Mitchell Stokes
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3ab9bde73d
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deploy-ng: Only build deploy-stub if Python is available
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2016-12-18 10:53:40 -08:00 |
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rdb
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36f2eda9ec
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Fix name of "Buffer switch" pcollector in pStatProperties.cxx
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2016-12-18 00:12:26 +01:00 |
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rdb
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da0d7752c1
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Register .webm extension for videos
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2016-12-18 00:08:59 +01:00 |
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rdb
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b6cb9b0045
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ffmpeg: support videos with alpha; add ffmpeg-prefer-libvpx prc var
ffmpeg-prefer-libvpx forces ffmpeg to use the libvpx decoder for VP8/VP9 files, allowing the playback of WebM files with an alpha channel.
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2016-12-17 00:17:30 +01:00 |
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rdb
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34068dc0c1
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Implement support for SSBOs
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2016-12-13 21:22:17 +01:00 |
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rdb
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23645cc407
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Fix DDS load crash with certain formats; support R16, RG16, R32, RG32
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2016-12-13 21:00:11 +01:00 |
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rdb
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2dab76131c
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deploy-ng: support nested extension modules; omit unused panda3d.x modules
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2016-12-11 19:38:14 +01:00 |
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rdb
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b21e8fdf32
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COW performance tweaks; also somehow fixes Bullet soft body issue
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2016-12-11 15:30:03 +01:00 |
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rdb
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9eb04a533d
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More texture load/store performance optimisations
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2016-12-09 01:41:32 +01:00 |
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rdb
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c422f5952f
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Increase default alignment to 2x word size, make DeletedBufferChain allocations more efficient
NB. NeverFreeMemory no longer performs alignment.
This fixes the Bullet crash on Win64. Need to check Win32.
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2016-12-08 23:22:16 +01:00 |
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rdb
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bae19a203b
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deploy-ng: changes to make it work on Windows
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2016-12-08 13:21:10 +01:00 |
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rdb
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32377cb618
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interrogate: fix to allow pointers to forcetyped classes
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2016-12-07 23:04:15 +01:00 |
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rdb
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b217752e16
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Merge remote-tracking branch 'origin/release/1.9.x'
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2016-12-07 23:03:16 +01:00 |
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rdb
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a1338b9ac6
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Backport to 1.9: fix for distance sorting with gl-coordinate-system changed
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2016-12-07 23:00:06 +01:00 |
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rdb
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83d54bcdaf
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Try to preserve refresh rate when switching display mode on Windows
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2016-12-07 22:57:53 +01:00 |
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rdb
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b1d61b7b10
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Fix back-to-front sorting with gl-coordinate-system set to a custom value
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2016-12-07 19:36:31 +01:00 |
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rdb
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ceee5e9df9
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Show texture names in glBindTexture() calls in spam output
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2016-12-07 19:32:01 +01:00 |
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rdb
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e778c529b2
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Implement Python 3.6 fspath protocol; allow passing a pathlib.Path wherever Filename is expected
The Python 3.6 fspath protocol allows passing Filename objects into any Python standard library calls that take a path.
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2016-12-07 00:42:44 +01:00 |
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tobspr
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3fa5b6b4ee
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Add prc variable to force image bindings as writeonly (#131)
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2016-12-06 18:42:08 +01:00 |
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rdb
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0002030e86
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deploy-ng: fix missing Py_DecodeLocale definition error
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2016-12-06 02:32:08 +01:00 |
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rdb
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4335e3759a
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Update Py_FrozenMain to work with Python 3.2
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2016-12-06 02:14:39 +01:00 |
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rdb
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f001bd20d7
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deploy-ng: fix issues with Mac/Python 2 build
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2016-12-05 18:55:04 -05:00 |
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rdb
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70386795f4
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Merge branch 'master' into deploy-ng
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2016-12-05 18:10:49 -05:00 |
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rdb
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b182224463
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interrogate: fix issues with abstract classes and covariance (fixes EggPolygon constructor)
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2016-12-05 17:22:24 -05:00 |
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rdb
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6344c05b18
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Clean up dynamic loading of Win32 funcs, remove makepanda touchinput setting, remove checks for pre-WinXP
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2016-12-05 17:21:09 -05:00 |
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rdb
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c410d812ff
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Remove some settings from dtool_config.h to prevent rebuilds:
- HAVE_OPENCV
- OPENCV_VER_23
- HAVE_FFMPEG
- HAVE_SWSCALE
- HAVE_SWRESAMPLE
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2016-12-05 16:32:13 -05:00 |
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rdb
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83507e413f
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Fix Mac OS X Snow Leopard build
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2016-12-05 16:30:44 -05:00 |
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rdb
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46c8990f40
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Switch to clang by default on Mac; drop burden of supporting GCC 4.2
Also get rid of that annoying message about -pthread in clang.
