Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2021-03-05 11:59:21 +01:00
commit ff80adc680
7 changed files with 138 additions and 44 deletions

View File

@ -1815,6 +1815,14 @@
0.978659 0 0
}
<Vertex> 476 {
0.0080542 0.491814264 0
<UV> { 0.948538 0.34035628 }
}
<Vertex> 477 {
0.267978 0.491814264 0
<UV> { 0.98848 0.34035628 }
}
<Vertex> 478 {
0 1 0
}
}
@ -2673,9 +2681,18 @@
<VertexRef> { 460 <Ref> { vpool } }
}
}
<Group> 305 {
<Polygon> {
<TRef> { chars }
<VertexRef> { 276 277 476 477 <Ref> { vpool } }
}
<PointLight> {
<VertexRef> { 280 <Ref> { vpool } }
}
}
<Group> ds {
<PointLight> {
<VertexRef> { 476 <Ref> { vpool } }
<VertexRef> { 478 <Ref> { vpool } }
}
}
}

View File

@ -1815,6 +1815,14 @@
0.978659 0 0
}
<Vertex> 476 {
0.174627 0.506365 0
<UV> { 0.531719 0.544 }
}
<Vertex> 477 {
0.0428523 0.506365 0
<UV> { 0.510343 0.544 }
}
<Vertex> 478 {
0 1 0
}
}
@ -2673,9 +2681,18 @@
<VertexRef> { 460 <Ref> { vpool } }
}
}
<Group> 305 {
<Polygon> {
<TRef> { chars }
<VertexRef> { 231 232 476 477 <Ref> { vpool } }
}
<PointLight> {
<VertexRef> { 235 <Ref> { vpool } }
}
}
<Group> ds {
<PointLight> {
<VertexRef> { 476 <Ref> { vpool } }
<VertexRef> { 478 <Ref> { vpool } }
}
}
}

View File

@ -1815,6 +1815,14 @@
0.518605 0 0
}
<Vertex> 476 {
0.0609865 0.4672 0
<UV> { 0.305895 0.43927125 }
}
<Vertex> 477 {
0.457619 0.4672 0
<UV> { 0.37422 0.43927125 }
}
<Vertex> 478 {
0 1 0
}
}
@ -2678,9 +2686,18 @@
<VertexRef> { 465 <Ref> { vpool } }
}
}
<Group> 305 {
<Polygon> {
<TRef> { chars }
<VertexRef> { 221 222 476 477 <Ref> { vpool } }
}
<PointLight> {
<VertexRef> { 225 <Ref> { vpool } }
}
}
<Group> ds {
<PointLight> {
<VertexRef> { 476 <Ref> { vpool } }
<VertexRef> { 478 <Ref> { vpool } }
}
}
}

View File

@ -81,6 +81,10 @@ static const struct DeviceMapping {
{0x054c, 0x0ba0, InputDevice::DeviceClass::gamepad, QB_rstick_from_z,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", 0, 0, "back", "start", "lstick", "rstick", "guide", 0}
},
// PS2 controller connected through a USB adapter
{0x2563, 0x0523, InputDevice::DeviceClass::gamepad, QB_rstick_from_z | QB_no_analog_triggers,
{"face_y", "face_b", "face_a", "face_x", "lshoulder", "rshoulder", "ltrigger", "rtrigger", "back", "start", "lstick", "rstick"}
},
{0},
};

View File

@ -283,6 +283,12 @@ begin_frame(FrameMode mode, Thread *current_thread) {
} else if (mode == FM_refresh) {
// Just bind the FBO.
rebuild_bitplanes();
// Bind the non-multisample FBO, since we won't be rendering anything and
// the caller probably wanted to grab a screenshot.
if (_fbo_multisample != 0 && !_fbo.empty()) {
glgsg->bind_fbo(_fbo[0]);
}
}
// The host window may not have had sRGB enabled, so we need to do this.
@ -1328,11 +1334,12 @@ end_frame(FrameMode mode, Thread *current_thread) {
nassertv(_gsg != nullptr);
// Resolve Multisample rendering if using it.
if (_requested_multisamples && _fbo_multisample) {
if (_requested_multisamples && _fbo_multisample && mode != FM_refresh) {
resolve_multisamples();
}
if (mode == FM_render) {
// Should happen *after* resolving multisamples, with the non-MS FBO bound.
copy_to_textures();
}

