categories. The severity levels, in order, are "spam", "debug",
# "info", "warning", and "fatal"; the default is "info". Uncomment
# one (or define a new one for the particular category you wish to
# change) to control this output.
notify-level warning
default-directnotify-level warning
# These specify where model files may be loaded from. You probably
# want to set this to a sensible path for yourself. $THIS_PRC_DIR is
# a special variable that indicates the same directory as this
# particular Config.prc file.
model-path .
model-path $THIS_PRC_DIR/..
model-path $THIS_PRC_DIR/../models
sound-path .
sound-path $THIS_PRC_DIR/..
sound-path $THIS_PRC_DIR/../models
texture-path .
texture-path $THIS_PRC_DIR/..
texture-path $THIS_PRC_DIR/../models
# This enable the automatic creation of a TK window when running
# Direct.
want-directtools #f
want-tk #f
# Enable/disable performance profiling tool and frame-rate meter
want-pstats #f
show-frame-rate-meter #f
# This enables simple networked programs to easily provide a DC file
dc-file sample.dc
# Enable audio using the FMod audio library by default:
audio-library-name fmod_audio
# The new version of panda supports hardware vertex animation, but it's not quite ready
hardware-animated-vertices 0