David Rose
|
c39ef34932
|
incorporate DisplayRegion scale fix from Douglas Warren
|
2005-12-22 17:33:57 +00:00 |
|
Dave Schuyler
|
f1c0b0e852
|
changed config type
|
2005-12-21 22:41:13 +00:00 |
|
Dave Schuyler
|
699be47bab
|
formatting
|
2005-12-21 04:18:47 +00:00 |
|
Dave Schuyler
|
9c2634a40b
|
formatting
|
2005-12-21 02:09:12 +00:00 |
|
Dave Schuyler
|
fe44e75267
|
changed imports
|
2005-12-20 23:11:41 +00:00 |
|
Dave Schuyler
|
8900f25533
|
PandaObject to DirectObject
|
2005-12-20 22:51:18 +00:00 |
|
Chris Brunner
|
6f16cdb12e
|
Added information on the new otp_server and uberdog for Toontown plus other fixes
|
2005-12-20 22:33:40 +00:00 |
|
David Rose
|
a9067e2128
|
report nassert_raise() message even when squelched
|
2005-12-20 18:37:04 +00:00 |
|
David Rose
|
0e136bdf9a
|
don't send zero-length datagrams
|
2005-12-20 18:36:03 +00:00 |
|
Dave Schuyler
|
c76f0eea10
|
PandaObject to DirectObject
|
2005-12-20 04:26:50 +00:00 |
|
Darren Ranalli
|
9506f53809
|
don't crash the AI
|
2005-12-20 03:41:25 +00:00 |
|
Darren Ranalli
|
80d2643c24
|
added INTEREST DEBUG debugging, fixed scopeId allocator
|
2005-12-20 03:25:19 +00:00 |
|
David Rose
|
6b1c079635
|
forgot the .h file
|
2005-12-19 04:55:23 +00:00 |
|
David Rose
|
091e9b0c60
|
add sound icons
|
2005-12-19 04:27:47 +00:00 |
|
David Rose
|
5eaff58212
|
add sound icons
|
2005-12-19 04:27:15 +00:00 |
|
David Rose
|
ef4822717f
|
fix redirects
|
2005-12-17 19:41:08 +00:00 |
|
Mark Mine
|
73b717f47c
|
Changes to make compatible with VRPN 07.03
|
2005-12-17 03:08:45 +00:00 |
|
Darren Ranalli
|
24cfaaea3f
|
allow subclasses to override disable-failed logging
|
2005-12-17 01:48:51 +00:00 |
|
aignacio_sf
|
58484fd621
|
Update render to texture format. Automatically select the texture format by matching the render format.
|
2005-12-16 18:47:37 +00:00 |
|
aignacio_sf
|
6db8e96427
|
Update lost device support for D3DPOOL_DEFAULT and improve render to texture support.
|
2005-12-16 01:35:36 +00:00 |
|
aignacio_sf
|
578aefebc4
|
Add render to texture option.
|
2005-12-16 00:47:51 +00:00 |
|
Justin Butler
|
e0a4f3ba06
|
Updated name of setup script to reflect what it actually is.
|
2005-12-16 00:14:31 +00:00 |
|
Dave Schuyler
|
273c51ed35
|
createObjectId
|
2005-12-16 00:03:55 +00:00 |
|
Asad M. Zaman
|
de3a3b21df
|
fixes the maya2egg alpha
|
2005-12-15 21:50:25 +00:00 |
|
Redmond Urbino
|
a84aa25f8d
|
check in Samir's changes for make street along curve
|
2005-12-14 21:39:46 +00:00 |
|
David Rose
|
2e11b37849
|
integrate gendocs
|
2005-12-14 20:14:50 +00:00 |
|
aignacio_sf
|
f0da9ce2ba
|
remove a comment
|
2005-12-14 20:05:40 +00:00 |
|
aignacio_sf
|
d149ca28bb
|
Fix framebuffer_copy_to_ram function.
GetRenderTargetData function requires the target buffer size to be the
same size as the backbuffer.
|
2005-12-14 19:55:04 +00:00 |
|
greytower
|
abd1a41291
|
Damage to ship sails now decrease its speed
|
2005-12-14 19:53:38 +00:00 |
|
aignacio_sf
|
8e33595bd0
|
minor code cleanup
|
2005-12-14 19:53:17 +00:00 |
|
David Rose
|
c266847a06
|
dos2unix
|
2005-12-14 19:40:40 +00:00 |
|
aignacio_sf
|
6c2d17a6d0
|
Fix render to cubemap texture for DX8
|
2005-12-14 19:31:05 +00:00 |
|
aignacio_sf
|
068099e597
|
Update render to texture support for DX9
|
2005-12-14 19:22:53 +00:00 |
|
aignacio_sf
|
7216359719
|
Update render to texture support for DX9
|
2005-12-14 19:07:01 +00:00 |
|
aignacio_sf
|
269d0e7e83
|
Add render to texture support for DX8
|
2005-12-14 02:01:23 +00:00 |
|
Darren Ranalli
|
8d01e31524
|
added getOwnerViewDoList, getOwnerViewDoIdList
|
2005-12-14 01:49:33 +00:00 |
|
aignacio_sf
|
aa20bc165d
|
Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect. See difference.
|
2005-12-13 19:47:19 +00:00 |
|
aignacio_sf
|
093b07b81c
|
Fix function d3d_surface_to_texture.
The 16-bit color source to 24-bit color copy was incorrect. See difference.
|
2005-12-13 19:29:45 +00:00 |
|
Darren Ranalli
|
ea3279d087
|
fixed sticky velocity
|
2005-12-13 05:52:25 +00:00 |
|
Justin Butler
|
3ae7aedb67
|
Added code to stash hull collision walls on a ship if it has any (only for the local player's ship)
|
2005-12-13 05:25:01 +00:00 |
|
greytower
|
d623efb9ea
|
Reverse speed in boats now slower than forward
|
2005-12-13 04:54:37 +00:00 |
|
aignacio_sf
|
fc917fb34a
|
no message
|
2005-12-13 02:39:52 +00:00 |
|
Darren Ranalli
|
c8d74466ee
|
added InputState.watchWithModifiers to reduce code duplication
|
2005-12-13 02:04:43 +00:00 |
|
Darren Ranalli
|
81edb9fc7d
|
added SwimWalker; strafe turns
|
2005-12-13 02:03:42 +00:00 |
|
aignacio_sf
|
830d509665
|
preliminary version of render to texture, still needs cleanup, testing
|
2005-12-13 01:57:38 +00:00 |
|
aignacio_sf
|
4c14e47297
|
preliminary version
|
2005-12-13 01:56:44 +00:00 |
|
Asad M. Zaman
|
a3946de5d3
|
fixes the order of the uvset-texture link: previous checkin didn't do the job
|
2005-12-13 00:48:09 +00:00 |
|
Justin Butler
|
7a9d0c11ad
|
Change to the ship collision spheres to prevent penetration with other ships. I made the spheres larger and further apart to better represent the ship.
|
2005-12-13 00:05:25 +00:00 |
|
Asad M. Zaman
|
d4f5097fbd
|
fixed a crash bug regarding uvLink
|
2005-12-12 19:39:09 +00:00 |
|
David Rose
|
ba4c626028
|
yell if invalid orientation given
|
2005-12-12 17:28:53 +00:00 |
|