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#if'd out operator <<
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@ -50,7 +50,7 @@
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class PlaneNode;
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class Light;
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#ifdef GSG_VERBOSE
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#if !defined(WIN32) && defined(GSG_VERBOSE)
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ostream &output_gl_enum(ostream &out, GLenum v);
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INLINE ostream &operator << (ostream &out, GLenum v) {
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return output_gl_enum(out, v);
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