View File

@ -171,66 +171,63 @@ check_quad_geom() {
// Check that the vertices are arranged in a square.
GeomVertexReader vertex(vdata, InternalName::get_vertex());
GeomVertexReader texcoord(vdata, InternalName::get_texcoord());
LVecBase3 v = vertex.get_data3();
if (!IS_NEARLY_ZERO(v[1])) {
return;
}
LTexCoord uv(0);
if (texcoord.has_column()) {
uv = texcoord.get_data2();
}
PN_stdfloat minx = v[0];
PN_stdfloat maxx = v[0];
PN_stdfloat miny = v[2];
PN_stdfloat maxy = v[2];
PN_stdfloat minu = uv[0];
PN_stdfloat maxu = uv[0];
PN_stdfloat minv = uv[1];
PN_stdfloat maxv = uv[1];
for (int i = 0; i < 3; ++i) {
for (int i = 1; i < 4; ++i) {
v = vertex.get_data3();
if (!IS_NEARLY_ZERO(v[1])) {
return;
}
if (texcoord.has_column()) {
uv = texcoord.get_data2();
}
if (!IS_NEARLY_EQUAL(v[0], minx) && !IS_NEARLY_EQUAL(v[0], maxx)) {
if (!IS_NEARLY_EQUAL(minx, maxx)) {
return;
}
minx = min(v[0], minx);
maxx = max(v[0], maxx);
if (v[0] < minx) {
minx = v[0];
minu = uv[0];
}
if (v[0] > maxx) {
maxx = v[0];
maxu = uv[0];
}
}
if (!IS_NEARLY_EQUAL(v[2], miny) && !IS_NEARLY_EQUAL(v[2], maxy)) {
if (!IS_NEARLY_EQUAL(miny, maxy)) {
return;
}
miny = min(v[2], miny);
maxy = max(v[2], maxy);
if (v[2] < miny) {
miny = v[2];
minv = uv[1];
}
if (v[2] > maxy) {
maxy = v[2];
maxv = uv[1];
}
}
}
PN_stdfloat minu = 0;
PN_stdfloat maxu = 0;
PN_stdfloat minv = 0;
PN_stdfloat maxv = 0;
// Same for the texcoord data.
if (format->has_column(InternalName::get_texcoord())) {
GeomVertexReader texcoord(vdata, InternalName::get_texcoord());
LVecBase2 tc = texcoord.get_data2();
minu = tc[0];
maxu = tc[0];
minv = tc[1];
maxv = tc[1];
for (int i = 0; i < 3; ++i) {
tc = texcoord.get_data2();
if (!IS_NEARLY_EQUAL(tc[0], minu) && !IS_NEARLY_EQUAL(tc[0], maxu)) {
if (!IS_NEARLY_EQUAL(minu, maxu)) {
return;
}
minu = min(tc[0], minu);
maxu = max(tc[0], maxu);
}
if (!IS_NEARLY_EQUAL(tc[1], minv) && !IS_NEARLY_EQUAL(tc[1], maxv)) {
if (!IS_NEARLY_EQUAL(minv, maxv)) {
return;
}
minv = min(tc[1], minv);
maxv = max(tc[1], maxv);
}
if (!IS_NEARLY_EQUAL(uv[0], minu) && !IS_NEARLY_EQUAL(uv[0], maxu)) {
return;
}
if (!IS_NEARLY_EQUAL(uv[1], minv) && !IS_NEARLY_EQUAL(uv[1], maxv)) {
return;
}
}

View File

@ -2135,14 +2135,49 @@ get_keyboard_map() const {
// Compose a label for some keys; I have not yet been able to find an API
// that does this effectively.
if (sym >= XK_a && sym <= XK_z) {
if (sym >= XK_exclam && sym <= XK_asciitilde) {
label = toupper((char)sym);
}
else if (sym >= XK_F1 && sym <= XK_F35) {
label = "F" + format_string(sym - XK_F1 + 1);
}
else if (sym >= XK_exclamdown && sym <= XK_ydiaeresis) {
// A latin-1 symbol. Translate this to the label.
else if (sym > 0x1000000 && sym < 0x1110000) {
// Unicode code point. Encode as UTF-8.
char32_t ch = sym & 0x0ffffff;
if ((ch & ~0x7f) == 0) {
label = string(1, (char)ch);
}
else if ((ch & ~0x7ff) == 0) {
label =
string(1, (char)((ch >> 6) | 0xc0)) +
string(1, (char)((ch & 0x3f) | 0x80));
}
else if ((ch & ~0xffff) == 0) {
label =
string(1, (char)((ch >> 12) | 0xe0)) +
string(1, (char)(((ch >> 6) & 0x3f) | 0x80)) +
string(1, (char)((ch & 0x3f) | 0x80));
}
else {
label =
string(1, (char)((ch >> 18) | 0xf0)) +
string(1, (char)(((ch >> 12) & 0x3f) | 0x80)) +
string(1, (char)(((ch >> 6) & 0x3f) | 0x80)) +
string(1, (char)((ch & 0x3f) | 0x80));
}
}
else if ((sym >= XK_exclamdown && sym <= XK_umacron)
|| (sym >= XK_OE && sym <= XK_Ydiaeresis)
|| (sym >= XK_Serbian_dje && sym <= XK_Cyrillic_HARDSIGN)
|| (sym >= XK_kana_fullstop && sym <= XK_semivoicedsound)
|| (sym >= XK_Arabic_comma && sym <= XK_Arabic_sukun)
|| (sym >= XK_Greek_ALPHAaccent && sym <= XK_Greek_omega)
|| (sym >= XK_hebrew_doublelowline && sym <= XK_hebrew_taw)
|| (sym >= XK_Thai_kokai && sym <= XK_Thai_lekkao)
|| (sym >= XK_Hangul_Kiyeog && sym <= XK_Hangul_J_YeorinHieuh)
|| sym == XK_EuroSign
|| sym == XK_Korean_Won) {
// A non-unicode-based keysym. Translate this to the label.
char buffer[255];
int nbytes = XkbTranslateKeySym(_display, &sym, 0, buffer, 255, 0);
if (nbytes > 0) {