30 Commits

Author SHA1 Message Date
Shalin Shodhan
91e54d09f3 CgShader added compile protection 2004-08-04 17:17:50 +00:00
David Rose
64aece121a robustify light interface further 2004-08-02 21:34:46 +00:00
David Rose
bccfb40463 clean up texture, projector more 2004-07-31 15:49:22 +00:00
David Rose
0764556c80 remove buggy driver workaround 2004-07-30 23:21:20 +00:00
David Rose
ec83e7f9c6 texture optimizations 2004-07-30 22:35:58 +00:00
David Rose
c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
Shalin Shodhan
216f78cb19 glCgShader files added updates to glStateGuardian... 2004-07-27 17:44:37 +00:00
Asad M. Zaman
7fbec02238 added issue_tex_gen for spheremap 2004-07-02 00:13:20 +00:00
David Rose
db74d39f8e force_normals 2004-07-01 17:54:22 +00:00
Joseph Lee
6726f39637 CLP()::start_frame() should not use PStatTimer unless DO_PSTATS defined 2004-04-13 08:54:07 +00:00
Joseph Lee
f4825cb99a CLP()::end_frame() should not use PStatTimer unless DO_PSTATS defined 2004-04-13 05:12:18 +00:00
David Rose
ad9a03da5c support dynamic geoms properly with display lists 2004-03-30 22:02:29 +00:00
David Rose
50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose
0e084fe310 make multipass work (sort of) on dx8 2004-03-04 15:48:19 +00:00
David Rose
be0f50c6fb redefine GraphicsEngine::auto_flip; define more pstats collectors 2004-03-03 20:22:05 +00:00
David Rose
49b7ac2fac must check gl extensions first 2004-03-03 06:53:39 +00:00
Joseph Lee
69ffcae6ff report_errors_loop() needs to return a value 2004-03-03 03:59:37 +00:00
David Rose
5832df65ce compile on Linux 2004-03-03 01:29:08 +00:00
David Rose
587de59ae8 add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp 2004-03-03 01:09:38 +00:00
David Rose
232f9395bf split out PreparedGraphicsObjects from GraphicsStateGuardians 2004-02-25 19:34:30 +00:00
David Rose
8066efb16e don't protect glReadBuffer and glDrawBuffer; they might get reset internally by slightly buggy drivers 2004-02-21 01:48:16 +00:00
David Rose
b0de5200b0 glFlush() might be necessary 2004-02-20 02:00:44 +00:00
David Rose
cb66e630d6 properly support single-buffered framebuffers 2004-02-19 19:41:52 +00:00
David Rose
f1ef8df820 add GraphicsStateGuardian::panic_deactivate() 2004-02-18 15:21:32 +00:00
David Rose
084270e1a2 disable old chromium stuff for now 2004-02-17 19:52:45 +00:00
David Rose
843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose
b4d3ccd1a7 check for 24 bpp correctly 2004-02-13 01:34:28 +00:00
David Rose
cfaf59d494 properly test for GL_BGR 2004-02-12 23:51:50 +00:00
David Rose
7e1501fd18 move extensions checking from wgldisplay to glstuff 2004-02-12 19:49:56 +00:00
David Rose
ae685dcf4b split glgsg into glmisc; expand on mesadisplay 2004-02-10 18:02:16 +00:00