David Rose
b37a30fe63
add support for libsquish
2009-01-12 23:29:55 +00:00
rdb
6954933382
Fixed a segfault and removed überconfusing OpenCV comments
2009-01-12 21:06:11 +00:00
rdb
8f59ed3ee6
Change requested by various users
2009-01-12 20:28:19 +00:00
David Rose
ef14dd5121
new ColorAttrib should have -1 override so it won't have precedence over scene graph attrib
2009-01-10 19:10:08 +00:00
David Rose
338d85aaa3
okMissing camera model
2009-01-10 01:33:32 +00:00
David Rose
e0c65512aa
saner treatment of ColorAttrib
2009-01-10 01:19:16 +00:00
David Rose
cb2819a5d7
respect vertex color properly
2009-01-09 20:03:41 +00:00
David Rose
4b315b5170
fix motiontrail color
2009-01-09 19:39:23 +00:00
David Rose
9e5e3edc5b
fix exception when mini-task explicitly removes itself
2009-01-09 19:19:35 +00:00
rdb
d6d497106a
osx change from Thaago
2009-01-09 07:23:21 +00:00
David Rose
a1ce73a85c
fix particle color
2009-01-09 04:06:42 +00:00
David Rose
f86e9a8cd6
fix flickering light
2009-01-08 23:42:44 +00:00
David Rose
3e620c2df6
fix flickering light
2009-01-08 23:33:33 +00:00
aignacio_sf
b3f25daed7
Fix graphics buffer tracking.
2009-01-08 22:30:14 +00:00
aignacio_sf
f4b377e90d
Fix graphics buffer tracking.
2009-01-08 22:01:46 +00:00
David Rose
f81493e6e0
add missing envtype keywords
2009-01-08 21:47:12 +00:00
Gyedo Jeon
33d862d42b
Made indicatorValue not passed to command
2009-01-08 21:45:14 +00:00
David Rose
803f5e0d37
load prc's explicitly
2009-01-08 15:57:33 +00:00
rdb
4542477442
Fix compiler warnings
2009-01-08 15:00:03 +00:00
David Rose
1706138704
export text types
2009-01-08 12:25:32 +00:00
David Rose
b0dd18aa3f
fix RopeNode and SheetNode (weren't rendering)
2009-01-08 03:26:09 +00:00
David Rose
e5cf8b1517
fix for wrong-color objects in directx
2009-01-08 03:15:12 +00:00
David Rose
db667ad5ca
report long and short normals
2009-01-08 02:59:40 +00:00
David Rose
edb684b709
fix floating-point parsing, error reporting
2009-01-07 20:52:59 +00:00
David Rose
4cd50fa68d
fix performance issues with implicit parameter coercion
2009-01-07 20:05:57 +00:00
rdb
82fccf788d
Suggestion from Nemesis13
2009-01-07 17:49:14 +00:00
Zachary Pavlov
7a052ec814
it can't be this easy, can it?
2009-01-07 04:43:17 +00:00
David Rose
6203d9e7d1
protect include under HAVE_FCOLLADA
2009-01-06 20:52:24 +00:00
rdb
40aad1a910
FCollada changes to ptloader
2009-01-06 18:46:11 +00:00
rdb
ecb6b7f507
Made comment less confusing, suggestion from _Hypnos
2009-01-06 17:21:47 +00:00
rdb
724304069c
Updated script with links to manual
2009-01-02 19:51:30 +00:00
rdb
353adc8b45
Smarter version detection
2009-01-02 19:36:58 +00:00
David Rose
6090507c4c
need true mutexes in a few places for vertex paging
2008-12-31 20:22:27 +00:00
rdb
2d648de716
Added color scale, and some TextureStage blend modes.
2008-12-31 11:17:56 +00:00
Darren Ranalli
5d256052e6
added record-functor-creation-stacks config
2008-12-31 01:53:01 +00:00
David Rose
807cae3bfa
fix for incorrect within events
2008-12-31 01:12:22 +00:00
David Rose
b4871afe1f
a little better yielding during resize texture
2008-12-31 00:03:44 +00:00
David Rose
36946ca4af
still more fixes for reload()
2008-12-30 23:30:30 +00:00
David Rose
961b21115d
incorporate Clemens Pecinovsky's dynamic_merge optimization
2008-12-30 00:43:43 +00:00
David Rose
e4a154ea4e
we don't really need UH_client
2008-12-30 00:42:19 +00:00
David Rose
f35a2d2a9a
fix reload some more
2008-12-30 00:42:04 +00:00
David Rose
6750577676
assert that Task is not null
2008-12-29 15:59:51 +00:00
rdb
347216a3ac
Fix couple of stuff
2008-12-29 15:45:17 +00:00
rdb
82a071864c
Fix crash
2008-12-29 15:38:51 +00:00
David Rose
d452b4dbf6
fix runaway controls task
2008-12-28 20:04:50 +00:00
rdb
f5eaaf86a1
Added wheel_left and wheel_right
2008-12-28 18:48:33 +00:00
rdb
a0ecc0d1c3
Fix bug with (or rather: without) fcollada
2008-12-28 17:21:05 +00:00
rdb
8f95e65bc0
Optimized the get_ram_image_as function more
2008-12-28 15:02:45 +00:00
rdb
094b2ab118
Added support for pkg-config
2008-12-28 13:11:39 +00:00
treeform
83803724e6
i was working on openAL and found one bug which would cause infinite
...
loop when if avcodec_decode_audio (ffmpeg function) returned 0 in the
loop its in and when fixed in the loop above it.
see post http://panda3d.org/phpbb2/viewtopic.php?p=30331#30331
most changes are to ffmpegAudioCursor.cxx and movieAudio.h
It basically changes to proper error handling with 0 as DONE
- if (len < 0) {
+ if (len <= 0) {
and create a give up counter
+ // give up after 100 tries to fetch data
+ int give_up_after = 100;
+
+ while (desired && give_up_after > 0) {
+ give_up_after --;
and some helpful debug messages for the next poor coder to step into this code.
2008-12-28 06:24:14 +00:00