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forgot to add graphicsDevice.*
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panda/src/display/graphicsDevice.cxx
Executable file
74
panda/src/display/graphicsDevice.cxx
Executable file
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// Filename: graphicsDevice.cxx
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// Created by: masad (21Jul03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "graphicsDevice.h"
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#include "graphicsPipe.h"
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#include "config_display.h"
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TypeHandle GraphicsDevice::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsDevice::Constructor
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// Access: Protected
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// Description: Normally, the GraphicsDevice constructor holds
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// a reference to the Graphics Pipe that it is part of
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////////////////////////////////////////////////////////////////////
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GraphicsDevice::
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GraphicsDevice(GraphicsPipe *pipe) {
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#ifdef DO_MEMORY_USAGE
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MemoryUsage::update_type(this, this);
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#endif
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_pipe = pipe;
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if (display_cat.is_debug()) {
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display_cat.debug()
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<< "Creating new device using pipe " << (void *)pipe << "\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsDevice::Copy Constructor
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// Access: Private
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// Description:
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////////////////////////////////////////////////////////////////////
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GraphicsDevice::
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GraphicsDevice(const GraphicsDevice &) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsDevice::Copy Assignment Operator
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// Access: Private
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// Description:
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////////////////////////////////////////////////////////////////////
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void GraphicsDevice::
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operator = (const GraphicsDevice &) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsDevice::Destructor
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// Access: Published, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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GraphicsDevice::
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~GraphicsDevice() {
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// And we shouldn't have a GraphicsPipe pointer anymore.
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// nassertv(_pipe == (GraphicsPipe *)NULL);
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}
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76
panda/src/display/graphicsDevice.h
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76
panda/src/display/graphicsDevice.h
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// Filename: graphicsDevice.h
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// Created by: masad (21Jul03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef GRAPHICSDEVICE_H
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#define GRAPHICSDEVICE_H
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#include "pandabase.h"
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#include "graphicsPipe.h"
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#include "graphicsStateGuardian.h"
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#include "typedReferenceCount.h"
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////////////////////////////////////////////////////////////////////
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// Class : GraphicsDevice
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// Description : An abstract device object that is part of Graphics
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// Pipe. This device is set to NULL for OpenGL. But
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// DirectX uses it to take control of multiple windows
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// under single device or multiple devices (i.e. more
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// than one adapters in the machine).
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//
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA GraphicsDevice : public TypedReferenceCount {
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public:
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GraphicsDevice(GraphicsPipe *pipe);
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private:
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GraphicsDevice(const GraphicsDevice ©);
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void operator = (const GraphicsDevice ©);
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PUBLISHED:
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virtual ~GraphicsDevice();
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INLINE GraphicsPipe *get_pipe() const;
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protected:
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PT(GraphicsPipe) _pipe;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedReferenceCount::init_type();
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register_type(_type_handle, "GraphicsDevice",
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TypedReferenceCount::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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friend class GraphicsPipe;
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friend class GraphicsEngine;
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};
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#include "graphicsDevice.I"
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#endif /* GRAPHICSDEVICE_H */
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30
panda/src/display/graphicsDevice.i
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30
panda/src/display/graphicsDevice.i
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// Filename: graphicsDevice.I
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// Created by: masad (21Jul03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: GraphicsDevice::get_pipe
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// Access: Published
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// Description: Returns the GraphicsPipe that this device is
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// associated with.
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////////////////////////////////////////////////////////////////////
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INLINE GraphicsPipe *GraphicsDevice::
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get_pipe() const {
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return _pipe;
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}
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55
panda/src/dxgsg8/dxGraphicsDevice8.h
Executable file
55
panda/src/dxgsg8/dxGraphicsDevice8.h
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// Filename: dxGraphicsDevice.h
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// Created by: masad (22Jul03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef DXGRAPHICSDEVICE_H
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#define DXGRAPHICSDEVICE_H
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//#define GSG_VERBOSE 1
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#include "dxgsg8base.h"
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#include "graphicsDevice.h"
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#include "wdxGraphicsPipe8.h"
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////////////////////////////////////////////////////////////////////
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// Class : DXGraphicsDevice8
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// Description : A GraphicsDevice necessary for multi-window rendering
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// in DX.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDADX DXGraphicsDevice8 : public GraphicsDevice {
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friend class wdxGraphicsPipe8;
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public:
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DXGraphicsDevice8(wdxGraphicsPipe8 *pipe);
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~DXGraphicsDevice8();
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DXScreenData *_pScrn;
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LPDIRECT3DDEVICE8 _pD3DDevice; // same as pScrn->_pD3DDevice, cached for spd
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IDirect3DSwapChain8 *_pSwapChain;
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#if 0
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protected:
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static TypeHandle get_class_type(void);
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static void init_type(void);
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virtual TypeHandle get_type(void) const;
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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#endif
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};
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#endif
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46
panda/src/dxgsg8/dxgraphicsDevice8.cxx
Executable file
46
panda/src/dxgsg8/dxgraphicsDevice8.cxx
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// Filename: dxGraphicsDevice.cxx
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// Created by: masad (22Jul03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "config_dxgsg8.h"
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#include "dxGraphicsDevice8.h"
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////////////////////////////////////////////////////////////////////
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// Function: DXGraphicsDevice8::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DXGraphicsDevice8::
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DXGraphicsDevice8(wdxGraphicsPipe8 *pipe) :
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GraphicsDevice(pipe) {
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_pScrn = NULL;
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_pD3DDevice = NULL;
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_pSwapChain = NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DXGraphicsDevice8::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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DXGraphicsDevice8::
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~DXGraphicsDevice8() {
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}
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