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whoops, forgot too
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@ -22,6 +22,5 @@
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#include "textureStageCollection.cxx"
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#include "transformState.cxx"
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#include "transparencyAttrib.cxx"
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#include "uvScrollNode.cxx"
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#include "weakNodePath.cxx"
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#include "workingNodePath.cxx"
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@ -8,3 +8,4 @@
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#include "shaderGenerator.cxx"
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#include "spotlight.cxx"
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#include "switchNode.cxx"
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#include "uvScrollNode.cxx"
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