David Rose
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324a43c277
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adjust comment
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2004-01-13 11:01:46 +00:00 |
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David Rose
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c02ef8f956
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add speed menu
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2004-01-13 10:59:07 +00:00 |
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David Rose
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8c0744fb3a
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universally persistent user guide bars
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2004-01-13 02:57:41 +00:00 |
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David Rose
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3089ac52d7
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user guide bars
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2004-01-12 22:41:06 +00:00 |
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David Rose
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fa9a8c9982
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piano rolls
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2004-01-12 15:35:55 +00:00 |
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David Rose
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35d8dead9e
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more dragging controls
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2004-01-12 03:38:32 +00:00 |
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David Rose
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86985aaa84
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guide bar units
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2004-01-11 23:33:40 +00:00 |
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David Rose
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5a9379a1ac
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add guide bars
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2004-01-10 19:36:40 +00:00 |
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David Rose
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e8e9336f6a
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double-clicks on labels
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2004-01-10 01:07:32 +00:00 |
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David Rose
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880feb0a01
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menus and non-scroll-mode
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2004-01-10 00:35:45 +00:00 |
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Darren Ranalli
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e25ab93820
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added VisibilityBlocker
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2004-01-09 23:39:12 +00:00 |
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Darren Ranalli
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7001df5c85
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zoneNum and zoneEntId are the same thing now
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2004-01-09 21:23:05 +00:00 |
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Dave Schuyler
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cf8beef552
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fixed the floor ray sending events for untouched floors
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2004-01-09 06:29:49 +00:00 |
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David Rose
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5d8bb3dfab
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menu stuff
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2004-01-09 01:23:25 +00:00 |
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David Rose
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1643f77bc7
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WM_SIZE tweaks
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2004-01-08 20:46:00 +00:00 |
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David Rose
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11ed7fc99b
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robustify graph placement logic
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2004-01-08 20:34:23 +00:00 |
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Darren Ranalli
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a85d8ca23e
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toons placed in random zone if no entrancePoints have been set
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2004-01-08 19:38:59 +00:00 |
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Darren Ranalli
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b8d6318584
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new specs have maximum zone visibility
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2004-01-08 19:38:22 +00:00 |
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Darren Ranalli
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6aaa15f2f2
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fix support for spec creation
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2004-01-08 19:33:30 +00:00 |
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David Rose
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efb973de26
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label tweaks
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2004-01-08 18:31:52 +00:00 |
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David Rose
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d1940ad800
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poll() should read more than one datagram at a time
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2004-01-08 18:14:49 +00:00 |
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David Rose
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4038da84e5
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typo in comment
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2004-01-08 05:24:06 +00:00 |
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David Rose
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4793ed7b68
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add labels
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2004-01-08 05:22:13 +00:00 |
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David Rose
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4493177036
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remove incorrect comment
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2004-01-08 00:26:39 +00:00 |
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David Rose
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f734040caf
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remove bogus assert
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2004-01-07 22:54:53 +00:00 |
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Samir Naik
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1d69646aa6
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GoonPathData.Paths now a dict
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2004-01-07 22:39:47 +00:00 |
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David Rose
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0a184b977f
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make texture names relative to the output egg file
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2004-01-07 21:18:54 +00:00 |
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Dave Schuyler
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18f2b61c32
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getting floor enter events from ray instead of sphere
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2004-01-07 20:15:32 +00:00 |
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Dave Schuyler
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68f91e700a
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only throw events when in contact with other object -- not for the whole ray
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2004-01-07 20:03:06 +00:00 |
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Dave Schuyler
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0e1b91eaa2
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format
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2004-01-07 20:01:02 +00:00 |
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David Rose
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fb9e74bb48
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build test_client correctly
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2004-01-07 18:29:13 +00:00 |
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David Rose
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23cda1fd3f
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use LerpBlendHelpers.getBlend
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2004-01-07 16:19:05 +00:00 |
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David Rose
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3208ebadf6
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minor comment tweak
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2004-01-07 16:15:24 +00:00 |
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Dave Schuyler
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ea2b5e8ea6
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added quiet()
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2004-01-07 06:25:16 +00:00 |
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David Rose
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b0e3667dbe
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fix IndirectInterval not to start/stop sounds repeatedly
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2004-01-07 02:47:54 +00:00 |
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Darren Ranalli
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11af84dec4
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verbose factory-win debugging
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2004-01-06 22:24:10 +00:00 |
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David Rose
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d787afb6a4
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ensure sounds aren't played past their duration
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2004-01-06 20:46:57 +00:00 |
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Dave Schuyler
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7935486194
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fixed problem where being pushed off the edge of a moving conveyor did not stop the avatar from moving
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2004-01-06 00:05:03 +00:00 |
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David Rose
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334d621ef9
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no longer need interrogate workaround
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2004-01-05 23:41:11 +00:00 |
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David Rose
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e3b7aa48f9
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properly detect need to upcast in single-inheritance cases
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2004-01-05 23:40:54 +00:00 |
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David Rose
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3ca542e7d6
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we might need to upcast even in single inheritance
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2004-01-05 23:40:20 +00:00 |
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Darren Ranalli
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0a6dd236f2
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added (disabled) code to include every zone in viz when showing hidden zones in red
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2004-01-05 23:17:45 +00:00 |
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Darren Ranalli
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83d2151a6c
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added scale attrib to NodePath
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2004-01-05 23:16:44 +00:00 |
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David Rose
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0f4b4c95b2
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fix backspace repeat
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2004-01-05 18:30:08 +00:00 |
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Dave Schuyler
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0c338d3c3d
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made verify a built-in; added want-verify-pdb
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2004-01-03 02:58:25 +00:00 |
|
Dave Schuyler
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56978e1ade
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comment
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2004-01-03 02:03:43 +00:00 |
|
Asad M. Zaman
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1b5e1c6ecf
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optimized directx perspective calculation and fixed orthographic projection
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2004-01-03 01:44:20 +00:00 |
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David Rose
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c5a0b25bc8
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more verbose error messages on disconnect
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2004-01-02 23:18:21 +00:00 |
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Asad M. Zaman
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cf6ba279f8
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it now uses directx api to set the perspective projection matrix
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2004-01-02 21:55:43 +00:00 |
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David Rose
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fccf01715c
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use FontPool for loading fonts
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2004-01-02 21:10:39 +00:00 |
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