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75 lines
2.2 KiB
Plaintext
Executable File
75 lines
2.2 KiB
Plaintext
Executable File
###########################################################
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### ###
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### Panda3D Configuration File - User-Editable Portion ###
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### ###
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###########################################################
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# Uncomment one of the following lines to choose whether you should
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# run using OpenGL or DirectX rendering.
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load-display pandagl
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# These control the placement and size of the default rendering window.
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win-origin 100 0
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win-size 800 600
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# Uncomment this line if you want to run Panda fullscreen instead of
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# in a window.
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fullscreen #f
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# If you don't object to running OpenGL in software leave the keyword
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# "software" in the following line, otherwise remove it to force
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# hardware only.
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framebuffer-mode rgba double-buffer depth hardware
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# These control the amount of output Panda gives for some various
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# categories. The severity levels, in order, are "spam", "debug",
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# "info", "warning", and "fatal"; the default is "info". Uncomment
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# one (or define a new one for the particular category you wish to
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# change) to control this output.
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notify-level warning
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default-directnotify-level warning
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# These specify where model files may be loaded from. You probably
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# want to set this to a sensible path for yourself. $THIS_PRC_DIR is
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# a special variable that indicates the same directory as this
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# particular Config.prc file.
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model-path .
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model-path $THIS_PRC_DIR/..
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model-path $THIS_PRC_DIR/../models
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sound-path .
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sound-path $THIS_PRC_DIR/..
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sound-path $THIS_PRC_DIR/../models
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texture-path .
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texture-path $THIS_PRC_DIR/..
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texture-path $THIS_PRC_DIR/../models
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# This enable the automatic creation of a TK window when running
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# Direct.
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want-directtools #f
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want-tk #f
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# Enable/disable performance profiling tool and frame-rate meter
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want-pstats #f
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show-frame-rate-meter #f
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# This enables simple networked programs to easily provide a DC file
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dc-file sample.dc
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# Enable audio using the FMod audio library by default:
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audio-library-name fmod_audio
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# The new version of panda supports hardware vertex animation, but it's not quite ready
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hardware-animated-vertices 0
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