10125 Commits

Author SHA1 Message Date
David Rose
c39ef34932 incorporate DisplayRegion scale fix from Douglas Warren 2005-12-22 17:33:57 +00:00
Dave Schuyler
f1c0b0e852 changed config type 2005-12-21 22:41:13 +00:00
Dave Schuyler
699be47bab formatting 2005-12-21 04:18:47 +00:00
Dave Schuyler
9c2634a40b formatting 2005-12-21 02:09:12 +00:00
Dave Schuyler
fe44e75267 changed imports 2005-12-20 23:11:41 +00:00
Dave Schuyler
8900f25533 PandaObject to DirectObject 2005-12-20 22:51:18 +00:00
Chris Brunner
6f16cdb12e Added information on the new otp_server and uberdog for Toontown plus other fixes 2005-12-20 22:33:40 +00:00
David Rose
a9067e2128 report nassert_raise() message even when squelched 2005-12-20 18:37:04 +00:00
David Rose
0e136bdf9a don't send zero-length datagrams 2005-12-20 18:36:03 +00:00
Dave Schuyler
c76f0eea10 PandaObject to DirectObject 2005-12-20 04:26:50 +00:00
Darren Ranalli
9506f53809 don't crash the AI 2005-12-20 03:41:25 +00:00
Darren Ranalli
80d2643c24 added INTEREST DEBUG debugging, fixed scopeId allocator 2005-12-20 03:25:19 +00:00
David Rose
6b1c079635 forgot the .h file 2005-12-19 04:55:23 +00:00
David Rose
091e9b0c60 add sound icons 2005-12-19 04:27:47 +00:00
David Rose
5eaff58212 add sound icons 2005-12-19 04:27:15 +00:00
David Rose
ef4822717f fix redirects 2005-12-17 19:41:08 +00:00
Mark Mine
73b717f47c Changes to make compatible with VRPN 07.03 2005-12-17 03:08:45 +00:00
Darren Ranalli
24cfaaea3f allow subclasses to override disable-failed logging 2005-12-17 01:48:51 +00:00
aignacio_sf
58484fd621 Update render to texture format. Automatically select the texture format by matching the render format. 2005-12-16 18:47:37 +00:00
aignacio_sf
6db8e96427 Update lost device support for D3DPOOL_DEFAULT and improve render to texture support. 2005-12-16 01:35:36 +00:00
aignacio_sf
578aefebc4 Add render to texture option. 2005-12-16 00:47:51 +00:00
Justin Butler
e0a4f3ba06 Updated name of setup script to reflect what it actually is. 2005-12-16 00:14:31 +00:00
Dave Schuyler
273c51ed35 createObjectId 2005-12-16 00:03:55 +00:00
Asad M. Zaman
de3a3b21df fixes the maya2egg alpha 2005-12-15 21:50:25 +00:00
Redmond Urbino
a84aa25f8d check in Samir's changes for make street along curve 2005-12-14 21:39:46 +00:00
David Rose
2e11b37849 integrate gendocs 2005-12-14 20:14:50 +00:00
aignacio_sf
f0da9ce2ba remove a comment 2005-12-14 20:05:40 +00:00
aignacio_sf
d149ca28bb Fix framebuffer_copy_to_ram function.
GetRenderTargetData function requires the target buffer size to be the
same size as the backbuffer.
2005-12-14 19:55:04 +00:00
greytower
abd1a41291 Damage to ship sails now decrease its speed 2005-12-14 19:53:38 +00:00
aignacio_sf
8e33595bd0 minor code cleanup 2005-12-14 19:53:17 +00:00
David Rose
c266847a06 dos2unix 2005-12-14 19:40:40 +00:00
aignacio_sf
6c2d17a6d0 Fix render to cubemap texture for DX8 2005-12-14 19:31:05 +00:00
aignacio_sf
068099e597 Update render to texture support for DX9 2005-12-14 19:22:53 +00:00
aignacio_sf
7216359719 Update render to texture support for DX9 2005-12-14 19:07:01 +00:00
aignacio_sf
269d0e7e83 Add render to texture support for DX8 2005-12-14 02:01:23 +00:00
Darren Ranalli
8d01e31524 added getOwnerViewDoList, getOwnerViewDoIdList 2005-12-14 01:49:33 +00:00
aignacio_sf
aa20bc165d Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect.  See difference.
2005-12-13 19:47:19 +00:00
aignacio_sf
093b07b81c Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect.  See difference.
2005-12-13 19:29:45 +00:00
Darren Ranalli
ea3279d087 fixed sticky velocity 2005-12-13 05:52:25 +00:00
Justin Butler
3ae7aedb67 Added code to stash hull collision walls on a ship if it has any (only for the local player's ship) 2005-12-13 05:25:01 +00:00
greytower
d623efb9ea Reverse speed in boats now slower than forward 2005-12-13 04:54:37 +00:00
aignacio_sf
fc917fb34a no message 2005-12-13 02:39:52 +00:00
Darren Ranalli
c8d74466ee added InputState.watchWithModifiers to reduce code duplication 2005-12-13 02:04:43 +00:00
Darren Ranalli
81edb9fc7d added SwimWalker; strafe turns 2005-12-13 02:03:42 +00:00
aignacio_sf
830d509665 preliminary version of render to texture, still needs cleanup, testing 2005-12-13 01:57:38 +00:00
aignacio_sf
4c14e47297 preliminary version 2005-12-13 01:56:44 +00:00
Asad M. Zaman
a3946de5d3 fixes the order of the uvset-texture link: previous checkin didn't do the job 2005-12-13 00:48:09 +00:00
Justin Butler
7a9d0c11ad Change to the ship collision spheres to prevent penetration with other ships. I made the spheres larger and further apart to better represent the ship. 2005-12-13 00:05:25 +00:00
Asad M. Zaman
d4f5097fbd fixed a crash bug regarding uvLink 2005-12-12 19:39:09 +00:00
David Rose
ba4c626028 yell if invalid orientation given 2005-12-12 17:28:53 +00:00