10125 Commits

Author SHA1 Message Date
David Rose
42b082e5b9 incorrect assert return 2006-01-13 15:40:33 +00:00
David Rose
5ea15b9dd7 add NodePath.has_texcoord() 2006-01-13 00:58:55 +00:00
David Rose
09243bcec3 don't include windows.h 2006-01-13 00:56:03 +00:00
David Rose
cb9e5f2dad add generic ButtonThrower events: track keystrokes, too 2006-01-13 00:21:17 +00:00
David Rose
8c5504212e default GeomVertexWriter/Reader constructors 2006-01-13 00:20:46 +00:00
Dave Schuyler
437a64207e getAvatarIdFromSender 2006-01-12 22:43:54 +00:00
Dave Schuyler
5e2981cf39 minor fix for debug code 2006-01-12 22:34:32 +00:00
Dave Schuyler
5b54b547c7 debug output change 2006-01-12 03:50:58 +00:00
Dave Schuyler
b164ac1834 changed friction out of range check 2006-01-12 03:50:14 +00:00
aignacio_sf
9a23eea39a work in progress 2006-01-12 02:08:07 +00:00
aignacio_sf
aebc5ba5bd unbind needs GSG parameter 2006-01-12 02:07:22 +00:00
David Rose
f5bf5b5631 export verify_intervals 2006-01-12 00:46:18 +00:00
David Rose
fd2cc0b50b virtual default 2006-01-12 00:16:34 +00:00
aignacio_sf
ddc278b9d1 This version is an initial port of the original OpenGL version of the CG code.
This version basically compiles properly, but it will not work yet.
2006-01-11 19:55:13 +00:00
aignacio_sf
c82636f835 This version is a copy of the original OpenGL version of the CG code. 2006-01-11 19:46:07 +00:00
David Rose
0ff6ed77a0 default vfs 2006-01-11 18:03:14 +00:00
David Rose
4dea36cfb6 fix bug with struct ordering 2006-01-11 05:10:32 +00:00
Asad M. Zaman
e53e0f8b6d added the keep alpha feature 2006-01-11 00:39:23 +00:00
Asad M. Zaman
74d6a7265a fixed an actor bug on cleanup 2006-01-11 00:34:52 +00:00
aignacio_sf
8ecd64e785 Forgot to remove lru.cxx in dxgsg9 add lru.cxx in display. 2006-01-10 21:49:20 +00:00
aignacio_sf
00482ececd Whoops! Needed to use EXPCL_PANDA instead of EXPCL_PANDADX. 2006-01-10 21:48:33 +00:00
David Rose
152ad1a173 fix has_origin assertion 2006-01-10 18:57:54 +00:00
David Rose
eabae807bd non-multiple implies non-virtual inheritance 2006-01-10 17:17:10 +00:00
David Rose
413377b78c include dcfile 2006-01-10 17:12:36 +00:00
David Rose
bfb6afa369 add -f and -c 2006-01-10 17:11:01 +00:00
David Rose
68bdff57eb add virtual inheritance 2006-01-10 17:10:50 +00:00
David Rose
d48ec456e3 define -> defer 2006-01-10 13:54:29 +00:00
Darren Ranalli
58c22b71b0 don't use high bit of interest handles; reserved for interests set by servers 2006-01-10 00:26:57 +00:00
Dave Schuyler
c3f9f335fc formatting 2006-01-09 23:05:04 +00:00
aignacio_sf
1a31424198 Prevent buffers being created that are larger than the display by cutting the requested size in half until it is small enough. 2006-01-09 23:02:17 +00:00
Dave Schuyler
8887955fcf remove extra paren from assert 2006-01-09 22:34:02 +00:00
Dave Schuyler
86f4c2e68e remove extra paren from assert 2006-01-09 22:18:28 +00:00
aignacio_sf
bd23b0968d Output to debug some shader caps. 2006-01-09 20:00:15 +00:00
Dave Schuyler
0e4199bc2a formatting 2006-01-07 04:42:32 +00:00
Dave Schuyler
d2ec490913 *** empty log message *** 2006-01-07 04:20:29 +00:00
Dave Schuyler
dbf7ac0bd8 formatting 2006-01-07 04:19:58 +00:00
aignacio_sf
aba7296a4d added lru.cxx, lru.h 2006-01-06 19:11:23 +00:00
aignacio_sf
1d798c9df2 moved here from dxgsg9 2006-01-06 19:10:56 +00:00
aignacio_sf
00fe985041 moved to display 2006-01-06 19:10:02 +00:00
aignacio_sf
a4590db6a6 update comments, ... 2006-01-06 19:08:54 +00:00
aignacio_sf
52d7042b5c move lru to display directory 2006-01-06 19:08:29 +00:00
David Rose
a9e3575367 install lerp_helpers.h 2006-01-06 01:15:30 +00:00
aignacio_sf
601f46896e Add check for redundant render state changes.
Added functions: set_render_state, set_texture_stage_state, set_sampler_state to replace direct calls to the DirectX version of the function.
2006-01-06 00:50:46 +00:00
David Rose
98c7d82385 declare methods const 2006-01-05 19:55:48 +00:00
David Rose
c0c9347983 add set_scale() 2006-01-05 19:20:58 +00:00
aignacio_sf
068ae5eed3 Add EXPCL_PANDADX to classes.
Update some documentation.
2006-01-05 19:14:20 +00:00
aignacio_sf
56d607b8d0 Fix bug! 2006-01-05 18:42:33 +00:00
aignacio_sf
a5159fdba3 Disable texturing before setting the render context in the cubemap case also. 2006-01-05 18:33:51 +00:00
aignacio_sf
56250d2c8d Use pre-defined constant 2006-01-05 18:27:58 +00:00
aignacio_sf
cb9cc6576e Add some redundancy checks for render states. 2006-01-05 18:21:11 +00:00