Shalin Shodhan
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91e54d09f3
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CgShader added compile protection
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2004-08-04 17:17:50 +00:00 |
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David Rose
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64aece121a
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robustify light interface further
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2004-08-02 21:34:46 +00:00 |
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David Rose
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bccfb40463
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clean up texture, projector more
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2004-07-31 15:49:22 +00:00 |
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David Rose
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0764556c80
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remove buggy driver workaround
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2004-07-30 23:21:20 +00:00 |
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David Rose
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ec83e7f9c6
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texture optimizations
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2004-07-30 22:35:58 +00:00 |
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David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
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Shalin Shodhan
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216f78cb19
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glCgShader files added updates to glStateGuardian...
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2004-07-27 17:44:37 +00:00 |
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Asad M. Zaman
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7fbec02238
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added issue_tex_gen for spheremap
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2004-07-02 00:13:20 +00:00 |
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David Rose
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db74d39f8e
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force_normals
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2004-07-01 17:54:22 +00:00 |
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Joseph Lee
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6726f39637
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CLP()::start_frame() should not use PStatTimer unless DO_PSTATS defined
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2004-04-13 08:54:07 +00:00 |
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Joseph Lee
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f4825cb99a
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CLP()::end_frame() should not use PStatTimer unless DO_PSTATS defined
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2004-04-13 05:12:18 +00:00 |
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David Rose
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ad9a03da5c
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support dynamic geoms properly with display lists
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2004-03-30 22:02:29 +00:00 |
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David Rose
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50f7d0bce7
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restore GeomContexts and display lists
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2004-03-20 02:09:49 +00:00 |
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David Rose
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0e084fe310
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make multipass work (sort of) on dx8
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2004-03-04 15:48:19 +00:00 |
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David Rose
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be0f50c6fb
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redefine GraphicsEngine::auto_flip; define more pstats collectors
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2004-03-03 20:22:05 +00:00 |
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David Rose
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49b7ac2fac
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must check gl extensions first
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2004-03-03 06:53:39 +00:00 |
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Joseph Lee
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69ffcae6ff
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report_errors_loop() needs to return a value
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2004-03-03 03:59:37 +00:00 |
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David Rose
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5832df65ce
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compile on Linux
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2004-03-03 01:29:08 +00:00 |
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David Rose
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587de59ae8
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add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
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2004-03-03 01:09:38 +00:00 |
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David Rose
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232f9395bf
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split out PreparedGraphicsObjects from GraphicsStateGuardians
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2004-02-25 19:34:30 +00:00 |
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David Rose
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8066efb16e
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don't protect glReadBuffer and glDrawBuffer; they might get reset internally by slightly buggy drivers
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2004-02-21 01:48:16 +00:00 |
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David Rose
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b0de5200b0
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glFlush() might be necessary
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2004-02-20 02:00:44 +00:00 |
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David Rose
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cb66e630d6
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properly support single-buffered framebuffers
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2004-02-19 19:41:52 +00:00 |
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David Rose
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f1ef8df820
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add GraphicsStateGuardian::panic_deactivate()
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2004-02-18 15:21:32 +00:00 |
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David Rose
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084270e1a2
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disable old chromium stuff for now
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2004-02-17 19:52:45 +00:00 |
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David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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David Rose
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b4d3ccd1a7
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check for 24 bpp correctly
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2004-02-13 01:34:28 +00:00 |
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David Rose
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cfaf59d494
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properly test for GL_BGR
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2004-02-12 23:51:50 +00:00 |
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David Rose
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7e1501fd18
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move extensions checking from wgldisplay to glstuff
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2004-02-12 19:49:56 +00:00 |
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David Rose
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ae685dcf4b
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split glgsg into glmisc; expand on mesadisplay
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2004-02-10 18:02:16 +00:00 |
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