8738 Commits

Author SHA1 Message Date
Justin Butler
b1daa2b2ff Added optional skip flags to be able to ignore certain types of geometry for select detection. 2005-04-01 00:32:36 +00:00
David Rose
1d9df0ce98 forbid odd-length tristrips in general 2005-03-31 22:02:12 +00:00
David Rose
b31d8eadd7 gl vertex animation 2005-03-31 21:43:38 +00:00
David Rose
c6bcbe88f5 flattening qpgeom 2005-03-31 18:28:01 +00:00
David Rose
08241a99ea connect-triangle-strips 2005-03-31 16:10:06 +00:00
David Rose
160099a0ec show-cpu-animation 2005-03-31 11:45:57 +00:00
Josh Yelon
f2091d2f69 Copying PMW and Scene Editor into build 2005-03-31 02:16:21 +00:00
Josh Yelon
b70619f627 *** empty log message *** 2005-03-31 02:04:02 +00:00
David Rose
c4ddff19fc local forces seem to be computed incorrectly 2005-03-31 00:32:04 +00:00
Samir Naik
55a9716356 use self.air instead of simbase.air and uniquify task names to eliminate cross-talk between shards 2005-03-30 22:14:08 +00:00
David Rose
aba5f97b25 add matrix-palette option 2005-03-30 20:41:33 +00:00
David Rose
f37bdbf512 animate normals too; rename data_type -> column 2005-03-30 20:11:47 +00:00
David Rose
6212af0b1b properly prevent flat-shaded trifans and odd-length tristrips 2005-03-30 16:34:57 +00:00
David Rose
ec8c95c675 regularize NT_packed_8888 into NT_packed_abcd etc. 2005-03-30 14:29:27 +00:00
David Rose
43768bf3fd fix crash loading egg file with morphs but no dart 2005-03-30 04:11:04 +00:00
David Rose
a8ba02e5b5 fix problems with vertex blending and lighting 2005-03-30 04:10:43 +00:00
David Rose
2ec227a123 overlooked resetting variable 2005-03-30 03:01:56 +00:00
David Rose
f77ea5156a hardware animation 2005-03-30 01:51:27 +00:00
Josh Yelon
bbe0a62001 Missing Max DLE 2005-03-29 22:11:23 +00:00
Darren Ranalli
25dcb6e3cb allow other parts of the system to force avatar to move forward 2005-03-29 04:28:03 +00:00
David Rose
cf8303421f texcoord transform also affects duvs 2005-03-29 01:19:54 +00:00
David Rose
bf68f75f91 egg loader defines morphs 2005-03-29 01:12:09 +00:00
David Rose
af1330f0dc oops, typo 2005-03-29 00:17:42 +00:00
Samir Naik
60a0c18273 adding teleport support 2005-03-28 22:31:19 +00:00
David Rose
19ef896a9b beginning morph animations 2005-03-28 22:24:04 +00:00
David Rose
bc56b6467b animate properly in dx 2005-03-28 19:13:52 +00:00
David Rose
03e766a9ab fix crash when show-buffers is enabled 2005-03-28 19:10:25 +00:00
David Rose
6a28498119 fix crash when show-buffers is enabled 2005-03-28 18:56:55 +00:00
David Rose
7261a2e4b9 GeomVertexFormat::remove_data_type() 2005-03-28 16:16:53 +00:00
David Rose
29d51a723b VertexRewriter; animation stats in cull 2005-03-28 16:15:26 +00:00
David Rose
048f90a297 fix dx colors 2005-03-28 03:10:58 +00:00
David Rose
5ba9232349 use GeomVertexReader/Writer to implement convert_to() 2005-03-27 19:02:40 +00:00
David Rose
f8acb8d5d4 qpGeomVertexWriter 2005-03-27 16:43:46 +00:00
David Rose
52ffd8194b add objecttype sphere and tube 2005-03-26 14:33:54 +00:00
David Rose
767edc78d7 build on windows 2005-03-26 02:30:07 +00:00
David Rose
f2559a7217 GeomVertexReader 2005-03-26 02:10:57 +00:00
David Rose
41733f5dec better GeomNode management 2005-03-25 22:45:38 +00:00
David Rose
3716a4b470 qpgeom animation 2005-03-25 21:59:20 +00:00
Asad M. Zaman
68a147ef62 changed mayaegg to incorporate jason's multiple uvsets and single texture 2005-03-25 20:26:05 +00:00
Samir Naik
dee5c67d3e *** empty log message *** 2005-03-25 17:56:40 +00:00
David Rose
4915b8f216 better cache invalidation 2005-03-25 17:26:57 +00:00
David Rose
4bb06ac900 JointVertexTransform 2005-03-25 13:57:54 +00:00
Samir Naik
24353df3ef *** empty log message *** 2005-03-25 03:11:19 +00:00
Samir Naik
877a2aa548 added support for static grid objects in setLocation of DistributedNode 2005-03-25 02:54:27 +00:00
David Rose
9c9a444209 beginning JointVertexTransform 2005-03-25 02:26:07 +00:00
Asad M. Zaman
867b37b73a ignoring outAlpha connection in layered texture 2005-03-25 02:13:41 +00:00
David Rose
bd820acd49 beginning vertex animation in qpgeom 2005-03-24 23:48:15 +00:00
David Rose
985bb2a478 fix opt4 build 2005-03-24 21:15:11 +00:00
David Rose
48c566942b fix opt4 build 2005-03-24 20:51:41 +00:00
David Rose
8ceea8d5bc fix problem with uniform color 2005-03-24 00:01:21 +00:00