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2016-12-05 16:14:24 -05:00 |
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rdb
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a056543d5a
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Support push_macro and pop_macro in cppparser
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2016-12-05 02:02:25 +01:00 |
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rdb
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6dc6b05409
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Merge remote-tracking branch 'origin/release/1.9.x'
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2016-12-05 02:01:44 +01:00 |
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rdb
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84789ecdd1
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Fix GL compile error on Mac OS X
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2016-12-04 21:28:52 +01:00 |
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rdb
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2b6e192e5a
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Protect against overallocation when reading corrupt texture from bam
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2016-12-03 01:04:35 +01:00 |
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rdb
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4a8f1839ea
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1.9: change to support .whl distribution (putting panda DLLs in panda3d/ dir)
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2016-12-01 17:41:07 +01:00 |
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Sam Edwards
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573dad8dde
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general: Fix missing includes.
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2016-11-30 19:21:34 -08:00 |
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rdb
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6259feb934
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Fix issue building against copy of Python that was compiled with MSVC 2010
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2016-11-30 00:12:26 +01:00 |
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rdb
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335debee54
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Fix error building debian package
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2016-11-29 23:53:57 +01:00 |
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rdb
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728310f96c
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Merge remote-tracking branch 'origin/release/1.9.x'
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2016-11-29 23:48:51 +01:00 |
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rdb
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1c957b26b4
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Fix for getting R8 and R8G8 formats via FrameBufferProperties
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2016-11-29 23:07:37 +01:00 |
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rdb
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441b791e57
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Fix extract_texture_data for buffer textures
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2016-11-29 23:05:01 +01:00 |
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rdb
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80af51477a
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Backport ability to create a pdb zipfile to 1.9
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2016-11-29 22:59:51 +01:00 |
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rdb
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5ad900a413
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Bullet fixes: copying compound shapes, compile warnings, motion state alignment
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2016-11-29 22:43:28 +01:00 |
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rdb
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948ff8562d
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Support targeting Windows XP with MSVC 2015
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2016-11-29 22:41:46 +01:00 |
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rdb
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1e2961f7ef
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Improve windows installer: .prc file assoc, use DOS newlines for prc, error if installing 64-bit version on 32-bit Windows
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2016-11-29 21:54:51 +01:00 |
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rdb
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7db45cb647
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Make fetching of p3d_LightSource[n] input clearly defined for non-existent lights
Refer to OpenGL 2.1 spec page 61
Closes: #129
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2016-11-27 14:25:58 +01:00 |
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rdb
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78bf339c41
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Fix material shader inputs not being updated properly
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2016-11-27 14:24:37 +01:00 |
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rdb
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cf389276da
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Backport b02e352 to 1.9:
rdb: Fix wrong GL texture being bound to image slot after being recreated
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2016-11-27 13:04:54 +01:00 |
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rdb
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b02e3521bc
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Fix wrong GL texture being bound to image slot after being recreated
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2016-11-27 12:30:37 +01:00 |
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rdb
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8c1f64e086
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Fix for 1.9: fix errors when Cg-style matrix inputs are mat3
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2016-11-14 19:41:54 +01:00 |
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Mitchell Stokes
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b9b8782320
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Distutils: Add extras build option to copy extra files not normally copied (e.g., ones outside of the game directory)
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2016-11-13 11:57:33 -08:00 |
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Mitchell Stokes
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f61fbd356d
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Set rpath on deploy-stub to $ORIGIN for Linux builds
This allows game runtimes to search their directory for shared
libraries instead of needing to use LD_LIBRARY_PATH.
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2016-11-13 11:55:46 -08:00 |
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