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onScreenDebug
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parent
1cecb8d5f5
commit
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@ -26,6 +26,7 @@ import DirectObject
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import SfxPlayer
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import SfxPlayer
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if __debug__:
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if __debug__:
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import DeltaProfiler
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import DeltaProfiler
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import OnScreenDebug
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__builtins__["FADE_SORT_INDEX"] = 1000
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__builtins__["FADE_SORT_INDEX"] = 1000
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__builtins__["NO_FADE_SORT_INDEX"] = 2000
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__builtins__["NO_FADE_SORT_INDEX"] = 2000
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@ -41,6 +42,8 @@ class ShowBase(DirectObject.DirectObject):
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# Get the dconfig object
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# Get the dconfig object
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self.config = ConfigConfigureGetConfigConfigShowbase
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self.config = ConfigConfigureGetConfigConfigShowbase
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self.printEnvDebugInfo()
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if self.config.GetBool('use-vfs', 1):
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if self.config.GetBool('use-vfs', 1):
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vfs = VirtualFileSystem.getGlobalPtr()
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vfs = VirtualFileSystem.getGlobalPtr()
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else:
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else:
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@ -194,6 +197,7 @@ class ShowBase(DirectObject.DirectObject):
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__builtins__["vfs"] = vfs
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__builtins__["vfs"] = vfs
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if __debug__:
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if __debug__:
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__builtins__["deltaProfiler"] = DeltaProfiler.DeltaProfiler("ShowBase")
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__builtins__["deltaProfiler"] = DeltaProfiler.DeltaProfiler("ShowBase")
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__builtins__["onScreenDebug"] = OnScreenDebug.OnScreenDebug()
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# Now hang a hook on the window-event from Panda. This allows
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# Now hang a hook on the window-event from Panda. This allows
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# us to detect when the user resizes, minimizes, or closes the
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# us to detect when the user resizes, minimizes, or closes the
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@ -214,6 +218,19 @@ class ShowBase(DirectObject.DirectObject):
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# Start IGLOOP
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# Start IGLOOP
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self.restart()
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self.restart()
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def printEnvDebugInfo(self):
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"""
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Print some information about the environment that we are running
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in. Stuff like the model paths and other paths. Feel free to
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add stuff to this.
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"""
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if self.config.GetBool('want-env-debug-info', 0):
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print "\n\nEnvironment Debug Info {"
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print "* model path:", getModelPath()
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print "* texture path:", getTexturePath()
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print "* sound path:", getSoundPath()
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print "}"
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def exitfunc(self):
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def exitfunc(self):
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"""
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"""
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This should be assigned to sys.exitfunc to be called just
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This should be assigned to sys.exitfunc to be called just
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@ -827,11 +844,21 @@ class ShowBase(DirectObject.DirectObject):
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return Task.cont
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return Task.cont
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def igloop(self, state):
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def igloop(self, state):
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if __debug__:
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# We render the watch variables for the onScreenDebug as soon
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# as we reasonably can before the renderFrame().
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onScreenDebug.render()
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# Finally, render the frame.
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# Finally, render the frame.
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self.graphicsEngine.renderFrame()
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self.graphicsEngine.renderFrame()
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if self.clusterSyncFlag:
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if self.clusterSyncFlag:
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self.graphicsEngine.syncFrame()
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self.graphicsEngine.syncFrame()
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if __debug__:
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# We clear the text buffer for the onScreenDebug as soon
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# as we reasonably can after the renderFrame().
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onScreenDebug.clear()
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if self.mainWinMinimized:
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if self.mainWinMinimized:
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# If the main window is minimized, slow down the app a bit
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# If the main window is minimized, slow down the app a bit
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# by sleeping here in igloop so we don't use all available
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# by sleeping here in igloop so we don't use all available
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@ -842,6 +869,7 @@ class ShowBase(DirectObject.DirectObject):
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# minimized, not just the main window. But it will do for
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# minimized, not just the main window. But it will do for
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# now until someone complains.
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# now until someone complains.
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time.sleep(0.1)
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time.sleep(0.1)
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print "\n\nmain window minimized."
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# Lerp stuff needs this event, and it must be generated in
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# Lerp stuff needs this event, and it must be generated in
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# C++, not in Python.
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# C++, not in Python.
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